我正在尝试使用java的Graphics2D在屏幕上绘制图像。这是我正在使用的代码。我希望看到一个图像在屏幕上稳定移动。目前我可以看到图像,但除非我调整窗口大小,否则它不会移动,在这种情况下它会移动。我已经勾勒出下面的课程了。
public class Tester extends JFrame {
private static final long serialVersionUID = -3179467003801103750L;
private Component myComponent;
public static final int ONE_SECOND = 1000;
public static final int FRAMES_PER_SECOND = 20;
private Timer myTimer;
public Tester (Component component, String title) {
super(title);
myComponent = component;
}
public void start () {
myTimer = new Timer(ONE_SECOND / FRAMES_PER_SECOND, new ActionListener() {
@Override
public void actionPerformed (ActionEvent e) {
repaint();
}
});
myTimer.start();
}
@Override
public void paint (Graphics pen) {
if (myComponent != null) {
myComponent.paint(pen);
}
}
}
传递给Tester的Component对象是以下类:
public class LevelBoard extends Canvas implements ISavable {
private static final long serialVersionUID = -3528519211577278934L;
@Override
public void paint (Graphics pen) {
for (Sprite s : mySprites) {
s.paint((Graphics2D) pen);
}
}
protected void add (Sprite sprite) {
mySprites.add(sprite);
}
我确保这个类只有一个我添加的精灵。精灵类大致如下:
public class Sprite {
private Image myImage;
private int myX, myY;
public Sprite () {
URL path = getClass().getResource("/images/Bowser.png");
ImageIcon img = new ImageIcon(path);
myImage = img.getImage();
}
public void update () {
myX += 5;
myY += 5;
}
public void paint (Graphics2D pen) {
update();
pen.drawImage(myImage, myX, myY,null);
}
然而,我只看到屏幕上只有一个静止的bowser图像。除非调整窗口大小,否则他不会移动。我知道Sprite类中的paint(Graphics2D pen)方法是以特定的间隔调用的(因为Tester类中的Timer)。但是,即使x和y位置每次增加5。精灵不动。为什么不?我如何解决它?我只是想尝试测试我的程序的其他一些功能,所以我真的需要启动它。我真的不在乎。
答案 0 :(得分:5)
您的代码充满了问题:
JFrame.paint()
,尤其是在不调用super
的情况下。设置ContentPane并覆盖其paintComponent()
。虽然看起来很方便,但它通常是一个糟糕的设计而且没必要。JComponent.paint()
,而是覆盖JComponent.paintComponent()
(并调用super
)JLabel
显示图像。它简单得多。这是一个简单的例子,显示了一个围绕框架移动的Bowser。 (当你减小框架尺寸并使用框架边框点击图像时很有趣; - ))
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.net.MalformedURLException;
import java.net.URL;
import java.util.Random;
import javax.swing.ImageIcon;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.SwingUtilities;
import javax.swing.Timer;
import javax.swing.UnsupportedLookAndFeelException;
public class TestAnimation2 {
private static final int NB_OF_IMAGES_PER_SECOND = 50;
private static final int WIDTH = 800;
private static final int HEIGHT = 600;
private Random random = new Random();
private double dx;
private double dy;
private double x = WIDTH / 2;
private double y = HEIGHT / 2;
protected void initUI() throws MalformedURLException {
final JFrame frame = new JFrame(TestAnimation2.class.getSimpleName());
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setLayout(null);
final JLabel label = new JLabel(new ImageIcon(new URL("http://www.lemondedemario.fr/images/dossier/bowser/bowser.png")));
label.setSize(label.getPreferredSize());
frame.setMinimumSize(label.getPreferredSize());
frame.add(label);
frame.setSize(WIDTH, HEIGHT);
dx = getNextSpeed();
dy = getNextSpeed();
Timer t = new Timer(1000 / NB_OF_IMAGES_PER_SECOND, new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
x += dx;
y += dy;
if (x + label.getWidth() > frame.getContentPane().getWidth()) {
x = frame.getContentPane().getWidth() - label.getWidth();
dx = -getNextSpeed();
} else if (x < 0) {
x = 0;
dx = getNextSpeed();
}
if (y + label.getHeight() > frame.getContentPane().getHeight()) {
y = frame.getContentPane().getHeight() - label.getHeight();
dy = -getNextSpeed();
} else if (y < 0) {
y = 0;
dy = getNextSpeed();
}
label.setLocation((int) x, (int) y);
}
});
frame.setVisible(true);
t.start();
}
private double getNextSpeed() {
return 2 * Math.PI * (0.5 + random.nextDouble());
}
public static void main(String[] args) throws ClassNotFoundException, InstantiationException, IllegalAccessException,
UnsupportedLookAndFeelException {
SwingUtilities.invokeLater(new Runnable() {
@Override
public void run() {
try {
new TestAnimation2().initUI();
} catch (MalformedURLException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
});
}
}