我试图将一个计算器GUI包装在我构建的类上,以不同的方式计算值(不是正常的方式,反向波兰表示法)。
我只是想知道两件事:
1)如何编写actionPerformed方法,以便在单击按钮或操作时,它会显示在显示中
2)如何使用GUI和计算方法(比如如何使用GUI,当你按下GUI上的所有数字或运算符时,它会在我的计算类中注册)。基本上如何将GUI包装在它上面?
**编辑,我编辑了我的代码,但是当它编译时它给了我一个空指针异常,怎么回事?
到目前为止我的GUI类:
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import java.util.ArrayList;
public class GUI extends JFrame implements ActionListener
{
JPanel buttonPanel, topPanel, operationPanel;
JTextField display;
doMath math = new doMath();
JButton Num1;
JButton Num2;
JButton Num3;
JButton Num4;
JButton Num5;
JButton Num6;
JButton Num7;
JButton Num8;
JButton Num9;
JButton Num0;
JButton Add;
JButton Sub;
JButton Mult;
JButton Div;
JButton Eq;
JButton Clr;
public GUI()
{
super("Calculator");
setSize(400,400);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
JPanel mainPanel = new JPanel();
mainPanel.setLayout(new GridLayout (2,1));
buttonPanel = new JPanel();
buttonPanel.setLayout(new GridLayout(4, 4));
buttonPanel.add(Num1 = new JButton("1"));
buttonPanel.add(Num2 = new JButton("2"));
buttonPanel.add(Num3 = new JButton("3"));
buttonPanel.add(Num4 = new JButton("4"));
buttonPanel.add(Num5 = new JButton("5"));
buttonPanel.add(Num6 = new JButton("6"));
buttonPanel.add(Num7 = new JButton("7"));
buttonPanel.add(Num8 = new JButton("8"));
buttonPanel.add(Num9 = new JButton("9"));
buttonPanel.add(Num0 = new JButton("0"));
buttonPanel.add(Clr = new JButton("C"));
buttonPanel.add(Eq = new JButton("="));
buttonPanel.add(Add = new JButton("+"));
buttonPanel.add(Sub = new JButton("-"));
buttonPanel.add(Mult = new JButton("*"));
buttonPanel.add(Div = new JButton("/"));
Num1.addActionListener(this);
Num2.addActionListener(this);
Num3.addActionListener(this);
Num4.addActionListener(this);
Num5.addActionListener(this);
Num6.addActionListener(this);
Num7.addActionListener(this);
Num8.addActionListener(this);
Num9.addActionListener(this);
Num0.addActionListener(this);
Clr.addActionListener(this);
Eq.addActionListener(this);
Add.addActionListener(this);
Sub.addActionListener(this);
Mult.addActionListener(this);
Div.addActionListener(this);
topPanel = new JPanel();
topPanel.setLayout(new FlowLayout());
topPanel.add(new JTextField(20));
//jtfResult.setHorizontalAlignment(JTextField.RIGHT);
// jtfResult.setEditable(false);
add(mainPanel);
mainPanel.add(topPanel, BorderLayout.NORTH);
mainPanel.add(buttonPanel, BorderLayout.SOUTH);
setVisible(true);
}
public void actionPerformed(ActionEvent e)
{
if(e.getSource() == Num1)
{
s += "1";
display.setText(s);
}
if(e.getSource() == Num2)
{
s += "2";
display.setText(s);
}
if(e.getSource() == Num3)
{
s += "3";
display.setText(s);
}
if(e.getSource() == Num4)
{
s += "4";
display.setText(s);
}
if(e.getSource() == Num5)
{
s += "5";
display.setText(s);
}
if(e.getSource() == Num6)
{
s += "6";
display.setText(s);
}
if(e.getSource() == Num7)
{
s += "7";
display.setText(s);
}
if(e.getSource() == Num8)
{
s += "8";
display.setText(s);
}
if(e.getSource() == Num9)
{
s += "9";
display.setText(s);
}
if(e.getSource() == Num0)
{
s += "0";
display.setText(s);
}
if(e.getSource() == Add)
{
s += "+";
display.setText(s);
}
if(e.getSource() == Sub)
{
s += "-";
display.setText(s);
}
if(e.getSource() == Mult)
{
s += "*";
display.setText(s);
}
if(e.getSource() == Div)
{
s += "/";
display.setText(s);
}
if(e.getSource() == Eq)
{
String result = "" + math.doMath1(s);
display.setText(result);
}
}
}
我的计算类(按预期工作,只需知道如何将GUI包装在其上):
public class doMath
{
Stack stack = new Stack();
String next = "";
public doMath()
{
}
public int doMath1(String expr)
