这是jsfiddle
的链接http://jsfiddle.net/jaimem/RPGPL/2/
现在,图表显示了所有圆圈的红色。这是一种在圆圈上显示随机颜色的方法。
这是d3.js代码
var data = [{ "count": "202", "year": "1590"},
{ "count": "215", "year": "1592"},
{ "count": "179", "year": "1593"},
{ "count": "199", "year": "1594"},
{ "count": "134", "year": "1595"},
{ "count": "176", "year": "1596"},
{ "count": "172", "year": "1597"},
{ "count": "161", "year": "1598"},
{ "count": "199", "year": "1599"},
{ "count": "181", "year": "1600"},
{ "count": "157", "year": "1602"},
{ "count": "179", "year": "1603"},
{ "count": "150", "year": "1606"},
{ "count": "187", "year": "1607"},
{ "count": "133", "year": "1608"},
{ "count": "190", "year": "1609"},
{ "count": "175", "year": "1610"},
{ "count": "91", "year": "1611"},
{ "count": "150", "year": "1612"} ];
function ShowGraph(data) {
d3.selectAll('.axis').remove();
var vis = d3.select("#visualisation").append('svg'),
WIDTH = 500,
HEIGHT = 500,
MARGINS = {
top: 20,
right: 20,
bottom: 20,
left: 30
},
xRange = d3.scale
.linear()
.domain([
d3.min(data, function(d){ return parseInt(d.year, 10);}),
d3.max(data, function(d){ return parseInt(d.year, 10);})
])
.range([MARGINS.left, WIDTH - MARGINS.right]),
yRange = d3.scale
.linear()
.domain([
d3.min(data, function(d){ return parseInt(d.count, 10);}),
d3.max(data, function(d){ return parseInt(d.count, 10);})
])
.range([HEIGHT - MARGINS.top, MARGINS.bottom]),
xAxis = d3.svg.axis() // generate an axis
.scale(xRange) // set the range of the axis
.tickSize(5) // height of the ticks
.tickSubdivide(true), // display ticks between text labels
yAxis = d3.svg.axis() // generate an axis
.scale(yRange) // set the range of the axis
.tickSize(5) // width of the ticks
.orient("left") // have the text labels on the left hand side
.tickSubdivide(true); // display ticks between text labels
var transition = vis.transition().duration(1000).ease("exp-in-out");
transition.select(".x.axis").call(xAxis);
transition.select(".y.axis").call(yAxis);
vis.append("svg:g") // add a container for the axis
.attr("class", "x axis") // add some classes so we can style it
.attr("transform", "translate(0," + (HEIGHT - MARGINS.bottom) + ")") // move it into position
.call(xAxis); // finally, add the axis to the visualisation
vis.append("svg:g")
.attr("class", "y axis")
.attr("transform", "translate(" + (MARGINS.left) + ",0)")
.call(yAxis);
var circles = vis.selectAll("circle").data(data)
circles.enter()
.append("svg:circle")
.attr("cx", function (d) {
return xRange(d.year);
})
.attr("cy", function (d) {
return yRange(d.count);
})
.style("fill", "red")
circles.transition().duration(1000)
.attr("cx", function (d) {
return xRange(d.year);
})
.attr("cy", function (d) {
return yRange(d.count);
})
.attr("r", 10)
circles.exit()
.transition().duration(1000)
.attr("r", 10)
.remove();
}
答案 0 :(得分:38)
你也可以使用d3.scale.category20();获得一些预定义的随机颜色
只需将色阶定义为
即可 var color = d3.scale.category20();
将添加填充属性添加到圈子
.attr("fill",function(d,i){return color(i);});
答案 1 :(得分:30)
用
替换.style("fill","red")
.style("fill",function() {
return "hsl(" + Math.random() * 360 + ",100%,50%)";
})
答案 2 :(得分:0)
可能是Chumliu的答案是第一种方法,但它有一个错误:它会重复颜色,并在读取图形时产生混淆。
就像这样,你有不同的颜色:
var colors = [];
var arr = [];
var j;
products.forEach(function(d)
{
do
{
j = Math.random();
}
while($.inArray(j,arr) != -1);
arr.push(j);
//this gives us different values
var value = parseFloat(d.category_id) + parseFloat(d.total);
eval('colors.cat'+d.category_id+' = "hsl('+ parseFloat('0.'+ value ) * 360 + ',100%,50%)"');
}
以后你可以在D3中使用它:
g.append("path").style("fill", function(d)
{
var indexcolor = 'cat'+d.data.category_id; return colors[indexcolor];
});
答案 3 :(得分:0)
要快速而随意地处理随机颜色:
const dataset = [12, 31, 22, 17, 25, 18, 29, 14, 9];
d3.select("body").selectAll("div")
.data(dataset)
.enter()
.append("div")
.attr("class", "bar")
.style('height',(data) => { return data+'px' })
.style('background-color',() => {
let color = '#'+Math.floor(Math.random() * Math.pow(2,32) ^ 0xffffff).toString(16).substr(-6);
console.log(color);
return color;
})
.bar {
width: 25px;
height: 100px;
display: inline-block;
}
<script src="//cdnjs.cloudflare.com/ajax/libs/d3/4.13.0/d3.js"></script>