我正在尝试移动winamps主窗口,使用以下代码:
[DllImport("user32.dll")]
static extern bool MoveWindow(IntPtr hWnd, int X, int Y, int nWidth, int nHeight, bool bRepaint);
[DllImport("user32.dll")]
static extern bool GetWindowRect(IntPtr hWnd, out RECT rect);
[DllImport("user32.dll")]
static extern IntPtr GetForegroundWindow();
static void resize()
{
Process w = new Process();
w.StartInfo = new ProcessStartInfo("winamp.exe");
w.Start();
Thread.Sleep(5000);
IntPtr hWnd = GetForegroundWindow();
RECT rect;
GetWindowRect(hWnd, out rect);
int width = rect.right - rect.left;
int height = rect.bottom - rect.top;
MoveWindow(hWnd, 0, 0, width, height, true);
}
此代码段适用于我测试的所有进程,Winamp除外。当我使用进程的mainWindowHandle
时,它会移动另一个窗口。
任何人都知道如何使用Winamp?
答案 0 :(得分:1)
我已经尝试过你的代码了,它总是不能正常工作,并且它没有重新调整窗口大小,它只是移动它, 实际上我在2000毫秒的睡眠中发现了一个问题,您可以将其更改为while循环,检查句柄是否为零,然后继续执行代码,
while (p.MainWindowHandle == 0)
{
}
IntPtr hWnd = p.MainWindowHandle;
如果winamp花费太多时间来构建自己的窗口,这可能会有所帮助
答案 1 :(得分:1)
使用以下代码,我可以确认更改WinAmp的主窗口大小不能通过Win32 API工作。
通过Win32 API更改其他winamp窗口大小确实有效,但不是解决方案:
public partial class Form1 : Form
{
[DllImport("user32")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool EnumChildWindows(IntPtr window, EnumWindowProc callback, IntPtr i);
[DllImport("user32.dll")]
static extern bool MoveWindow(IntPtr hWnd, int X, int Y, int nWidth, int nHeight, bool bRepaint);
[DllImport("user32.dll")]
static extern bool GetWindowRect(IntPtr hWnd, out RECT rect);
[StructLayout(LayoutKind.Sequential)]
public struct RECT
{
public int Left; // x position of upper-left corner
public int Top; // y position of upper-left corner
public int Right; // x position of lower-right corner
public int Bottom; // y position of lower-right corner
}
private System.IntPtr hWnd;
private void button1_Click(object sender, EventArgs e)
{
Process p = Process.Start(@"C:\Program Files\Winamp\winamp.exe");
try
{
do
{
p.Refresh();
}
while (p.MainWindowHandle.ToInt32() == 0);
hWnd = new IntPtr(p.MainWindowHandle.ToInt32());
}
catch (Exception ex)
{
//Do some stuff...
throw;
}
}
private void button2_Click(object sender, EventArgs e)
{
//Make sure we have a handle to the shelled exe
if (hWnd == new IntPtr(0)) return;
ResizeExternalExeChildWindows(hWnd);
}
private void ResizeExternalExeChildWindows(IntPtr parent)
{
List<IntPtr> childWindows = GetChildWindows(hWnd);
foreach (IntPtr childWindow in childWindows)
{
RECT rect;
GetWindowRect(childWindow, out rect);
int width = rect.Right - rect.Left;
int height = rect.Bottom - rect.Top;
MoveWindow(hWnd, 0, 0, width, height, true);
}
}
// <summary>
/// Returns a list of child windows
/// </summary>
/// <param name="parent">Parent of the windows to return</param>
/// <returns>List of child windows</returns>
public static List<IntPtr> GetChildWindows(IntPtr parent)
{
List<IntPtr> result = new List<IntPtr>();
GCHandle listHandle = GCHandle.Alloc(result);
try
{
EnumWindowProc childProc = new EnumWindowProc(EnumWindow);
EnumChildWindows(parent, childProc, GCHandle.ToIntPtr(listHandle));
}
finally
{
if (listHandle.IsAllocated)
listHandle.Free();
}
return result;
}
/// <summary>
/// Callback method to be used when enumerating windows.
