TCPClient没有接收数据

时间:2012-10-30 07:28:07

标签: c# tcpclient

我想使用StreamReader和StreamWriter通过TCPClient.NetworkStream接收和发送数据。代码如下所示:
客户代码:

 using (TcpClient client = new TcpClient())
            {
                IPEndPoint localEndPoint = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 9001);
                client.Connect(localEndPoint);
                client.NoDelay = true;

                using(NetworkStream stream = client.GetStream())
                {                    
                    using (StreamWriter writer = new StreamWriter(stream))
                    {
                        writer.AutoFlush = true;
                        using (StreamReader reader = new StreamReader(stream))
                        {    

                            string message = "Client says: Hello";
                            writer.WriteLine(message);

                // If I comment the line below, the server receives the  first message
                // otherwise it keeps waiting for data
                           string response = reader.ReadToEnd();
                           Console.WriteLine(response);
                        }
                       ;
                    }
                }
            }


注意:如果我评论reader.ReadToEnd();然后服务器接收消息,否则服务器继续等待来自客户端的数据。 ReadToEnd是问题吗?

服务器代码异步接受连接,但以同步方式处理数据:

class Program
    {
        private static AsyncCallback tcpClientCallback;
        static void Main(string[] args){

            IPEndPoint localEndPoint =  new IPEndPoint(IPAddress.Parse("127.0.0.1"),9001);
            TcpListener listener = new TcpListener(localEndPoint);

            listener.Start();

            tcpClientCallback = new AsyncCallback(ConnectCallback);
            AcceptConnectionsAysnc(listener);

            Console.WriteLine("Started Aysnc TCP listener, press any key to exit (server is free to do other tasks)");
            Console.ReadLine();
        }

        private static void AcceptConnectionsAysnc(TcpListener listener)
        {
            listener.BeginAcceptTcpClient(tcpClientCallback, listener);
        }

        static void ConnectCallback(IAsyncResult result)
        {
            Console.WriteLine("Received a conenct request");
            TcpListener listener = (TcpListener)result.AsyncState;

            // We are starting a thread which waits to receive the data
            // This is not exactly scalable
            Task recieveTask = new Task(() => { HandleRecieve(result, listener); });
            recieveTask.Start();

            AcceptConnectionsAysnc(listener);
        }


        // This makes a blocking call - that means until the client is ready to
        // send some data the server waits
        private static void HandleRecieve(IAsyncResult result, TcpListener listener)
        {
            Console.WriteLine("Waiting for data");

            using (TcpClient client = listener.EndAcceptTcpClient(result))
            {
                client.NoDelay = true;

                using (NetworkStream stream = client.GetStream())
                {
                    using (StreamReader reader = new StreamReader(stream))
                    {
                        using (StreamWriter writer = new StreamWriter(stream))
                        {
                            writer.AutoFlush = true;
                            Stopwatch watch = new Stopwatch();
                            watch.Start();
                            string data = reader.ReadToEnd();
                            watch.Stop();
                            Console.WriteLine("Time: " + watch.Elapsed.TotalSeconds);
                            Console.WriteLine(data);


// Send a response to client
                                writer.WriteLine("Response: " + data);
                            }

                        }
                    }            


                }

            }

        } 

1 个答案:

答案 0 :(得分:6)

关闭之前,流不会结束。目前,客户端和服务器都持有 open 连接,并且两者都试图从另一端读取到最后 - 当它们这样做时,它们将关闭自己。这是一个僵局:两者都不会结束,所以两者都不会关闭(这会让对方走到尽头)。

选项:

  • 使用原始套接字,让客户端在发送后关闭出站流:

    socket.Shutdown(SocketShutdown.Send);
    

    这使服务器读取完成,这使服务器关闭,这使客户端读取完成;关闭出站套接字后,客户端仍然可以从入站流中读取。

  • 使用与ReadToEnd不同的终止隐喻;对于基于文本的协议,行尾是最常见的(所以:ReadLine);对于二进制协议,消息的长度前缀是最常见的。这允许每一端读取下一条消息,而无需读取到流的末尾。在这种情况下,它只会 一条消息,但策略仍然有效。

  • 如果您发现上述棘手的话,请使用不同的协议; http适用于单个请求/响应操作,可以通过HttpListener在服务器上处理。

此外,我在服务器(甚至ReadToEnd)上使用ReadLine时要非常小心 - 这可能是锁定服务器上线程的好方法。如果服务器需要处理高吞吐量和大量连接,则首选基于原始套接字的async-IO。