{
while( expr.length() >0) //for(int i = 0; i < expr.length(); i++)
{
if(expr.length() == 0)
return 0;
if(expr.indexOf(" ")>0)
{
next = expr.substring(0,expr.indexOf(" "));
if(next.equals("+"))
stack.push(stack.pop() + stack.pop());
else if(next.equals("-"))
{
int x = stack.pop();
stack.push(stack.pop()- x);
}
else if(next.equals("*"))
stack.push(stack.pop() * stack.pop());
else if(next.equals("/"))
{
int x = stack.pop();
stack.push(stack.pop()/ stack.pop());
}
else
stack.push(new Integer(Integer.parseInt(next)));
expr = expr.substring(expr.indexOf(" ")+1);
}
}
return stack.pop();
}
}
错误:
Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException
at GUI.actionPerformed(GUI.java:126)
at javax.swing.AbstractButton.fireActionPerformed(AbstractButton.java:1849)
at javax.swing.AbstractButton$Handler.actionPerformed(AbstractButton.java:2169)
at javax.swing.DefaultButtonModel.fireActionPerformed(DefaultButtonModel.java:420)
at javax.swing.DefaultButtonModel.setPressed(DefaultButtonModel.java:258)
at javax.swing.plaf.basic.BasicButtonListener.
mouseReleased(BasicButtonListener.java:236)
at java.awt.Component.processMouseEvent(Component.java:5517)
at javax.swing.JComponent.processMouseEvent(JComponent.java:3129)
at java.awt.Component.processEvent(Component.java:5282)
at java.awt.Container.processEvent(Container.java:1966)
at java.awt.Component.dispatchEventImpl(Component.java:3984)
at java.awt.Container.dispatchEventImpl(Container.java:2024)
at java.awt.Component.dispatchEvent(Component.java:3819)
at java.awt.LightweightDispatcher.retargetMouseEvent(Container.java:4212)
at java.awt.LightweightDispatcher.processMouseEvent(Container.java:3892)
at java.awt.LightweightDispatcher.dispatchEvent(Container.java:3822)
at java.awt.Container.dispatchEventImpl(Container.java:2010)
at java.awt.Window.dispatchEventImpl(Window.java:1791)
at java.awt.Component.dispatchEvent(Component.java:3819)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:463)
at java.awt.EventDispatchThread.pumpOneEventForHierarchy
(EventDispatchThread.java:242)
at java.awt.EventDispatchThread.pumpEventsForHierarchy
(EventDispatchThread.java:163)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:157)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:149)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:110)
答案 0 :(得分:2)
从您的代码中,您似乎有一个可行的模型。
基本上您需要在每个按钮上附加ActionListener
。在您的情况下,我将使用同一个侦听器的单个实例...
ActionListener calculatorActionHandler = new CalculatorActionHandler();
Num1.addActionListener(calculatorActionHandler);
在这个处理程序中,我将获取按钮的文本并将它们连接在一起
public class CalculatorActionHandler implements ActionListener {
private StringBuilder expression = new StringBuilder(32);
private Gui gui;
public CalculatorActionHandler(Gui gui) {
this.gui = gui;
}
public void actionPerformed(ActionEvent e) {
JButton source = (JButton)e.getSource();
String text = source.getText();
if (text.equals("=")) {
doMath math = new doMath();
int result = math.doMath1(expression.toString());
expession = new StringBuilder(32);
// Update the UI
} else {
expession.append(text);
// Update this value to the screen, maybe using a JLabel
}
}
}
答案 1 :(得分:1)
通过实施ActionListener,您已经有了一个良好的开端。
您需要添加
addActionListener(this)
到您的每个JButton
。
然后对于每个按钮,您需要一个if语句,或者在这种情况下可能会更好,但它应该如下所示:
String text = "";
....
if(e.getSource() == Num1)
{
text += "1"
display.setText(text);
}
/*continue this pattern for the other
buttons, adding the character to the
text string */
对于你的等号按钮,在输入的表达式上调用doMath
方法并将结果写入显示。
上述代码中可能存在错误,您应该查阅我在上述评论中发布的链接。