我遇到了这个问题...当我画一条线时,字符跟在我画的线上但计算机在其他地方描绘了一条线:
所以有人都知道发生了什么事吗?
My code:
@SuppressWarnings({"serial","rawtypes","unchecked"})
public class someGame extends JFrame implements MouseListener, KeyListener{
ArrayList lines = new ArrayList();
Point2D.Double start;
final Color BROWN = new Color(156,93,82);
Slider thread;
Rectangle cow = null;
boolean drawGuy = false;
public someGame(){
super("Some Game");
setSize(700,700);
setVisible(true);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
addMouseListener(this);
addKeyListener(this);
}
public void paint(Graphics g){
super.paint(g);
g.setColor(Color.black);
for(int i = 0; i < lines.size(); i++){
Line2D.Double temp = (Line2D.Double) lines.get(i);
int x1 = Integer.parseInt(""+Math.round(temp.getX1()));
int x2 = Integer.parseInt(""+Math.round(temp.getX2()));
int y1 = Integer.parseInt(""+Math.round(temp.getY1()));
int y2 = Integer.parseInt(""+Math.round(temp.getY2()));
g.drawLine(x1,x2,y1,y2);
}
if(drawGuy){
try{
URL url = this.getClass().getResource("resources/img/world/char.png");
Image image = Toolkit.getDefaultToolkit().getImage(url);
g.drawImage(image, cow.x, cow.y, this);
} catch(Exception exc){}
}
}
public void mouseClicked(MouseEvent e){}
public void mouseEntered(MouseEvent e){}
public void mouseExited(MouseEvent e){}
public void mousePressed(MouseEvent e){
start = new Point2D.Double(e.getX(),e.getY());
}
public void mouseReleased(MouseEvent e){
Point2D.Double end = new Point2D.Double(e.getX(),e.getY());
lines.add(new Line2D.Double(start,end));
repaint();
}
public void keyPressed(KeyEvent e){}
public void keyReleased(KeyEvent e){}
public void keyTyped(KeyEvent e){
if(e.getKeyChar()=='p'||e.getKeyChar()=='P'){
thread = new Slider();
thread.start();
thread.action(true);
}
if(e.getKeyChar()=='q'||e.getKeyChar()=='Q'){
thread.action(false);
drawGuy = false;
thread = null;
}
}
private class Slider extends Thread{
double velocity, gravity;
boolean go = false;
public void run(){
if(go){
initGuy();
velocity = 0;
gravity = 1;
}
while(go){
try{
Line2D.Double lineTaken = null;
boolean onLine = false;
int firstOnLine = -1;
for(int i = lines.size()-1; i>=0; i--){
Line2D.Double temp = (Line2D.Double) lines.get(i);
if(temp.intersects(cow.x,cow.y,50,50)){
lineTaken = temp;
onLine = true;
if(firstOnLine!=i){
firstOnLine = i;
gravity = 0;
}
break;
}
}
if(onLine){
double grav = (lineTaken.y2-lineTaken.y1)/50;
double vlct = (lineTaken.x2-lineTaken.x1)/100;
if(velocity<5)velocity+=vlct;
if(gravity<2.5)gravity+=grav;
}
else{
gravity+=.2;
}
cow.x+=velocity;
cow.y+=gravity;
Thread.sleep(75);
repaint();
}catch(Exception e){break;}
}
}
public void action(boolean b){
go = b;
}
public void initGuy(){
Line2D.Double firstLine = (Line2D.Double) lines.get(0);
int x = Integer.parseInt(""+Math.round(firstLine.x1));
int y = Integer.parseInt(""+Math.round(firstLine.y1));
cow = new Rectangle(x+30,y-20,30,30);
drawGuy = true;
}
}
很抱歉大码,但我不知道出了什么问题......
非常感谢任何回答:)的人
......是的,主要方法是someGame g = new someGame();
答案 0 :(得分:4)
1)如果没有充分理由,绝不能使用paint(..)
。而是扩展JPanel
类并覆盖paintComponent(...)
