好的,所以我是一个rspec noob,我正在尝试测试一个位于模块内部的方法。下面是我的测试文件,我正在测试的代码,以及我得到的错误。 任何指导都将不胜感激。
提前致谢。
这是我的spec文件gamestat_spec.rb
require 'gamestate'
require 'board'
describe 'Gamestate module' do
before (:each) do
@player_human = Player.get_player('X')
@player_computer = Player.get_player('O')
end
describe 'is_a_human_win' do
it 'receives current board' do
class GamestateTester
include ::GameState
end
human_win_test = GamestateTester.new
myboard = Board.new
myboard.grid[:a1] = "X"
myboard.grid[:b2] = "X"
myboard.grid[:c3] = "X"
human_win_tester.is_a_human_win(@myboard).should_receive(:puts)
end
xit 'looks for human win'
xit 'if win found returns...Human Wins'
end
describe 'is_a_computer_win' do
xit 'receives current board'
xit 'looks for computer win'
xit 'if win found returns...Computer Wins'
end
end
这是我正在测试的模块文件... gamestate.rb ....
module GameState
def is_a_human_win(board)
win_moves = {
:wm01 => {:a1=>"X", :a2=>" ", :a3=>" ", :b1=>" ", :b2=>"X", :b3=>" ", :c1=>" ", :c2=>" ", :c3=>"X"},
:wm02 => {:a1=>" ", :a2=>"X", :a3=>" ", :b1=>" ", :b2=>"X", :b3=>" ", :c1=>" ", :c2=>"X", :c3=>" "},
:wm03 => {:a1=>" ", :a2=>" ", :a3=>"X", :b1=>" ", :b2=>"X", :b3=>" ", :c1=>"X", :c2=>" ", :c3=>" "},
:wm04 => {:a1=>" ", :a2=>" ", :a3=>" ", :b1=>"X", :b2=>"X", :b3=>"X", :c1=>" ", :c2=>" ", :c3=>" "},
:wm05 => {:a1=>"X", :a2=>"X", :a3=>"X", :b1=>" ", :b2=>" ", :b3=>" ", :c1=>" ", :c2=>" ", :c3=>" "},
:wm06 => {:a1=>" ", :a2=>" ", :a3=>" ", :b1=>" ", :b2=>" ", :b3=>" ", :c1=>"X", :c2=>"X", :c3=>"X"},
:wm07 => {:a1=>"X", :a2=>" ", :a3=>" ", :b1=>"X", :b2=>" ", :b3=>" ", :c1=>"X", :c2=>" ", :c3=>" "},
:wm08 => {:a1=>" ", :a2=>" ", :a3=>"X", :b1=>" ", :b2=>" ", :b3=>"X", :c1=>" ", :c2=>" ", :c3=>"X"}
}
x_on_the_gameboard = board.grid.select{ |k, v| v == "X" }.keys
win_moves.each do |k,v|
win_moves_keys = v.select{ |k, v| v == "X"}.keys
matching_moves = win_moves_keys & x_on_the_gameboard
if matching_moves.length >= 3
p 'key: '+k.to_s
string_contains = k.to_s
if string_contains =~ /wm/
puts "Human Wins"
# return 1
exit
else
end
end
end
end
def is_a_computer_win(board)
ai_winmoves = {
:wm01 => {:a1=>"O", :a2=>" ", :a3=>" ", :b1=>" ", :b2=>"O", :b3=>" ", :c1=>" ", :c2=>" ", :c3=>"O"},
:wm02 => {:a1=>" ", :a2=>"O", :a3=>" ", :b1=>" ", :b2=>"O", :b3=>" ", :c1=>" ", :c2=>"O", :c3=>" "},
:wm03 => {:a1=>" ", :a2=>" ", :a3=>"O", :b1=>" ", :b2=>"O", :b3=>" ", :c1=>"O", :c2=>" ", :c3=>" "},
:wm04 => {:a1=>" ", :a2=>" ", :a3=>" ", :b1=>"O", :b2=>"O", :b3=>"O", :c1=>" ", :c2=>" ", :c3=>" "},
:wm05 => {:a1=>"O", :a2=>"O", :a3=>"O", :b1=>" ", :b2=>" ", :b3=>" ", :c1=>" ", :c2=>" ", :c3=>" "},
:wm06 => {:a1=>" ", :a2=>" ", :a3=>" ", :b1=>" ", :b2=>" ", :b3=>" ", :c1=>"O", :c2=>"O", :c3=>"O"},
:wm07 => {:a1=>"O", :a2=>" ", :a3=>" ", :b1=>"O", :b2=>" ", :b3=>" ", :c1=>"O", :c2=>" ", :c3=>" "},
:wm08 => {:a1=>" ", :a2=>" ", :a3=>"O", :b1=>" ", :b2=>" ", :b3=>"O", :c1=>" ", :c2=>" ", :c3=>"O"}
}
o_on_the_gameboard = board.grid.select{ |k, v| v == "O" }.keys
ai_winmoves.each do |k,v|
ai_winmoves_keys = v.select{ |k, v| v == "O"}.keys
matching_moves = ai_winmoves_keys & o_on_the_gameboard
if matching_moves.length >= 3
p 'key: '+k.to_s
test_string_contains = k.to_s
if test_string_contains =~ /wm/
puts "Computer Wins"
# return -1
exit
else
end
end
end
end
end
这是我得到的错误......
Failures:
1) Gamestate module is_a_human_win receives current board
Failure/Error: human_win_tester.is_a_human_win(@myboard).should_receive(:puts)
NameError:
undefined local variable or method `human_win_tester' for #<RSpec::Core::ExampleGroup::Nested_3::Nested_1:0x007f8ef43fa0b8>
# ./spec/gamestate_spec.rb:20:in `block (3 levels) in <top (required)>'
Finished in 0.01865 seconds
23 examples, 1 failure, 6 pending
答案 0 :(得分:1)
看起来它甚至不是Rspec问题,只是ruby语法。 :)
这部分:
class GamestateTester
include 'gamestate'
end
应该是:
class GamestateTester
include ::GameState
end
答案 1 :(得分:0)
简单的旧错字。你的对象中有一个额外的呃;)
human_win_test = GamestateTester.new
...
human_win_tester.should ....