我正在编写一个简单的应用程序,将某些目录中的所有文件输出到控制台。为此,我在函数PathCreator()
中动态分配内存并返回指向此内存的指针。我不知道如何正确释放GetAllFiles()
中的内存段。当我使用下面的代码时,我得到一个堆栈溢出异常。我怎样才能解决这个问题?请不要让我使用不需要动态分配内存的东西,我只是想修复我的代码。
#include "stdafx.h"
#include <windows.h>
#include <iostream>
wchar_t *PathCreator(wchar_t *dir, wchar_t *fileName);
int is_directory(wchar_t *p)
{
wchar_t *t = PathCreator(p,L"\\");
WIN32_FIND_DATA file;
HANDLE search_hendle = FindFirstFile(t, &file);
long error = GetLastError();
if(error == 267)
{
return 0;
}
else
{
return 1;
}
}
wchar_t *PathCreator(wchar_t *dir, wchar_t *fileName)
{
wchar_t* path = 0;
int size = 0;
wchar_t *d = dir;
wchar_t *f = fileName;
while(*d != '\0')
{
d++;
size++;
}
while(*f != '\0')
{
f++;
size++;
}
path = new wchar_t[(size+=3) * sizeof(wchar_t)];
int j = 0;
while(j < size)
{
path[j] = '\0';
j++;
}
int i;
i = 0;
while(*dir != '\0')
{
path[i] = *dir;
i++;
dir++;
}
path[i++] = '\\';
wchar_t *t = fileName;
while(*t != '\0')
{
path[i] = *t;
i++;
t++;
}
path[i] = '\0';
return path;
}
void GetAllFiles(wchar_t* dir)
{
wchar_t *p = 0;
int i = 0;
WIN32_FIND_DATA file;
wchar_t *t = PathCreator(dir, L"*");
HANDLE search_hendle = FindFirstFile(t, &file);
if(search_hendle)
{
do
{
p = PathCreator(dir,file.cFileName);
if(!is_directory(p))
{
std::wcout << p << std::endl;
}
else
{
GetAllFiles(p);
}
delete [] p;
}
while(FindNextFile(search_hendle, &file));
}
delete [] t;
FindClose(search_hendle);
}
int _tmain(int argc, _TCHAR* argv[])
{
GetAllFiles(L"C:\\Users");
}
答案 0 :(得分:8)
所以,你有“。”和目录搜索中的“..”。
第一个条目是“。”,所以:
p = PathCreator(dir, file.cFilename)
的产率:
"C:\Users\."
然后是下一行:
if (!is_directory(p))
总是假的,所以它只是不断递归:
GetAllFiles(p)
永远...或直到你的筹码爆炸,以先发生者为准; - )
我建议明确检查“。”和“..”并跳过这些条目(也是MFC和Qt等有很好的目录处理类,但我想你想这样做)。
我的修改:
do
{
// I added this - guess I can't embolden code text
if (wcscmp(file.cFileName,L".") == 0 || wcscmp(file.cFileName,L"..")==0)
continue;
p = PathCreator(dir,file.cFileName);
if(!is_directory(p))
{
std::wcout << p << std::endl;
}
else
{
GetAllFiles(p);
}
delete [] p;
}
while(FindNextFile(search_hendle, &file));
答案 1 :(得分:2)
您再次尝试使用C
代替C++
而您仍在使用wcout
?!没问题,你是程序员,我相信你有理由这样做!但是C
中的内存管理比C++
要难得多,你应该有一些使用它的技能。这是一个完全正常工作的代码,但正如您所看到的那样,使用标准容器和字符串比使用C ++版本更难管理,使用和理解,因此如果您被允许使用C ++(当您使用wcout
时),那么请使用它的C ++版本易于使用:
#include <Windows.h>
/*! \brief Merge \a folder and \a filename into a newly allocate memory and
* return it to the caller. Use free to free returned memory!
*/
wchar_t* PathCreator( wchar_t const* folder, wchar_t const* filename )
{
wchar_t* res;
size_t i, len, folderLen = wcslen( folder ), filenameLen = wcslen( filename );
len = folderLen + filenameLen;
if( folder[folderLen - 1] != '\\' ) ++len;
++len; // for \0
res = (wchar_t*) malloc( sizeof(wchar_t) * len );
if( !res ) return NULL;
wcscpy_s( res, len, folder );
/* Remove possible wide card at end of folder */
for( i = folderLen; i--; ) {
if( res[i] == '*' || res[i] == '?' ) {
res[i] = 0;
--folderLen;
} else {
break;
}
}
if( res[folderLen - 1] != '\\' ) wcscat_s( res, len, L"\\" );
wcscat_s( res, len, filename );
return res;
}
/*! \brief Free memory that returned by \ref GetAllFiles
*/
void FreeAllFilesMemory( wchar_t** p )
{
wchar_t** tmp = p;
if( !p ) return ;
while( *tmp ) free( *tmp++ );
free( p );
}
wchar_t** AddToArray( wchar_t** p, size_t* pAllocated, size_t* pUsed, wchar_t* s )
{
if( *pUsed >= *pAllocated ) {
size_t newAlloc = *pAllocated * 3 / 2; // Grow by 1.5
if( newAlloc < 16 ) newAlloc = 16;
p = (wchar_t**) realloc( p, newAlloc * sizeof(wchar_t*) );
if( !p ) return NULL;
*pAllocated = newAlloc;
}
p[*pUsed] = s;
++*pUsed;
return p;
}
wchar_t** GetAllFilesImpl( wchar_t const* folder, wchar_t** res, size_t* pAllocated, size_t* pUsed )
{
HANDLE hSearch;
WIN32_FIND_DATAW fileinfo;
size_t allocatedMemory = 0;
hSearch = FindFirstFileW( folder, &fileinfo );
if( hSearch != INVALID_HANDLE_VALUE ) {
do {
wchar_t* sFileName, ** tmp, sTmp[ 1024 ];
/* ignore ., .. */
if( !wcscmp(fileinfo.cFileName, L".") ||
!wcscmp(fileinfo.cFileName, L"..") )
continue;
sFileName = PathCreator( folder, fileinfo.cFileName );
wprintf( L"%s\n", sFileName ); /* Print result */
tmp = AddToArray( res, pAllocated, pUsed, sFileName );
if( !tmp ) return FreeAllFilesMemory(res), NULL;
res = tmp;
if( fileinfo.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY ) {
wcscpy_s( sTmp, sFileName );
wcscat_s( sTmp, L"\\*" );
tmp = GetAllFilesImpl( sTmp, res, pAllocated, pUsed );
if( !tmp ) return NULL;
res = tmp;
}
} while( FindNextFileW(hSearch, &fileinfo) );
FindClose( hSearch );
}
return res;
}
/*! \brief List all files that match a pattern and return it as an array of
* wide strings, free result using \ref FreeAllFilesMemory
*/
wchar_t** GetAllFiles( wchar_t const* folder )
{
size_t nAllocated = 0, nUsed = 0;
wchar_t** res = GetAllFilesImpl( folder, NULL, &nAllocated, &nUsed );
if( res ) {
/* to indicate end of result add a NULL string */
wchar_t** tmp = AddToArray( res, &nAllocated, &nUsed, NULL );
if( !tmp ) return FreeAllFilesMemory(res), NULL;
res = tmp;
}
return res;
}