如何通过触摸聆听绘制多个圆圈?

时间:2012-10-29 17:33:55

标签: android graphics touch

我试图让用户使用触摸在我的imageview上绘制多个圆圈。到目前为止,我已经设法一次只绘制一个。我知道在调用invalidate()之后我必须存储触摸点并重绘每个圆圈,但是还没有想办法。

这是我的代码,如果有人能指出我要添加/更改的内容或者就如何实现这一点提出任何建议,我将非常感激:

public class ImageView1 extends ImageView {

public int x;
public int y;

ImageView1 img = (ImageView1) findViewById (R.id.imageView1);


    public ImageView1(Context context, AttributeSet attrs) {
       super(context, attrs); 
       setFocusable(true);

    } 

    public boolean onTouchEvent(MotionEvent event){

       x = (int) event.getX();
       y = (int) event.getY();


    return true;
    }

    @Override   
    public void onDraw(Canvas canvas){
       super.onDraw(canvas);
       Paint p = new Paint();

   p.setAntiAlias(true);
   p.setColor(Color.RED);
   p.setStyle(Paint.Style.STROKE); 
   p.setStrokeWidth(1);

   canvas.drawCircle(x, y, 20, p);
       invalidate();
}

 }

1 个答案:

答案 0 :(得分:1)

我通常将指针位置信息收集到SparseArray中,并将指针ID作为键;

private SparseArray<PointF> mPointers = new SparseArray<PointF>();

@Override
public boolean onTouchEvent(MotionEvent me) {
    switch (me.getActionMasked()) {
    case MotionEvent.ACTION_DOWN:
    case MotionEvent.ACTION_POINTER_DOWN: {
        int ai = me.getActionIndex();
        PointF pt = new PointF(me.getX(ai), me.getY(ai));
        mPointers.put(me.getPointerId(ai), pt);
        return true;
    }
    case MotionEvent.ACTION_UP:
    case MotionEvent.ACTION_POINTER_UP: {
        int pid = me.getPointerId(me.getActionIndex());
        mPointers.remove(pid);
        return true;
    }
    case MotionEvent.ACTION_MOVE: {
        for (int i = 0; i < me.getPointerCount(); ++i) {
            PointF pt = mPointers.get(me.getPointerId(i));
            pt.set(me.getX(i), me.getY(i));
        }
        return true;
    }
    }
    return false;
}

然后,为了渲染单独的触摸点,您可以迭代mPointers个值。