多个翻转动画不起作用

时间:2012-10-22 17:24:57

标签: ios multithreading animation flip

我遇到了一些奇怪的问题。我正在尝试创建一个无限翻转的UIViews网格。为此,我创建了以下类:

@implementation LMFlipViewController

@synthesize viewOne=_viewOne, viewTwo=_viewTwo, animationDuration=_animationDuration, pause=_pause, animationFlag=_animationFlag;

-(LMFlipViewController *)initWithViewOne:(UIView *)viewOne viewTwo:(UIView *)viewTwo animationDuration:(CGFloat)animationDuration andPauseInBetweenAnimation:(CGFloat)pause {
    [super init];
    [self.view setFrame:viewOne.bounds];
    _viewOne=viewOne;
    _viewTwo=viewTwo;
    _animationDuration=animationDuration;
    _pause=pause;
    return self;
}

-(void)viewDidLoad{
    [super viewDidLoad];
    NSLog(@"0");
    _animationFlag=NO;
}

-(void)viewDidUnload{
    [super viewDidUnload];
}

-(void)viewWillAppear:(BOOL)animated {
    [self.view addSubview:_viewOne];
//    [self performSelector:@selector(loopAnimation) withObject:nil afterDelay:_pause];
    [NSTimer scheduledTimerWithTimeInterval:_pause
                                     target:self
                                   selector:@selector(loopAnimation)
                                   userInfo:nil
                                    repeats:NO];
    NSLog(@"1");
}

-(void)triggerAnimation {
    NSLog(@"5");
    if (_animationFlag) {
        NSLog(@"Animation flag: YES");
        _animationFlag=NO;
        [UIView transitionWithView:self.view duration:_animationDuration options:(UIViewAnimationOptionTransitionFlipFromLeft) animations: ^{
            [_viewTwo removeFromSuperview];
        } completion:^(BOOL finished) {
            [UIView transitionWithView:self.view duration:_animationDuration options:(UIViewAnimationOptionTransitionFlipFromLeft) animations: ^{
                [self.view addSubview:_viewOne];
            } completion:nil];
        }];
    }else{
        NSLog(@"Animation flag: NO");
        _animationFlag=YES;
        [UIView transitionWithView:self.view duration:_animationDuration options:(UIViewAnimationOptionTransitionFlipFromLeft) animations: ^{
            [_viewOne removeFromSuperview];
        } completion:^(BOOL finished) {
            [UIView transitionWithView:self.view duration:_animationDuration options:(UIViewAnimationOptionTransitionFlipFromLeft) animations: ^{
                [self.view addSubview:_viewTwo];
            } completion:nil];
        }];
    }
    NSLog(@"6");
}

-(void)loopAnimation {
    NSLog(@"2");
    [self triggerAnimation];
    NSLog(@"3");
//    [self performSelector:@selector(loopAnimation) withObject:nil afterDelay:_pause];
    [NSTimer scheduledTimerWithTimeInterval:_pause
                                     target:self
                                   selector:@selector(loopAnimation)
                                   userInfo:nil
                                    repeats:NO];
    NSLog(@"4");
}

@end

然后,我尝试过这样的课程:

- (void)viewDidLoad {
    [super viewDidLoad];
    UIView *viewOne=[[UIView alloc] initWithFrame:CGRectMake(0, 0, 100, 50)];
    viewOne.backgroundColor=[UIColor redColor];

    UIView *viewTwo=[[UIView alloc] initWithFrame:CGRectMake(0, 0, 100, 50)];
    viewTwo.backgroundColor=[UIColor purpleColor];

    LMFlipViewController *flipViewController=[[LMFlipViewController alloc] initWithViewOne:viewOne viewTwo:viewTwo animationDuration:0.5 andPauseInBetweenAnimation:3];
    [self.view addSubview:flipViewController.view];

    UIView *viewThree=[[UIView alloc] initWithFrame:CGRectMake(0, 0, 100, 50)];
    viewThree.backgroundColor=[UIColor blackColor];

    UIView *viewFour=[[UIView alloc] initWithFrame:CGRectMake(0, 0, 100, 50)];
    viewFour.backgroundColor=[UIColor blueColor];

    LMFlipViewController *flipViewControllerTwo=[[LMFlipViewController alloc] initWithViewOne:viewThree viewTwo:viewFour animationDuration:0.5 andPauseInBetweenAnimation:3];
    [flipViewControllerTwo.view setFrame:CGRectMake(0, 60, 100, 50)];
    [self.view addSubview:flipViewControllerTwo.view];
}

这种方式非常有效。关键是,我需要以这种方式实现几个翻转视图,我需要在“for”循环中实现它们。所以我尝试了这个:

- (void)viewDidLoad {
    [super viewDidLoad];
    for (int i=0;i<2;i++) {
        UIView *viewOne=[[UIView alloc] initWithFrame:CGRectMake(0, i*60, 100, 50)];
        viewOne.backgroundColor=[UIColor redColor];

        UIView *viewTwo=[[UIView alloc] initWithFrame:CGRectMake(0, i*60, 100, 50)];
        viewTwo.backgroundColor=[UIColor purpleColor];

        [self.view addSubview:[[LMFlipViewController alloc] initWithViewOne:viewOne viewTwo:viewTwo animationDuration:0.5 andPauseInBetweenAnimation:3].view];
    }
}

当我尝试循环时,第一个视图正确动画,但其他视图没有。刚刚跳过动画并且视图开关是直的。

有谁知道为什么?我猜这将是一个线程问题或类似的东西,但我对这些东西一无所知。欢迎任何帮助。 THX。

1 个答案:

答案 0 :(得分:1)

viewDidLoad的两个版本之间存在一点不一致。我会像这样写一个循环的:

- (void)viewDidLoad {
  [super viewDidLoad];
  for (int i=0;i<2;i++) {
    UIView *viewOne=[[UIView alloc] initWithFrame:CGRectMake(0, 0, 100, 50)];
    viewOne.backgroundColor=[UIColor redColor];

    UIView *viewTwo=[[UIView alloc] initWithFrame:CGRectMake(0, 0, 100, 50)];
    viewTwo.backgroundColor=[UIColor purpleColor];

    LMFlipViewController *flipViewController=[[LMFlipViewController alloc] initWithViewOne:viewThree viewTwo:viewFour animationDuration:0.5 andPauseInBetweenAnimation:3];
    [flipViewController.view setFrame:CGRectMake(0, i*60, 100, 50)];
    [self.view addSubview:flipViewController.view];

  }
}

不知道这是否会改善事情。

还有另一个问题(因为你说你没有使用ARC):你的所有LMFlipViewController个对象都会泄漏,因为它们是alloc / inited而且从未被释放(它们不能被释放,因为它们没有被存储和退出viewDidLoad方法后,他们引用的只是“丢失”。

解决这个问题的方法是保留您实例化的所有控制器的NSMutableArray

self.flipControllers = [NSMutableArray arrayWithCapacity:...];

...

然后在viewDidLoad(ARC案例):

[self.flipControllers addObject:[[LMFlipViewController alloc] initWithViewOne:viewOne viewTwo:viewTwo animationDuration:0.5 andPauseInBetweenAnimation:3]];
[self.view addSubview:[self.flipControllers lastObject].view];