我已经通过this link并尝试了代码。
我正在做同样的事情,但Facebook没有回复。没有弹出窗口(未阻止)。我的代码如下:
<div id="fb-root"></div>
<script>
// Additional JS functions here
window.fbAsyncInit = function() {
FB.init({
appId : 'myappid', // App ID
channelUrl : '//myurl/channel.html', // Channel File
status : true, // check login status
cookie : true, // enable cookies to allow the server to access the session
xfbml : true // parse XFBML
});
FB.getLoginStatus(function(response) {
alert("Response");
alert("getloginstatus");
if (response.status === 'connected') {
// connected
} else if (response.status === 'not_authorized') {
// not_authorized
login();
} else {
// not_logged_in
login();
}
});
};
(function(d){
var js, id = 'facebook-jssdk', ref = d.getElementsByTagName('script')[0];
if (d.getElementById(id)) {return;}
js = d.createElement('script'); js.id = id; js.async = true;
js.src = "//connect.facebook.net/en_US/all.js";
ref.parentNode.insertBefore(js, ref);
alert("Lodaed SDK");
}(document));
function testAPI() {
console.log('Welcome! Fetching your information.... ');
FB.api('/me', function(response) {
alert("Good to see you, " + response.name + ".");
});
}
function login() {
FB.login(function(response) {
if (response.authResponse) {
// connected
} else {
// cancelled
}
});
}
</script>
</div>
请告诉我我做错了什么。我是,我没有任何复选框
选择您的应用与Facebook集成的方式。
在创建Facebook应用程序期间。如果我必须定义url,那么我给出了什么?
答案 0 :(得分:4)
<script>
// This is called with the results from from FB.getLoginStatus().
function statusChangeCallback(response) {
console.log(response);
// The response object is returned with a status field that lets the
// app know the current login status of the person.
// Full docs on the response object can be found in the documentation
// for FB.getLoginStatus().
if (response.status === 'connected') {
// Logged into your app and Facebook.
testAPI();
} else if (response.status === 'not_authorized') {
// The person is logged into Facebook, but not your app.
console.log("The person is logged into Facebook, but not your app.");
} else {
// The person is not logged into Facebook, so we're not sure if
// they are logged into this app or not.
}
}
// This function is called when someone finishes with the Login
// Button. See the onlogin handler attached to it in the sample
// code below.
function checkLoginState() {
FB.getLoginStatus(function(response) {
statusChangeCallback(response);
});
}
window.fbAsyncInit = function() {
FB.init({
appId: '{Your App Id}',
cookie: true, // enable cookies to allow the server to access
// the session
xfbml: true, // parse social plugins on this page
version: 'v2.2' // use version 2.2
});
// Now that we've initialized the JavaScript SDK, we call
// FB.getLoginStatus(). This function gets the state of the
// person visiting this page and can return one of three states to
// the callback you provide. They can be:
//
// 1. Logged into your app ('connected')
// 2. Logged into Facebook, but not your app ('not_authorized')
// 3. Not logged into Facebook and can't tell if they are logged into
// your app or not.
//
// These three cases are handled in the callback function.
FB.getLoginStatus(function(response) {
statusChangeCallback(response);
});
};
// Load the SDK asynchronously
(function(d, s, id) {
var js, fjs = d.getElementsByTagName(s)[0];
if (d.getElementById(id)) return;
js = d.createElement(s);
js.id = id;
js.src = "//connect.facebook.net/en_US/sdk.js";
fjs.parentNode.insertBefore(js, fjs);
}(document, 'script', 'facebook-jssdk'));
// Here we run a very simple test of the Graph API after login is
// successful. See statusChangeCallback() for when this call is made.
function testAPI() {
console.log('Welcome! Fetching your information.... ');
FB.api('/me', function(response) {
console.log("Fb response");
console.log(response);
console.log('Successful login for: ' + response.name);
document.getElementById('status').innerHTML =
'Thanks for logging in, ' + response.name + '!';
});
}
</script>
在Body中,使用: -
<fb:login-button scope="public_profile,email" onlogin="checkLoginState();">
</fb:login-button>
答案 1 :(得分:0)
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<title></title>
<link rel="stylesheet" type="text/css" href="">
</head>
<body>
<script>
window.fbAsyncInit = function() {
FB.init({
appId : '1736082853383409',
xfbml : true,
version : 'v2.8'
});
FB.getLoginStatus(function(response){
if(response.status === 'connected'){
document.getElementById('status').innerHTML = 'we are connected';
} else if(response.status === 'not_authorized') {
document.getElementById('status').innerHTML = 'we are not logged in.'
