我不明白为什么这段代码在4小时后无法衡量。
if (guildVaultRunStarter.IsRunning)
{
if (guildVaultRunTimer.ElapsedMilliseconds > 4 * 60 * 60 * 1000) // 4 hours
{
guildVaultRunStarter.Reset();
log("Its been over 4 hours - empty bags.");
return true;
}
else
{
log("guildVaultRunTimer.ElapsedMilliseconds = " +
guildVaultRunTimer.ElapsedMilliseconds.ToString() + ".");
}
}
else
{
log("Start the 4 hour guild vault countdown.");
guildVaultRunStarter.Reset();
guildVaultRunStarter.Start();
}
日志记录显示:
[8/23/2009 12:17:21 PM]:Start the 4 hour guild vault countdown.
...
[8/23/2009 12:26:53 PM]:guildVaultRunTimer.ElapsedMilliseconds = 0.
...
[8/23/2009 12:27:26 PM]:guildVaultRunTimer.ElapsedMilliseconds = 0.
为什么总是0?
答案 0 :(得分:4)
这只是guildVaultRunTimer
和guildVaultRunStarter
之间的拼写错误吗?
即
if (guildVaultRunStarter.ElapsedMilliseconds > ...
毕竟,你似乎永远不会开始guildVaultRunTimer
。
答案 1 :(得分:0)
你在哪里实例化定时器以及这段代码在哪里/如何调用?