Tkinter - 简单程序不会更新

时间:2012-10-29 01:24:39

标签: python tkinter

我用Tkinter制作了BMI计算器。 我成功地编码了用户输入所需的位并计算了它们的BMI。 我遇到的一个问题是,它只在第一次点击时声明“你体重不足/正常/肥胖”。第一次单击后,此标签不再更新,但BMI标签会更新。

有人可以告诉我如何解决这个问题吗?

from Tkinter import *
import tkMessageBox

class App(object):
    def __init__(self):
        self.root = Tk()
        self.root.wm_title("Question 7")
        self.label = Label (self.root, text= "Enter your weight in pounds.")
        self.label.pack()  
        self.entrytext = StringVar()
        Entry(self.root, textvariable=self.entrytext).pack()

        self.label = Label (self.root, text= "Enter your height in inches.")
        self.label.pack()  
        self.entrytext2 = StringVar()
        Entry(self.root, textvariable=self.entrytext2).pack()

        self.buttontext = StringVar()
        self.buttontext.set("Calculate")
        Button(self.root, textvariable=self.buttontext, command=self.clicked1).pack()

        self.label = Label (self.root, text="")
        self.label.pack()

        self.dec = Label (self.root, text="")
        self.dec.pack()

        self.root.mainloop()


    def clicked1(self):
        w = float(self.entrytext.get())
        h = float(self.entrytext2.get())
        bmi = float((w/(h**2))*703)
        bmi = ("Your BMI is %.2f" %bmi)
        self.label.configure(text=bmi)
        if bmi < 18.5:
            self.dec.configure(text="You are underweight")
        if 18.5 <= bmi < 25:
            self.dec.configure(text="You are normal")
        if 25 <= bmi < 30:
            self.dec.configure(text="You are overweight")
        if 30<= bmi > 30:
            self.dec.configure(text="You are obese")



App()

1 个答案:

答案 0 :(得分:0)

我将通过说我的Tkinter体验是有限的...来说明这一点但是以下似乎做你需要的。主要的调整是定义标签本身。

from Tkinter import *
import tkMessageBox

class App(object):
    def __init__(self):
        self.root = Tk()
        self.root.wm_title("Question 7")

        self.label = Label(self.root, text="Enter your weight in pounds.").pack()
        self.entrytext = StringVar()
        Entry(self.root, textvariable=self.entrytext).pack()

        self.label = Label(self.root, text="Enter your height in inches.").pack()
        self.entrytext2 = StringVar()
        Entry(self.root, textvariable=self.entrytext2).pack()

        self.buttontext = StringVar()
        Button(self.root, textvariable=self.buttontext, command=self.clicked1).pack()
        self.buttontext.set("Calculate")

        # Here we set bmi_num (the actual number) as a StringVar
        # and then pack a label with the textvariable property = bmi_num.
        # This ensure that whenever we change that variable, the label updates
        self.bmi_num = StringVar()
        Label(self.root, textvariable=self.bmi_num).pack()

        # Same thing here
        self.bmi_text = StringVar()
        Label(self.root, textvariable=self.bmi_text).pack()

        self.root.mainloop()

    def clicked1(self):
        w = float(self.entrytext.get())
        h = float(self.entrytext2.get())
        bmi = float((w/(h**2))*703)
        # Now we just use the below syntax to update the label
        self.bmi_num.set("Your BMI is %.2f" % bmi)
        if bmi < 18.5:
            self.bmi_text.set("You are underweight")
        if 18.5 <= bmi < 25:
            self.bmi_text.set("You are normal")
        if 25 <= bmi < 30:
            self.bmi_text.set("You are overweight")
        if 30<= bmi > 30:
            self.bmi_text.set("You are obese")

App()