我的程序运行正常,许多用户可以连接并向服务器发送命令。 但是,当用户使用命令对服务器进行垃圾邮件时,服务器会阻止所有其他客户端,并且服务器不会从发送垃圾邮件的客户端接收邮件。 这是为什么?
TCPAccept连接
package game.server;
import java.io.IOException;
import java.net.Socket;
public class TCPAcceptConnections implements Runnable
{
public static Socket clientSocket = null;;
int clientID = -1;
public void run()
{
while(Main.TCP)
{
try
{
clientSocket = TCPServer.serverSocket.accept();
System.out.println("Client Connected.");
clientID++;
new TCPClientManager(clientSocket, clientID).run();
}
catch (IOException e)
{
System.out.println("Couldn't create client socket.");
System.exit(-1);
}
}
}
}
TCPClientManager:
package game.server;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.PrintWriter;
import java.net.Socket;
public class TCPClientManager implements Runnable
{
Socket client;
int clientID;
static PrintWriter out;
static BufferedReader in;
String inputLine, outputLine;
boolean destroy = false;
public TCPClientManager(Socket cs, int id)
{
try
{
client = cs;
clientID = id;
out = new PrintWriter(client.getOutputStream(), true);
in = new BufferedReader(new InputStreamReader(client.getInputStream()));
} catch(IOException e)
{
e.printStackTrace();
}
}
public void run()
{
System.out.println("Created TCPManager for client.");
String command;
while(!destroy)
{
try
{
if((command = in.readLine()) != null) //If received something
{
System.out.println("Commad received: " + command);
System.out.println(" " + Commands.proccessCommand(command));
System.out.println("Command proccessed");
}
else
{
client.close();
destroy = true;
}
} catch (IOException e)
{
try
{
client.close();
} catch (IOException e1)
{
e1.printStackTrace();
destroy = true;
}
System.out.println("Client lost connection.");
destroy = true;
}
}
System.out.println("TCPManager for client destroyed.");
}
}
命令:
package game.server;
public class Commands
{
public static String proccessCommand(String command)
{
if(command.equalsIgnoreCase("cp"))
{
System.out.println("Creating player...");
System.out.println(" Retrieved client");
return "Player Created";
}
else
{
return "Unkown command: " + command;
}
}
}
答案 0 :(得分:1)
如果您收到未知命令,则应记录并关闭连接。
但是你有一个更严重的问题。当它读取null时,您不会停止客户端处理程序。因此,一旦客户端断开连接,读取将永远无用地旋转。如果readLine()返回null,则必须关闭套接字并退出循环。如果您遇到任何IOException,您还必须关闭套接字。