我是openCV的新手,我已经检测到纸张边缘,但是在边缘画线后我的结果图像模糊了,如何在纸张边缘画线,这样我的图像质量不会受到影响。
我想念的是什么..
我的代码如下。
非常感谢。
-(void)forOpenCV
{
if( imageView.image != nil )
{
cv::Mat greyMat=[self cvMatFromUIImage:imageView.image];
vector<vector<cv::Point> > squares;
cv::Mat img= [self debugSquares: squares: greyMat ];
imageView.image =[self UIImageFromCVMat: img];
}
}
- (cv::Mat) debugSquares: (std::vector<std::vector<cv::Point> >) squares : (cv::Mat &)image
{
NSLog(@"%lu",squares.size());
// blur will enhance edge detection
Mat blurred(image);
medianBlur(image, blurred, 9);
Mat gray0(image.size(), CV_8U), gray;
vector<vector<cv::Point> > contours;
// find squares in every color plane of the image
for (int c = 0; c < 3; c++)
{
int ch[] = {c, 0};
mixChannels(&image, 1, &gray0, 1, ch, 1);
// try several threshold levels
const int threshold_level = 2;
for (int l = 0; l < threshold_level; l++)
{
// Use Canny instead of zero threshold level!
// Canny helps to catch squares with gradient shading
if (l == 0)
{
Canny(gray0, gray, 10, 20, 3); //
// Dilate helps to remove potential holes between edge segments
dilate(gray, gray, Mat(), cv::Point(-1,-1));
}
else
{
gray = gray0 >= (l+1) * 255 / threshold_level;
}
// Find contours and store them in a list
findContours(gray, contours, CV_RETR_LIST, CV_CHAIN_APPROX_SIMPLE);
// Test contours
vector<cv::Point> approx;
for (size_t i = 0; i < contours.size(); i++)
{
// approximate contour with accuracy proportional
// to the contour perimeter
approxPolyDP(Mat(contours[i]), approx, arcLength(Mat(contours[i]), true)*0.02, true);
// Note: absolute value of an area is used because
// area may be positive or negative - in accordance with the
// contour orientation
if (approx.size() == 4 &&
fabs(contourArea(Mat(approx))) > 1000 &&
isContourConvex(Mat(approx)))
{
double maxCosine = 0;
for (int j = 2; j < 5; j++)
{
double cosine = fabs(angle(approx[j%4], approx[j-2], approx[j-1]));
maxCosine = MAX(maxCosine, cosine);
}
if (maxCosine < 0.3)
squares.push_back(approx);
}
}
}
}
NSLog(@"%lu",squares.size());
for( size_t i = 0; i < squares.size(); i++ )
{
cv:: Rect rectangle = boundingRect(Mat(squares[i]));
if(i==squares.size()-1)////Detecting Rectangle here
{
const cv::Point* p = &squares[i][0];
int n = (int)squares[i].size();
NSLog(@"%d",n);
line(image, cv::Point(507,418), cv::Point(507+1776,418+1372), Scalar(255,0,0),2,8);
polylines(image, &p, &n, 1, true, Scalar(255,255,0), 5, CV_AA);
fx1=rectangle.x;
fy1=rectangle.y;
fx2=rectangle.x+rectangle.width;
fy2=rectangle.y+rectangle.height;
line(image, cv::Point(fx1,fy1), cv::Point(fx2,fy2), Scalar(0,0,255),2,8);
}
}
return image;
}
答案 0 :(得分:1)
而不是
Mat blurred(image);
你需要做
Mat blurred = image.clone();
因为第一行不复制图像,而只是创建指向同一数据的第二个指针。 当您模糊图像时,您也在更改原始图像。 您需要做的是,创建实际数据的真实副本并对此副本进行操作。
使用复制构造函数或赋值运算符,在右侧可以 是矩阵或表达式,见下文。同样,如引言中所述,矩阵赋值是O(1)运算,因为它只复制标题并增加引用计数器。
Mat :: clone()方法可用于在需要时获取矩阵的完整(a.k.a.深)副本。
答案 1 :(得分:1)
第一个问题是通过对原始图像的副本进行整个处理来轻松解决。这样,在获得正方形的所有点后,您可以在原始图像上绘制线条,并且它不会模糊。
第二个问题是裁剪,可以通过在原始图像中定义ROI(感兴趣的区域)然后将其复制到新Mat来解决。我在this answer中证明了这一点:
// Setup a Region Of Interest
cv::Rect roi;
roi.x = 50
roi.y = 10
roi.width = 400;
roi.height = 450;
// Crop the original image to the area defined by ROI
cv::Mat crop = original_image(roi);
cv::imwrite("cropped.png", crop);