。
2)除非添加功能
,否则不要扩展JFrame
类
3)不要忘记所有Swing组件的创建和操作应该在EDT上完成 - Event Dispatch Thread
4)Java命名约定是CamelCase,类名的每个新单词都应以大写字母开头,即SomeGame
5)不要使用setSize
而是覆盖组件getPreferredSize
并返回所需的尺寸,然后在pack()
上调用JFrame
,然后再设置可见。
6)使用Keybindings
代替KeyListener
7)使用MouseAdapter
代替MouseListener
8)不要扩展Thread
类rather implement Runnable
并创建start()
方法以在runnable类中启动线程(我没有在下面的代码中实现它)
10)关于线条绘制不正确的最大问题是:
g.drawLine(x1,x2,y1,y2);
应为drawLine(int x1,int y1,int x2,int y2)
:
g.drawLine(x1,y1,x2,y2);
这是代码(现在没时间解释,希望你能理解):
我在@MadProgrammer的评论中添加了一些额外的内容,例如投射到Graphics2D
并使用RenderHints
进行抗锯齿。
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.Rectangle;
import java.awt.RenderingHints;
import java.awt.Toolkit;
import java.awt.event.ActionEvent;
import java.awt.event.KeyEvent;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.geom.Line2D;
import java.awt.geom.Point2D;
import java.net.URL;
import java.util.ArrayList;
import javax.swing.AbstractAction;
import javax.swing.JComponent;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.KeyStroke;
import javax.swing.SwingUtilities;
public class SomeGame {
public SomeGame() {
JFrame frame = new JFrame("Some Game");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
DrawPanel dp = new DrawPanel();
frame.add(dp);
frame.pack();
frame.setVisible(true);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
@Override
public void run() {
new SomeGame();
}
});
}
}
class DrawPanel extends JPanel {
ArrayList lines = new ArrayList();
Point2D.Double start;
final Color BROWN = new Color(156, 93, 82);
Slider thread;
Rectangle cow = null;
boolean drawGuy = false;
public DrawPanel() {
addMouseListener(new MouseAdapter() {
@Override
public void mouseReleased(MouseEvent me) {
super.mouseReleased(me);
Point2D.Double end = new Point2D.Double(me.getX(), me.getY());
lines.add(new Line2D.Double(start, end));
repaint();
}
@Override
public void mousePressed(MouseEvent me) {
super.mousePressed(me);
start = new Point2D.Double(me.getX(), me.getY());
}
});
setKeyBindings();
}
private void setKeyBindings() {
getInputMap(JComponent.WHEN_IN_FOCUSED_WINDOW).put(KeyStroke.getKeyStroke(KeyEvent.VK_P, 0), "P");
getActionMap().put("P", new AbstractAction() {
@Override
public void actionPerformed(ActionEvent ae) {
thread = new Slider(DrawPanel.this);
thread.action(true);
thread.start();
}
});
getInputMap(JComponent.WHEN_IN_FOCUSED_WINDOW).put(KeyStroke.getKeyStroke(KeyEvent.VK_Q, 0), "q");
getActionMap().put("Q", new AbstractAction() {
@Override
public void actionPerformed(ActionEvent ae) {
thread.action(false);
drawGuy = false;
thread = null;
}
});
}
@Override
public Dimension getPreferredSize() {
return new Dimension(700, 700);
}
@Override
public void paintComponent(Graphics g) {
super.paintComponent(g);
//lets go 2D :)
Graphics2D g2d = (Graphics2D) g;
//turn on anti aliasing
g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2d.setColor(Color.black);
for (int i = 0; i < lines.size(); i++) {
Line2D.Double temp = (Line2D.Double) lines.get(i);
int x1 = Integer.parseInt("" + Math.round(temp.getX1()));
int x2 = Integer.parseInt("" + Math.round(temp.getX2()));
int y1 = Integer.parseInt("" + Math.round(temp.getY1()));
int y2 = Integer.parseInt("" + Math.round(temp.getY2()));
g2d.drawLine(x1, y1, x2, y2);
}
if (drawGuy) {
try {
URL url = this.getClass().getResource("resources/img/world/char.png");
Image image = Toolkit.getDefaultToolkit().getImage(url);
g.drawImage(image, cow.x, cow.y, this);
} catch (Exception exc) {
}
}
}
private class Slider extends Thread {
double velocity, gravity;
boolean go = false;
private final DrawPanel dp;
private Slider(DrawPanel dp) {
this.dp = dp;
}
public void run() {
if (go) {
initGuy();
velocity = 0;
gravity = 1;
}
while (go) {
try {
Line2D.Double lineTaken = null;
boolean onLine = false;
int firstOnLine = -1;
for (int i = lines.size() - 1; i >= 0; i--) {
Line2D.Double temp = (Line2D.Double) lines.get(i);
if (temp.intersects(cow.x, cow.y, 50, 50)) {
lineTaken = temp;
onLine = true;
if (firstOnLine != i) {
firstOnLine = i;
gravity = 0;
}
break;
}
}
if (onLine) {
double grav = (lineTaken.y2 - lineTaken.y1) / 50;
double vlct = (lineTaken.x2 - lineTaken.x1) / 100;
if (velocity < 5) {
velocity += vlct;
}
if (gravity < 2.5) {
gravity += grav;
}
} else {
gravity += .2;
}
cow.x += velocity;
cow.y += gravity;
Thread.sleep(75);
SwingUtilities.invokeLater(new Runnable() {
@Override
public void run() {
dp.repaint();
}
});
} catch (Exception e) {
break;
}
}
}
public void action(boolean b) {
go = b;
}
public void initGuy() {
Line2D.Double firstLine = (Line2D.Double) lines.get(0);
int x = Integer.parseInt("" + Math.round(firstLine.x1));
int y = Integer.parseInt("" + Math.round(firstLine.y1));
cow = new Rectangle(x + 30, y - 20, 30, 30);
drawGuy = true;
}
}
}