我需要在我的学校为一个项目制作一个基于平铺的游戏,并遇到一个我无法解决的“关键”错误。
这是我的剧本:
function init(){
var speelVeldBreedte;
var speelVeldHoogte;
var speelVeld = [
[1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1],
[1,0,1,0,1,0,1,0,0,1,0,1,0,1,0,0,1,0,1,0,1,1,0,1,1,0,1,0,1,1,1,1],
[1,0,1,0,1,0,1,0,0,1,0,1,0,1,0,0,1,0,1,0,1,1,0,1,1,0,1,0,1,1,1,1],
[1,0,1,0,1,0,1,0,0,1,0,1,0,1,0,0,1,0,1,0,1,1,0,1,1,0,1,0,1,1,1,1],
[1,0,1,0,1,0,1,0,0,1,0,1,0,1,0,0,1,0,1,0,1,1,0,1,1,0,1,0,1,1,1,1],
[1,0,1,0,1,0,1,0,0,1,0,1,0,1,0,0,1,0,1,0,1,1,0,1,1,0,1,0,1,1,1,1],
[1,0,1,0,1,0,1,0,0,1,0,1,0,1,0,0,1,0,1,0,1,1,0,1,1,0,1,0,1,1,1,1],
[1,0,1,0,1,0,1,0,0,1,0,1,0,1,0,0,1,0,1,0,1,1,0,1,1,0,1,0,1,1,1,1],
[1,0,1,0,1,0,1,0,0,1,0,1,0,1,0,0,1,0,1,0,1,1,0,1,1,0,1,0,1,1,1,1],
[1,0,1,0,1,0,1,0,0,1,0,1,0,1,0,0,1,0,1,0,1,1,0,1,1,0,1,0,1,1,1,1],
[1,0,1,0,1,0,1,0,0,1,0,1,0,1,0,0,1,0,1,0,1,1,0,1,1,0,1,0,1,1,1,1],
[1,0,1,0,1,0,1,0,0,1,0,1,0,1,0,0,1,0,1,0,1,1,0,1,1,0,1,0,1,1,1,1],
[1,0,1,0,1,0,1,0,0,1,0,1,0,1,0,0,1,0,1,0,1,1,0,1,1,0,1,0,1,1,1,1],
[1,0,1,0,1,0,1,0,0,1,0,1,0,1,0,0,1,0,1,0,1,1,0,1,1,0,1,0,1,1,1,1],
[1,0,1,0,1,0,1,0,0,1,0,1,0,1,0,0,1,0,1,0,1,1,0,1,1,0,1,0,1,1,1,1],
[1,0,1,0,1,0,1,0,0,1,0,1,0,1,0,0,1,0,1,0,1,1,0,1,1,0,1,0,1,1,1,1],
[1,0,1,0,1,0,1,0,0,1,0,1,0,1,0,0,1,0,1,0,1,1,0,1,1,0,1,0,1,1,1,1],
[1,0,1,0,1,0,1,0,0,1,0,1,0,1,0,0,1,0,1,0,1,1,0,1,1,0,1,0,1,1,1,1],
[1,0,1,0,1,0,1,0,0,1,0,1,0,1,0,0,1,0,1,0,1,1,0,1,1,0,1,0,1,1,1,1],
[1,0,1,0,1,0,1,0,0,1,0,1,0,1,0,0,1,0,1,0,1,1,0,1,1,0,1,0,1,1,1,1],
[1,0,1,0,1,0,1,0,0,1,0,1,0,1,0,0,1,0,1,0,1,1,0,1,1,0,1,0,1,1,1,1],
[1,0,1,0,1,0,1,0,0,1,0,1,0,1,0,0,1,0,1,0,1,1,0,1,1,0,1,0,1,1,1,1]
];
var speelTerrein = document.getElementById("speelterrein");
}
speelVeldBreedte=speelVeld[0].length;
speelVeldHoogte=speelVeld.length;
var schaalTerrein = 20;
speelTerrein.width = speelVeldBreedte * schaalTerrein;
speelTerrein.height = speelVeldHoogte * schaalTerrein;
var ctx = speelTerrein.getContext("2d");
ctx.fillStyle = "white";
ctx.fillRect(0,0,speelTerrein.width,speelTerrein.height);
for (var y=0; y<speelVeldHoogte;y++){
for (var x=0;x<speelVeldBreedte;x++){
var steen = speelVeld[y][x];
if (steen> 01){
ctx.fillStyle = "rgb(100,0,0)";
ctx.fillRect(x*schaalTerrein,y*schaalTerrein,schaalTerrein,schaalTerrein);
}
}
}
这是我得到的错误:
uncaughtReferenceError: speelVeld is not defined.
指的是第32行:
speelVeldBreedte=speelVeld[0].length;
我希望有人能告诉我如何解决这个错误以及究竟是什么问题。
提前致谢, 雷米
答案 0 :(得分:1)
您已在speelVeld
函数的正文中定义了init()
,并且您在第32行的调用超出了该函数 - 因此,JS无法&#34;请参阅&#34;变量,因为它超出了范围。
答案 1 :(得分:0)
spelVeld(以及所有变量)在init()函数中作用域。
您可以在此处阅读有关范围:http://coding.smashingmagazine.com/2009/08/01/what-you-need-to-know-about-javascript-scope/