我正在尝试在控制台上构建游戏,但在要求玩家输入A或B后,应用程序将关闭。它不应该!
我有两节课。这个是Window.cs:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace MyAdventure
{
public class Window
{
public static void theWindow()
{
string playerInput = Console.ReadLine();
Console.Clear();
Console.WriteLine("You approach the window, and you look outside.");
Console.WriteLine("You see lots of trees, but you can't put a name on the location.");
Console.WriteLine("You pull the handle on the window in an attempt to open it.");
Console.WriteLine("You succeed and escape the room through the window.");
Console.WriteLine("\nAs you look around, you still don't know where you are.");
Console.WriteLine("You suddenly hear someone approaching from behind.");
Console.WriteLine("You turn around and see a man drenched in blood.\nHe's pale, and he looks sick. He moans at you.");
Console.WriteLine("\n\nWhat do you do?\nA. Ask if he's alright and who he is\nB. Try to find something tod defend yourself with, just in case...");
if (playerInput.StartsWith("A", StringComparison.CurrentCultureIgnoreCase))
{
Console.WriteLine("You ask if he's alright, but he doesn't respond.\nYou ask then who he is, but he still doesn't respond.");
Console.WriteLine("Before you even get to think, he lunges towards you in a surprise!");
Console.WriteLine("He holds on to you and tries to bite you.\nUnfortunately, he manages to do so and takes a chunk from your neck.");
Console.WriteLine("As he's consuming you, you scream aloud in pain as you slowly fade away...");
Console.WriteLine("\n\nGAME OVER!\nUnfortunately, your choices got you killed.\nPlease, restart the game and try again.");
Console.WriteLine("\n\n(Press any key to exit");
Console.ReadKey();
Environment.Exit(0);
}
else if (playerInput.StartsWith("B", StringComparison.CurrentCultureIgnoreCase))
{
//Insert next class and method here...
}
}
}
}
我的另一课是Program.cs:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace MyAdventure
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("You cannot feel your body. You don't know where you are.\nThe room you're in is dark. You cannot see much.");
Console.WriteLine("You decide to stand up, and take a look around. You see a door and a window.\nWhich do you check out first?");
Console.WriteLine("A. Window\nB. Door");
string playerInput = Console.ReadLine();
if (playerInput.StartsWith("A", StringComparison.CurrentCultureIgnoreCase))
{
Window.theWindow();
}
else if (playerInput.StartsWith("B", StringComparison.CurrentCultureIgnoreCase))
{
Console.Clear();
Console.WriteLine("You chose the door.");
Console.WriteLine("\nUnfortunately, the door is locked.\nYou cannot leave through the door.");
Console.WriteLine("You turn to the window.");
Console.WriteLine("\n(Press Enter to continue...)");
Console.ReadKey();
Window.theWindow();
}
Console.ReadKey();
}
}
}
有人可以帮忙吗?非常感谢。
答案 0 :(得分:4)
为什么你有Environment.Exit(0);在那里?当玩家A进行他/她的移动时,那么这是该条件中的最后一行代码......是否应该关闭否?
答案 1 :(得分:2)
当读取输入字符串时,控制台窗口关闭,因为没有下一个代码。你应该做的是在你的逻辑上创建一个while循环,它将读取输入键,直到按下Q为止。
class Program
{
static void Main(string[] args)
{
string playerInput = "";
while(playerInput!="q"){
//your code
playerInput = Console.ReadLine();
}
}
}