} else {
document.getElementById('status').innerHTML = 'you are not logged in to Facebook';
}
});
// FB.AppEvents.logPageView();
};
(function(d, s, id){
var js, fjs = d.getElementsByTagName(s)[0];
if (d.getElementById(id)) {return;}
js = d.createElement(s); js.id = id;
js.src = "//connect.facebook.net/en_US/sdk.js";
fjs.parentNode.insertBefore(js, fjs);
}(document, 'script', 'facebook-jssdk'));
function login(){
FB.login(function(response){
if(response.status === 'connected'){
document.getElementById('status').innerHTML = 'we are connected';
} else if(response.status === 'not_authorized') {
document.getElementById('status').innerHTML = 'we are not logged in.'
} else {
document.getElementById('status').innerHTML = 'you are not logged in to Facebook';
}
});
}
// get user basic info
function getInfo() {
FB.api('/me', 'GET', {fields: 'first_name,last_name,name,id'}, function(response) {
document.getElementById('status').innerHTML = response.id;
});
}
function logout(){
FB.logout(function(response) {
document.location.reload();
});
}
</script>
<div id="status"></div>
<!-- <button onclick="getInfo()">Get Info</button> -->
<button onclick="login()">login</button>
<button onclick="logout()">logout</button>
</body>
</html>
答案 2 :(得分:0)
使用此代码或关注https://github.com/radhey113/facebook_login/blob/master/index1.html
window.fbAsyncInit = function() {
FB.init({
appId : '1557876490891744',
appSecret : '302f28b9110351071840458316ce232f',
xfbml : true,
version : 'v2.5'
});
FB.getLoginStatus(function(response) {
if (response.status === 'connected') {
document.getElementById('status').innerHTML = 'We are connected.';
document.getElementById('login').style.visibility = 'hidden';
} else if (response.status === 'not_authorized') {
document.getElementById('status').innerHTML = 'We are not logged in.'
} else {
document.getElementById('status').innerHTML = 'You are not logged into Facebook.';
}
});
};
(function(d, s, id){
var js, fjs = d.getElementsByTagName(s)[0];
if (d.getElementById(id)) {return;}
js = d.createElement(s); js.id = id;
js.src = "//connect.facebook.net/en_US/sdk.js";
fjs.parentNode.insertBefore(js, fjs);
}(document, 'script', 'facebook-jssdk'));
// login with facebook with extened publish_actions permission
function login() {
FB.login(function(response) {
console.log(response);
if (response.status === 'connected') {
document.getElementById('status').innerHTML = 'We are connected.';
document.getElementById('login').style.visibility = 'hidden';
} else if (response.status === 'not_authorized') {
document.getElementById('status').innerHTML = 'We are not logged in.'
} else {
document.getElementById('status').innerHTML = 'You are not logged into Facebook.';
}
}, {scope: 'publish_actions'});
}
// getting basic user info
function getInfo() {
FB.api('/me', 'GET', {fields: 'first_name,last_name,name,id'}, function(response) {
document.getElementById('status').innerHTML = response.id;
});
}
// uploading photo on user timeline
function uploadPhoto() {
FB.api('/me/feed', 'post', {source: 'http://lh3.googleusercontent.com/nYhPnY2I-e9rpqnid9u9aAODz4C04OycEGxqHG5vxFnA35OGmLMrrUmhM9eaHKJ7liB-=w300', message : "SHOWDOWN POST",link:'http://54.175.71.74:3000'}, function(response) {
if (!response || response.error) {
console.log(JSON.stringify(response));
document.getElementById('status').innerHTML = "Error!";
} else {
console.log(JSON.stringify(response));
document.getElementById('status').innerHTML = response.id;
}
});
}
function uploadFeed(imgUrl, des) {
console.log("img Url-------- " + imgUrl);
$scope.loaderOverlay = false;
var linkPage = 'http://playshowdown.com/feed?categoryName='+vm.stateType.categoryName+'&id='+ vm.stateType._id +
'&type='+vm.stateType.type + '&feedType='+vm.stateType.feedType;
FB.ui({
method: 'share_open_graph',
action_type: 'og.shares',
action_properties: JSON.stringify({
object: {
'og:url': linkPage,
'og:title': "Play Showdown",
'og:description': des,
'og:image': imgUrl
}
})
},
function (response) {
console.log(response);
// if(response.post_id){
if(response.error_code != 4201){
vm.areYouSure = false;
$timeout(function(){
$('.overlay').show();
$('#congract4').show();
},1000);
console.log("post response1: " + JSON.stringify(response));
}
// }
// Action after response
})
}
function readPermission() {
FB.api(
"/debug_token?input_token=EAAWI4WLX8eABAJHx3al6NIi2pLM7ZCZBXEgFUOp2gJQ3VOh7gRbLSdZBZAJgmjcuYcYT7jaqO4mrkOyUeCI2q8kuZBqZCzJajjEqPjsZAFzFnHJPhWWozOGqKRZCCvTARTOS67G04cUyeYi9RAZBSZCrZA1Jq6FOmiyksFnhSKkEaFHOQQbZB5siATE9AQCU7prTGv0ZD",
function (response) {
console.log(response)
if (response && !response.error) {
/* handle the result */
}
}
);
}