我搜索了很多,但我不明白我的错误在哪里。 首先在我的应用程序中,如果没有网络我从网络获取图像我从创建的数据库中获取它们。 我将发布我的ImageLoader类然后是内存类然后是utils类,如果有什么问题,请提前感谢我提前帮助。
public class ClassImageLoader {
ClassMemoryCache memoryCache=new ClassMemoryCache();
ClassFileCache fileCache;
private Map<ImageView, String> imageViews=Collections.synchronizedMap(new WeakHashMap<ImageView, String>());
ExecutorService executorService;
public ClassImageLoader(Context context){
fileCache=new ClassFileCache(context);
executorService=Executors.newFixedThreadPool(5);
}
final int stub_id=R.drawable.restlogobutton;
public void DisplayImage(String url, ImageView imageView)
{
imageViews.put(imageView, url);
Bitmap bitmap=memoryCache.get(url);
if(bitmap!=null)
imageView.setImageBitmap(bitmap);
else
{
queuePhoto(url, imageView);
imageView.setImageResource(stub_id);
}
}
private void queuePhoto(String url, ImageView imageView)
{
PhotoToLoad p=new PhotoToLoad(url, imageView);
executorService.submit(new PhotosLoader(p));
}
private Bitmap getBitmap(String url)
{
File f=fileCache.getFile(url);
//from SD cache
Bitmap b = decodeFile(f);
if(b!=null)
return b;
//from web
try {
Bitmap bitmap=null;
URL imageUrl = new URL(url);
HttpURLConnection conn = (HttpURLConnection)imageUrl.openConnection();
conn.setConnectTimeout(30000);
conn.setReadTimeout(30000);
conn.setInstanceFollowRedirects(true);
InputStream is=conn.getInputStream();
OutputStream os = new FileOutputStream(f);
ClassUtils.CopyStream(is, os);
os.close();
bitmap = decodeFile(f);
return bitmap;
} catch (Exception ex){
ex.printStackTrace();
return null;
}
}
//decodes image and scales it to reduce memory consumption
private Bitmap decodeFile(File f){
try {
//decode image size
BitmapFactory.Options o = new BitmapFactory.Options();
o.inJustDecodeBounds = true;
BitmapFactory.decodeStream(new FileInputStream(f),null,o);
//Find the correct scale value. It should be the power of 2.
final int REQUIRED_SIZE=70;
int width_tmp=o.outWidth, height_tmp=o.outHeight;
int scale=1;
while(true){
if(width_tmp/2<REQUIRED_SIZE || height_tmp/2<REQUIRED_SIZE)
break;
width_tmp/=2;
height_tmp/=2;
scale*=2;
}
//decode with inSampleSize
BitmapFactory.Options o2 = new BitmapFactory.Options();
o2.inSampleSize=scale;
return BitmapFactory.decodeStream(new FileInputStream(f), null, o2);
} catch (FileNotFoundException e) {}
return null;
}
//Task for the queue
private class PhotoToLoad
{
public String url;
public ImageView imageView;
public PhotoToLoad(String u, ImageView i){
url=u;
imageView=i;
}
}
class PhotosLoader implements Runnable {
PhotoToLoad photoToLoad;
PhotosLoader(PhotoToLoad photoToLoad){
this.photoToLoad=photoToLoad;
}
public void run() {
if(imageViewReused(photoToLoad))
return;
Bitmap bmp=getBitmap(photoToLoad.url);
memoryCache.put(photoToLoad.url, bmp);
if(imageViewReused(photoToLoad))
return;
BitmapDisplayer bd=new BitmapDisplayer(bmp, photoToLoad);
Activity a=(Activity)photoToLoad.imageView.getContext();
a.runOnUiThread(bd);
}
}
boolean imageViewReused(PhotoToLoad photoToLoad){
String tag=imageViews.get(photoToLoad.imageView);
if(tag==null || !tag.equals(photoToLoad.url))
return true;
return false;
}
//Used to display bitmap in the UI thread
class BitmapDisplayer implements Runnable
{
Bitmap bitmap;
PhotoToLoad photoToLoad;
public BitmapDisplayer(Bitmap b, PhotoToLoad p){bitmap=b;photoToLoad=p;}
public void run()
{
if(imageViewReused(photoToLoad))
return;
if(bitmap!=null)
photoToLoad.imageView.setImageBitmap(bitmap);
else
photoToLoad.imageView.setImageResource(stub_id);
}
}
public void clearCache() {
memoryCache.clear();
fileCache.clear();
}
}
