当用户对iOS上内置的 Photos.app 中的照片进行一些更改(裁剪,消除红眼......等)时,更改不会应用于{{ 1}}由相应的fullResolutionImage
返回。
但是,更改将应用于ALAssetRepresentation
和thumbnail
返回的fullScreenImage
。
此外,有关所应用更改的信息可以通过密钥ALAssetRepresentation
在ALAssetRepresentation
的元数据字典中找到。
我想将这些更改应用于@"AdjustmentXMP"
我自己以保持一致性。我发现 iOS6 + fullResolutionImage
的{{1}}可以将此XMP元数据转换为CIFilter
的数组:
filterArrayFromSerializedXMP: inputImageExtent:error:
但是,这仅适用于某些滤镜(裁剪,自动增强),但不适用于其他滤镜,如红眼消除。在这些情况下,CIFilter
没有明显的效果。因此,我的问题是:
ALAssetRepresentation *rep;
NSString *xmpString = rep.metadata[@"AdjustmentXMP"];
NSData *xmpData = [xmpString dataUsingEncoding:NSUTF8StringEncoding];
CIImage *image = [CIImage imageWithCGImage:rep.fullResolutionImage];
NSError *error = nil;
NSArray *filterArray = [CIFilter filterArrayFromSerializedXMP:xmpData
inputImageExtent:image.extent
error:&error];
if (error) {
NSLog(@"Error during CIFilter creation: %@", [error localizedDescription]);
}
CIContext *context = [CIContext contextWithOptions:nil];
for (CIFilter *filter in filterArray) {
[filter setValue:image forKey:kCIInputImageKey];
image = [filter outputImage];
}
? (以与Photos.app一致的方式。使用键CIFilter
的过滤器是不够的。例如,它不采用眼睛位置的参数。)答案 0 :(得分:2)
ALAssetRepresentation* representation = [[self assetAtIndex:index] defaultRepresentation];
// Create a buffer to hold the data for the asset's image
uint8_t *buffer = (Byte*)malloc(representation.size); // Copy the data from the asset into the buffer
NSUInteger length = [representation getBytes:buffer fromOffset: 0.0 length:representation.size error:nil];
if (length==0)
return nil;
// Convert the buffer into a NSData object, and free the buffer after.
NSData *adata = [[NSData alloc] initWithBytesNoCopy:buffer length:representation.size freeWhenDone:YES];
// Set up a dictionary with a UTI hint. The UTI hint identifies the type
// of image we are dealing with (that is, a jpeg, png, or a possible
// RAW file).
// Specify the source hint.
NSDictionary* sourceOptionsDict = [NSDictionary dictionaryWithObjectsAndKeys:
(id)[representation UTI], kCGImageSourceTypeIdentifierHint, nil];
// Create a CGImageSource with the NSData. A image source can
// contain x number of thumbnails and full images.
CGImageSourceRef sourceRef = CGImageSourceCreateWithData((CFDataRef) adata, (CFDictionaryRef) sourceOptionsDict);
[adata release];
CFDictionaryRef imagePropertiesDictionary;
// Get a copy of the image properties from the CGImageSourceRef.
imagePropertiesDictionary = CGImageSourceCopyPropertiesAtIndex(sourceRef,0, NULL);
CFNumberRef imageWidth = (CFNumberRef)CFDictionaryGetValue(imagePropertiesDictionary, kCGImagePropertyPixelWidth);
CFNumberRef imageHeight = (CFNumberRef)CFDictionaryGetValue(imagePropertiesDictionary, kCGImagePropertyPixelHeight);
int w = 0;
int h = 0;
CFNumberGetValue(imageWidth, kCFNumberIntType, &w);
CFNumberGetValue(imageHeight, kCFNumberIntType, &h);
// Clean up memory
CFRelease(imagePropertiesDictionary);