使用openGL截取屏幕截图并将其另存为png

时间:2012-11-22 16:04:24

标签: c opengl gdlib

我正在尝试全屏截图并将其另存为png。我找到了一个代码here并对其进行了一些修改。对于屏幕截图,我使用openGL和Glut以及在png中保存c的gd库。我得到的只是一个黑色的png,我无法弄清楚为什么。我在stackoverflow中搜索并发现了一些帖子,但不幸的是他们没有帮助。其中一个是使用glReadBuffer(GL_FRONT);而不是glReadBuffer(GL_BACK);我尝试了两个都没有成功。这是我的代码:

int SVimage2file(char *filename){
    int width = glutGet(GLUT_SCREEN_WIDTH);
    int height = glutGet( GLUT_SCREEN_HEIGHT);
    FILE *png;
    GLubyte *OpenGLimage, *p;
    gdImagePtr image;
    unsigned int r, g, b;
    int i,j,rgb;

    png = fopen(filename, "wb");

    if (png == NULL) {
        printf("*** warning:  unable to write to %s\n",filename);
        return 1;
    }

    OpenGLimage = (GLubyte *) malloc(width * height * sizeof(GLubyte) * 3);
    if(OpenGLimage == NULL){
        printf("error allocating image:%s\n",filename);
        exit(1);
    }

    printf("Saving to: %s .\n",filename);
    glPixelStorei(GL_PACK_ALIGNMENT, 1);
    glReadBuffer( GL_FRONT);
    glReadPixels(0, 0, width, height, GL_RGB, GL_UNSIGNED_BYTE, OpenGLimage);
    p = OpenGLimage;
    image = gdImageCreateTrueColor(width,height);

    for (i = height-1 ; i>=0; i--) {
        for(j=0;j<width;j++){
                r=*p++; g=*p++; b=*p++;
                rgb = (r<<16)|(g<<8)|b;
                //printf("the rgb color %d\n", rgb );
                gdImageSetPixel(image,j,i,rgb);
        }
    }

    gdImagePng(image,png);
    fclose(png);
    gdImageDestroy(image);
}

我错过了什么?

2 个答案:

答案 0 :(得分:1)

您可以使用devil image library并截取屏幕截图:

void takeScreenshot(const char* screenshotFile)
{
    ILuint imageID = ilGenImage();
    ilBindImage(imageID);
    ilutGLScreen();
    ilEnable(IL_FILE_OVERWRITE);
    ilSaveImage(screenshotFile);
    ilDeleteImage(imageID);
    printf("Screenshot saved to: %s\n", screenshotFile);
}

takeScreenshot("screenshot.png");

答案 1 :(得分:1)

如果您拒绝使用C ++库,则应尝试PNGwriter!它逐像素地写入图片及其RGB值。由于PNGwriter从左下角开始形成左上角,而glReadPixels()从左下角开始,你的代码同时如下:

GLfloat* OpenGLimage = new GLfloat[nPixels];
glReadPixels(0.0, 0.0, width, height,GL_RGB, GL_FLOAT, OpenGLimage);
pngwriter PNG(width, height, 1.0, fileName);
size_t x = 1;   // start the top and leftmost point of the window
size_t y = 1;
double R, G, B;
for(size_t i=0; i<npixels; i++)
{
      switch(i%3) //the OpenGLimage array look like [R1, G1, B1, R2, G2, B2,...]
     {
           case 2:
                 B = (double) pixels[i]; break;
           case 1:
                 G = (double) pixels[i]; break;
           case 0:
                 R = (double) pixels[i];
                 PNG.plot(x, y, R, G, B);
                 if( x == width )
                 {
                       x=1;
                       y++;
                  }
                  else
                  { x++; }
                  break;
     }
}
PNG.close();

PS。我也尝试过libgd,但似乎只将一个图像文件(在硬盘或内存中)转换为另一种图像格式。但我认为,当您想要将许多PNG文件转换为GIF格式以创建GIF动画时,它仍然有用。