我正在初始化一个C对象数组并设置第一个元素:
id __strong *_objs = (id __strong *)calloc(16,sizeof(*_objs));
_objs[0] = @1;
_count++;
然后我使用了以下NSFastEnumeration实现:
- (NSUInteger) countByEnumeratingWithState: (NSFastEnumerationState*)state
objects: (id __unsafe_unretained*)stackbuf
count: (NSUInteger)len
{
NSUInteger size = _count;
NSInteger count;
state->mutationsPtr = (unsigned long *)size;
count = MIN(len, size - state->state);
if (count > 0)
{
IMP imp = [self methodForSelector: @selector(objectAtIndex:)];
int p = state->state;
int i;
for (i = 0; i < count; i++, p++) {
stackbuf[i] = (*imp)(self, @selector(objectAtIndex:), p);
}
state->state += count;
}
else
{
count = 0;
}
state->itemsPtr = stackbuf;
return count;
}
不幸的是,当我运行它时,它会与EXC_BAD_ACCESS崩溃:
for (id object in array){ // EXC_BAD_ACCESS
NSLog(@"%@",object)
}
知道为什么吗?
如果您有CodeRunner,则here是可执行版本。
答案 0 :(得分:4)
问题是mutationsPtr
指向您不允许访问的内存地址1(也不是4字节对齐):
state->mutationsPtr = (unsigned long *)size;
用启动器的有效指针替换它(注意:下面的那个在你的场景中根本没有意义,但至少它修复了EXC_BAD_ACCESS):
state->mutationsPtr = (unsigned long *)&_count;
答案 1 :(得分:1)
@Jano 如果您想摆脱编译器警告,您将获得最新版本的Xcode(4.6)
- (NSUInteger) countByEnumeratingWithState: (NSFastEnumerationState*)state
objects: (id __unsafe_unretained*)stackbuf
count: (NSUInteger)len
因为它与对象的原始原型不匹配:.. stackbuf
- (NSUInteger) countByEnumeratingWithState: (NSFastEnumerationState*)state
objects: (__autoreleasing id *)stackbuf
count: (NSUInteger)len
请参阅Todd Lehmans在Automatic Reference Counting: Error with fast enumeration
中的回答