if (getchar == '+') {
answer = getnum1+getnum2; // if the random operation is add, it will add
addtemp++; // <---- disregard this
if (answer == getanswer) // the answer from my textbox which is
{ // user-input it is stored on "getanswer"
correct++; // it is compared if its correct or wrong
addcomp++;
}
else { wrong++; }
}
else if (getchar == '-') {
subtemp++;
answer = nextValue - nextValue1;
if (answer == getanswer) {
correct++;
subcomp++;
}
else { wrong++; }
}
else if (getchar == '*') {
multemp++;
answer = nextValue * nextValue1;
if (answer == getanswer) {
correct++;
mulcomp++;
}
else { wrong++; }
}
else if (getchar == '/') {
divtemp++;
answer = nextValue / nextValue1;
if (answer == getanswer) {
correct++;
divcomp++;
}
else { wrong++; }
}
else if (getchar == '%') {
modtemp++;
answer = nextValue % nextValue1;
if (answer == getanswer) {
correct++;
modcomp++;
}
else { wrong++; }
}
C#编程帮助!现在每当按下“SCORES”按钮时,它就是MessageBox.Show(正确或错误),值是错误的。它有时会增加纠正但只有一两次。我的代码有问题吗?
/////////////////////////////////////////////// //////////// @boncodigo的完整代码
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace A1_ALS_Noroña
{
public partial class Form1 : Form
{
int minV=0, maxV=0,ques=0,tempques=1;
int addtemp, subtemp, multemp, divtemp, modtemp;
int addcomp, subcomp, mulcomp, divcomp, modcomp;
int answer,getanswer;
int getnum1, getnum2;
char getchar;
char[] select = new char[5];
int count=0;
int correct, wrong;
public Form1()
{
InitializeComponent();
}
private void bttnstart_Click(object sender, EventArgs e)
{
bttnanswer.Enabled = true;
grpbox1.Enabled = false;
bttnanswer.Enabled = true;
lblnum1.Visible = true;
lblnum2.Visible = true;
lbloperator.Visible = true;
bttnstop.Enabled = true;
bttnscore.Enabled = true;
bttnstart.Enabled = false;
Random random = new Random();
int nextValue = random.Next(minV, maxV);
int nextValue1 = random.Next(minV, maxV);
lblnum1.Text = nextValue.ToString();
lblnum2.Text = nextValue1.ToString();
var rand = new Random();
char num = select[rand.Next(count)];
lbloperator.Text = Convert.ToString(num);
}
private void txtboxmin_TextChanged(object sender, EventArgs e)
{
minV = Convert.ToInt32(txtboxmin.Text);
}
private void txtbxmax_TextChanged(object sender, EventArgs e)
{
maxV = Convert.ToInt32(txtbxmax.Text);
}
private void bttnexit_Click(object sender, EventArgs e)
{
Application.Exit();
}
private void bttnstop_Click(object sender, EventArgs e)
{
MessageBox.Show("APPLICATION STOP! The application will restart.");
Application.Restart();
}
private void bttnanswer_Click(object sender, EventArgs e)
{
tempques++;
Random random = new Random();
int nextValue = random.Next(minV,maxV);
int nextValue1 = random.Next(minV, maxV);
lblnum1.Text = nextValue.ToString();
var rand = new Random();
char num = select[rand.Next(count)];
lbloperator.Text = Convert.ToString(num);
lblnum2.Text = nextValue1.ToString();
getnum1 = Convert.ToInt32(lblnum1.Text);
getnum2 = Convert.ToInt32(lblnum2.Text);
getanswer = Convert.ToInt32(txtbxans.Text);
getchar = Convert.ToChar(lbloperator.Text);
if (getchar == '+')
{
answer = getnum1 + getnum2;
addtemp++;
if (answer == getanswer)
{
correct++;
addcomp++;
}
else
{
wrong++;
}
}
else if (getchar == '-')
{
subtemp++;
answer = nextValue - nextValue1;
if (answer == getanswer)
{
correct++;
subcomp++;
}
else
{
wrong++;
}
}
else if (getchar == '*')
{
multemp++;
answer = nextValue * nextValue1;