/// </summary>
/// <param name="handle">Handle of the next window</param>
/// <param name="pointer">Pointer to a GCHandle that holds a reference to the list to fill</param>
/// <returns>True to continue the enumeration, false to bail</returns>
private static bool EnumWindow(IntPtr handle, IntPtr pointer)
{
GCHandle gch = GCHandle.FromIntPtr(pointer);
List<IntPtr> list = gch.Target as List<IntPtr>;
if (list == null)
{
throw new InvalidCastException("GCHandle Target could not be cast as List<IntPtr>");
}
list.Add(handle);
// You can modify this to check to see if you want to cancel the operation, then return a null here
return true;
}
/// <summary>
/// Delegate for the EnumChildWindows method
/// </summary>
/// <param name="hWnd">Window handle</param>
/// <param name="parameter">Caller-defined variable; we use it for a pointer to our list</param>
/// <returns>True to continue enumerating, false to bail.</returns>
public delegate bool EnumWindowProc(IntPtr hWnd, IntPtr parameter);
}
}
原因
因为WinAmp是可换肤的,所以它支持通过配置文件调整大小(不是通过使用win32 API的外部应用程序)。
解决方案
打开文件C:\ Users [username] \ AppData \ Roaming \ Winamp \ studio.xnf并编辑以下值:
<entry name="Bento_nomax_h" value="492" />
<entry name="Bento_nomax_w" value="633" />
<entry name="Bento_nomax_x" value="27" />
<entry name="Bento_nomax_y" value="16" />
我正在使用Bento Skin。如果打开WinAmp.ini文件,则可以检测正在使用的皮肤:
皮肤=盒饭
为WinAmp的主窗口设置初始大小的解决方案是在使用Process.Start
炮轰WinAmp之前编辑配置文件。
答案 2 :(得分:1)
这对我使用的是最新版本,请试一试:
internal struct RECT
{
public int left;
public int top;
public int right;
public int bottom;
}
[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall, ExactSpelling = true, SetLastError = true)]
internal static extern bool GetWindowRect(IntPtr hWnd, ref RECT rect);
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int X, int Y, int cx, int cy, SetWindowPosFlags uFlags);
public static class HWND
{
public static IntPtr
NoTopMost = new IntPtr(-2),
TopMost = new IntPtr(-1),
Top = new IntPtr(0),
Bottom = new IntPtr(1);
}
[Flags]
public enum SetWindowPosFlags : uint
{
SWP_ASYNCWINDOWPOS = 0x4000,
SWP_DEFERERASE = 0x2000,
SWP_DRAWFRAME = 0x0020,
SWP_FRAMECHANGED = 0x0020,
SWP_HIDEWINDOW = 0x0080,
SWP_NOACTIVATE = 0x0010,
SWP_NOCOPYBITS = 0x0100,
SWP_NOMOVE = 0x0002,
SWP_NOOWNERZORDER = 0x0200,
SWP_NOREDRAW = 0x0008,
SWP_NOREPOSITION = 0x0200,
SWP_NOSENDCHANGING = 0x0400,
SWP_NOSIZE = 0x0001,
SWP_NOZORDER = 0x0004,
SWP_SHOWWINDOW = 0x0040,
}
[DllImport("user32.dll", SetLastError = true)]
private static extern IntPtr FindWindow(string lpClassName, string lpWindowName);
static void Resize()
{
IntPtr winampMainWindow = IntPtr.Zero;
while (true)
{
winampMainWindow = FindWindow("BaseWindow_RootWnd", "Main Window");
if (winampMainWindow != IntPtr.Zero)
{
RECT rect = new RECT();
GetWindowRect(winampMainWindow, ref rect);
int width = rect.right - rect.left;
int height = rect.bottom - rect.top;
SetWindowPos(winampMainWindow,
HWND.Top,
0,
0,
width,
height,
SetWindowPosFlags.SWP_SHOWWINDOW | SetWindowPosFlags.SWP_NOZORDER | SetWindowPosFlags.SWP_NOSIZE | SetWindowPosFlags.SWP_NOSENDCHANGING | SetWindowPosFlags.SWP_NOOWNERZORDER | SetWindowPosFlags.SWP_NOCOPYBITS);
break;
}
Thread.Sleep(1000);
}
}
[STAThread]
static void Main()
{
Process.Start("winamp.exe");
Resize();
}
答案 3 :(得分:0)
绝对的噩梦! 但是,右键单击“歌曲窗口”确实打开了停靠菜单 - 我认为取消停靠(某些东西)有效。这些选项之一允许我移动该死的东西。这是一个侥幸,但在那里开辟了一些有用的东西。