我有以下Shape层次结构:
public abstract class Shape
{ ... }
public class Rectangle : Shape
{ ... }
public class Circle : Shape
{ ... }
public class Triangle : Shape
{ ... }
我已经实现了以下功能来确定两个形状是否相交。我使用以下IsOverlapping
扩展方法,该方法使用dynamic
在运行时调用适当的重载IsOverlappingSpecialisation
方法。我相信这叫做双重调度。
static class ShapeActions
{
public static bool IsOverlapping(this Shape shape1, Shape shape2)
{
return IsOverlappingSpecialisation(shape1 as dynamic, shape2 as dynamic);
}
private static bool IsOverlappingSpecialisation(Rectangle rect, Circle circle)
{
// Do specialised geometry
return true;
}
private static bool IsOverlappingSpecialisation(Rectangle rect, Triangle triangle)
{
// Do specialised geometry
return true;
}
这意味着我可以执行以下操作:
Shape rect = new Rectangle();
Shape circle = new Circle();
bool isOverlap = rect.IsOverlapping(circle);
我现在面临的问题是,我必须在ShapeActions
中实施以下circle.IsOverlapping(rect)
工作:
private static bool IsOverlappingSpecialisation(Circle circle, Rectangle rect)
{
// The same geometry maths is used here
return IsOverlappingSpecialisation(rect, circle);
}
这是多余的(因为我需要为每个创建的新形状执行此操作)。有没有办法可以解决这个问题?我想过将Tuple
参数传递给IsOverlapping
,但我仍有问题。基本上我希望基于唯一的无序参数集进行重载(我知道这是不可能的,所以寻找一种解决方法)。
答案 0 :(得分:3)
我可能在这里过于复杂,但它有效...
public static class OverlapCalculator
{
private static readonly Dictionary<Tuple<Type, Type>, Delegate> Calculations = new Dictionary<Tuple<Type, Type>, Delegate>();
public static bool IsOverlapping<TShape, TOtherShape>(this TShape shape, TOtherShape otherShape)
where TShape : Shape
where TOtherShape : Shape
{
var calculation = GetCalculationDelegate<TShape, TOtherShape>();
if (calculation != null)
{
return calculation(shape, otherShape);
}
throw new InvalidOperationException(string.Format("Could not find calculation for {0} and {1}", typeof(TShape).Name, typeof(TOtherShape).Name));
}
public static void AddCalculation<TShape, TOtherShape>(Func<TShape, TOtherShape, bool> calculation)
where TShape : Shape
where TOtherShape : Shape
{
var key = new Tuple<Type, Type>(typeof(TShape), typeof(TOtherShape));
Calculations[key] = calculation;
var reverseKey = new Tuple<Type, Type>(typeof(TOtherShape), typeof(TShape));
var reverseCalculation = new Func<TOtherShape, TShape, bool>((otherShape, shape) => calculation(shape, otherShape));
Calculations[reverseKey] = reverseCalculation;
}
private static Func<TShape, TOtherShape, bool> GetCalculationDelegate<TShape, TOtherShape>()
{
var key = new Tuple<Type, Type>(typeof(TShape), typeof(TOtherShape));
Delegate calculationDelegate;
if (Calculations.TryGetValue(key, out calculationDelegate))
{
return (Func<TShape, TOtherShape, bool>) calculationDelegate;
}
return null;
}
}
这只会将代表存储在Dictionary
中,并在IsOverlapping
上致电Shape
时尝试获取匹配的代表。
你这样使用它:
public class Program
{
public static void Main()
{
// Add the calculation algorithm defined below.
OverlapCalculator.AddCalculation<Rectangle, Triangle>(IsOverlapping);
var rect = new Rectangle();
var triangle = new Triangle();
var circle = new Circle();
// These will work since we have a two way calculation for Rectangle and Triangle
rect.IsOverlapping(triangle);
triangle.IsOverlapping(rect);
// This will throw since we have no calculation between Circle and Triangle.
circle.IsOverlapping(triangle);
}
private static bool IsOverlapping(Rectangle rectangle, Triangle triangle)
{
// Do specialised geometry
return true;
}
}
这应该是解决问题的一个简洁而快速(无反思)的解决方案。
此解决方案的一个缺点是您必须使用AddCalculation
方法“声明”计算方法。