if (answer == getanswer)
{
correct++;
mulcomp++;
}
else
{
wrong++;
}
}
else if (getchar == '/')
{
divtemp++;
answer = nextValue / nextValue1;
if (answer == getanswer)
{
correct++;
divcomp++;
}
else
{
wrong++;
}
}
else if (getchar == '%')
{
modtemp++;
answer = nextValue % nextValue1;
if (answer == getanswer)
{
correct++;
modcomp++;
}
else
{
wrong++;
}
}
}
private void txtbxques_TextChanged(object sender, EventArgs e)
{
ques = Convert.ToInt32(txtbxques.Text);
}
private void chkbxtimer_CheckedChanged(object sender, EventArgs e)
{
rdoeasy.Enabled = true;
rdomed.Enabled = true;
rdohard.Enabled = true;
}
private void chkboxAdd_CheckedChanged(object sender, EventArgs e)
{
if (chkboxAdd.Checked == true)
{
select[count] = '+';
count++;
}
else if (chkboxAdd.Checked == false)
{
Array.Clear(select, 0, select.Length);
count--;
}
}
private void chkboxSub_CheckedChanged(object sender, EventArgs e)
{
if (chkboxSub.Checked == true)
{
select[count] = '-';
count++;
}
else if (chkboxSub.Checked == false)
{
Array.Clear(select, 0, select.Length);
count--;
}
}
private void chkboxMul_CheckedChanged(object sender, EventArgs e)
{
if (chkboxMul.Checked == true)
{
select[count] = '*';
count++;
}
else if (chkboxMul.Checked == false)
{
Array.Clear(select, 0, select.Length);
count--;
}
}
private void chkboxDiv_CheckedChanged(object sender, EventArgs e)
{
if (chkboxDiv.Checked == true)
{
select[count] = '/';
count++;
}
else if (chkboxDiv.Checked == false)
{
Array.Clear(select, 0, select.Length);
count--;
}
}
private void chkboxMod_CheckedChanged(object sender, EventArgs e)
{
if (chkboxMod.Checked == true)
{
select[count] = '%';
count++;
}
else if (chkboxMod.Checked == false)
{
Array.Clear(select, 0, select.Length);
count--;
}
}
private void bttnscore_Click(object sender, EventArgs e)
{
MessageBox.Show("Correct Answer"+correct);
}
}
}
答案 0 :(得分:1)
提前做一件事:我不知道你的错误在哪里。这里只是一些技巧,我认为如果你考虑它们会有意义,以避免将来出现类似的错误:
如果我必须查看此代码,我的主要问题是重复代码的数量,其中非常相似的多行长模式被反复复制。我认为在整个代码中你不会调用任何方法,而是立即在事件处理程序中实现东西,从而重复自己并增加bug的可能性。我们来看看这段代码:
if (chkboxSub.Checked == true)
{
select[count] = '-';
count++;
}
else if (chkboxSub.Checked == false)
{
Array.Clear(select, 0, select.Length);
count--;
}
除了将几个运算符添加到select-array中的计数错误之外,此代码会重复多次。让我们将代码提取到一个方法中,并使可变参数化的位变为:
void AddOrRemoveOperator(bool isChecked, char operatorChar) {
if (isChecked) {
select[count] = operatorChar;
count++;
}
else {
Array.Clear(select, 0, select.Length);
count--;
}
}
现在您可以多次调用该方法,例如像:
AddOrRemoveOperator(chkboxSub.Checked, '-');
下一点是缺乏.NET基类库知识(BCL)。例如,使用List<T>
代替数组会不会更容易?
上述方法变为:
void AddOrRemoveOperator(bool isChecked, char operatorChar) {
if (isChecked) {
select.Add(operatorChar);
}
else {
select.Clear();
}
}
观察:除了添加一个之外的所有运算符都使用值nextValue,nextValue1,而添加一个使用getnum1和2.这是否是预期的?
如果没有将bttnanswer_Click
中的代码块提取到自己的类中,您还可以将重复代码提取到方法中:
void PerformComparison(Func<int> answerProvider,
ref int operatorCount,
ref int operatorSpecificCorrectCount)
{
var answer = answerProvider();
operatorCount++;
if (answer == getanswer) {
correct++;
operatorSpecificCorrectCount++;
}
else {
wrong++;
}
}
那段代码仍然让我发疯(因为你编写的课程缺乏凝聚力),但我们已经打了代码重复。现在你可以调用方法,例如那样:
if (getchar == '+')
{
PerformComparison(()=>getnum1 + getnum2, ref addtemp, ref addcomp);
}
有许多技术可以将代码转换为更容易测试和维护(重构)的表单,到目前为止我们只使用了提取方法。对于更多技巧,本书Refactoring: Improving the Design of Existing Code仍然值得推荐。
答案 1 :(得分:0)
它可能是浮点精度问题(可能您的用户输入3并且程序计算2.9999999)。调试代码并在未正确添加时识别一个案例。