public class ClassMemoryCache {
private Map<String, Bitmap> cache=Collections.synchronizedMap(
new LinkedHashMap<String, Bitmap>(10,1.5f,true));//Last argument true for LRU ordering
private long size=0;//current allocated size
private long limit=1000000;//max memory in bytes
public ClassMemoryCache(){
//use 25% of available heap size
setLimit(Runtime.getRuntime().maxMemory()/4);
}
public void setLimit(long new_limit){
limit=new_limit;
}
public Bitmap get(String id){
if(!cache.containsKey(id))
return null;
return cache.get(id);
}
public void put(String id, Bitmap bitmap){
try{
if(cache.containsKey(id))
size-=getSizeInBytes(cache.get(id));
cache.put(id, bitmap);
size+=getSizeInBytes(bitmap);
checkSize();
}catch(Throwable th){
th.printStackTrace();
}
}
private void checkSize() {
if(size>limit){
Iterator<Entry<String, Bitmap>> iter=cache.entrySet().iterator();//least recently accessed item will be the first one iterated
while(iter.hasNext()){
Entry<String, Bitmap> entry=iter.next();
size-=getSizeInBytes(entry.getValue());
iter.remove();
if(size<=limit)
break;
}
}
}
public void clear() {
cache.clear();
}
long getSizeInBytes(Bitmap bitmap) {
if(bitmap==null)
return 0;
return bitmap.getRowBytes() * bitmap.getHeight();
}
}
public class ClassUtils {
public static void CopyStream(InputStream is, OutputStream os)
{
final int buffer_size=1024;
try
{
byte[] bytes=new byte[buffer_size];
for(;;)
{
int count=is.read(bytes, 0, buffer_size);
if(count==-1)
break;
os.write(bytes, 0, count);
}
}
catch(Exception ex){}
}
}
答案 0 :(得分:1)
内存管理是一个非常广泛和高级的主题,但我将以大写字母发布一个非常重要的提示:
<强> DO NOT USE MAP<k,v> !!!
强>
地图保持对imageview(保持活动上下文)和位图的引用永远,这是你有这些内存损失的主要原因之一。进一步对上下文的引用是将您的整个活动永远留在记忆中。所有非常糟糕的想法。
您将使用LruCache(兼容性库中提供)来缓存位图,并且只允许活动继续引用imageviews(来自XML的静态或使用适配器动态)
这是一个Google IO视频http://www.youtube.com/watch?v=gbQb1PVjfqM,来自谷歌的人们正在展示这个领域的一些最佳实践,在4分钟的时间里他们展示了LruCache的用法。
答案 1 :(得分:0)
//在您的代码中替换此方法并尝试我不确定它是否会解决您的错误,但一旦您可以尝试。
private Bitmap getBitmap(String url)
{
//I identify images by hashcode. Not a perfect solution, good for the demo.
String filename=String.valueOf(url.hashCode());
File f=new File(cacheDir, filename);
//from SD cache
Bitmap b = decodeFile(f);
if(b!=null)
return b;
//from web
try {
Bitmap bitmap=null;
InputStream is=new URL(url).openStream();
OutputStream os = new FileOutputStream(f);
Utils.CopyStream(is, os);
os.close();
bitmap = decodeFile(f);
return bitmap;
}
catch (Exception ex){
ex.printStackTrace();
return null;
}
}
//decodes image and scales it to reduce memory consumption
private Bitmap decodeFile(File f){
try {
//decode image size
BitmapFactory.Options o = new BitmapFactory.Options();
o.inJustDecodeBounds = true;
BitmapFactory.decodeStream(new FileInputStream(f),null,o);
//Find the correct scale value. It should be the power of 2.
final int REQUIRED_SIZE=70;
int width_tmp=o.outWidth, height_tmp=o.outHeight;
int scale=1;
while(true){
if(width_tmp/2<REQUIRED_SIZE || height_tmp/2<REQUIRED_SIZE)
break;
width_tmp/=2;
height_tmp/=2;
scale*=2;
}
//decode with inSampleSize
BitmapFactory.Options o2 = new BitmapFactory.Options();
o2.inTempStorage = new byte[32*1024];
o2.inSampleSize=scale;
return BitmapFactory.decodeStream(new FileInputStream(f), null, o2);
} catch (FileNotFoundException e) {}
return null;
}
检查ImageLoaderClass的此链接: http://code.google.com/p/vimeoid/source/browse/apk/src/com/fedorvlasov/lazylist/ImageLoader.java
OOM问题检查此链接: Strange out of memory issue while loading an image to a Bitmap object
如果您仍然收到错误,请检查我在多次搜索后找到的这个链接并解决了我的问题: https://groups.google.com/forum/?fromgroups=#!topic/android-developers/vYWKY1Y6bUo