linux x64 c ++为链表分配了太多的内存;为什么?

时间:2012-10-14 18:26:44

标签: c++ memory-management linked-list

我将使用stackoverflow上的链接列表示例代码来说明问题。

我的c ++编写的progam(x64)包含这个链表代码:

旧代码片段已删除;对不起,如果评论不再有意义。

添加了完整的工作代码以显示我的问题。 编译:g ++ linkedlist.cpp -o linked-list

#include <cstdlib>
#include <iostream>

using namespace std;


 struct node
{
    public :
          unsigned int part1; // 4 bytes
          unsigned int part2; // 4 bytes
          node *next;         //pointer, 8 bytes on 64 bit system
      unsigned int read_part1();
 };


struct LinkedList
 {
     public:
     LinkedList();
          void insert(unsigned int data[], unsigned int data1);
          bool isEmpty() const;
          node* head;
 };

unsigned int node::read_part1() {
return part1;
}
 LinkedList::LinkedList():
 head(NULL)
{
}

bool LinkedList::isEmpty() const
{
  return (head == NULL);
}

  void LinkedList::insert(unsigned int data[], unsigned int data1)
 {



    node* oldHead = head;
    node* newHead = new node();
    newHead->part1 = data[0];
    newHead->part2 = data1;
    newHead->next = oldHead;
    head = newHead;

  }

unsigned int allocations = 300000000;
unsigned int index_size = 430000000;//index of lists, 430m,.
                    //will be creatad on heap
    LinkedList *list = NULL;





int main(int argc, char *argv[])

{
LinkedList list_instance;

cout << "1 LinkedList instance takes [" << sizeof(list_instance) << "] bytes in memory!"<< endl;

node node_instance;

cout << "1 node instance takes [" << sizeof(node_instance) <<"] bytes in memory !"<< endl;


    try{
    list = new LinkedList[index_size];
    }

     catch(std::bad_alloc) {
    cout << "Error allocating memory" << endl;
     return 0;
    //reboot code
    }

unsigned int some_data[] = {00, 01};
unsigned int index;

LinkedList *list_instance2 = NULL;



cout << "Allocating ..." << endl;

for (int i=0; i<allocations; i++)
{

index = rand();
unsigned short inde = (unsigned short)index;
list_instance2 = &list[inde];

list_instance2->insert(some_data, some_data[1]);


}

unsigned long sk = ((allocations * sizeof(node_instance) + index_size*sizeof(list_instance))) / (1024*1024*1024);

cout << "This process *should* consume around " << sk <<" GBytes of memory, but does it ?"<< endl;

cout << "Allocating done, *check the process size* and press any number key + ENTER to exit ..." << endl;

int u=0;
cin >> u;


return 0;
}

编译它,运行它,看看你的进程大小是否远远与预期的匹配。 如果不是 - 问题出在哪里?

哦,我使用未经修改的默认内核在64位slackware 13.37上运行它。

1 个答案:

答案 0 :(得分:1)

在我的包装盒上,slightly modified source(见下文附注)

  • 它使用1243 MiB而不是使用标准库堆例程的'预期'785 MiB
  • 使用Google的tcmalloc
  • 时使用791 MiB
  • 使用Boost对象池分配节点时使用840 MiB(标准库堆 tcmalloc)

在堆例程的实现中,开销很明显。

以下是代码:

  • 请注意使用new (nothrow)
  • 此外,开始时的基线测量(我在linux上使用pmap $(pgrep test) | tail
  • 请注意insert中的选择:

    void LinkedList::insert(unsigned int data[], unsigned int data1)
    {
    #if 1
        head = new node { data[0], data1, head };
    #else
        static boost::object_pool<node> node_pool;
    
        node* add = node_pool.malloc();
        *add = node { data[0], data1, head };
        head = add;
    #endif
    }
    

    #if 1更改为#if 0以使用Boost对象池

  • 节点分配循环中存在一种奇怪的现象

    index = rand();
    unsigned short inde = (unsigned short)index;
    list_instance2 = &list[inde];
    list_instance2->insert(some_data, some_data[1]);
    

    我把它改成了你想要的东西:

    list[rand() % index_size].insert(some_data, some_data[1]);
    


#include <stdlib.h>
#include <iostream>
#include <boost/pool/object_pool.hpp>

using namespace std;

struct node
{
    unsigned int part1; // 4 bytes
    unsigned int part2; // 4 bytes
    node *next;         //pointer, 8 bytes on 64 bit system
};

struct LinkedList
{
public:
    LinkedList();
    void insert(unsigned int data[], unsigned int data1);
    bool isEmpty() const;
    node* head;
};

LinkedList::LinkedList():
    head(NULL)
{
}

bool LinkedList::isEmpty() const
{
    return (head == NULL);
}

void LinkedList::insert(unsigned int data[], unsigned int data1)
{
#if 1
    head = new node { data[0], data1, head };
#else
    static boost::object_pool<node> node_pool;

    node* add = node_pool.malloc();
    *add = node { data[0], data1, head };
    head = add;
#endif
}

const unsigned int allocations = 30000000;
const unsigned int index_size = 43000000;//index of lists
//will be creatad on heap
LinkedList *list = NULL;

int main(int argc, char *argv[])
{
    LinkedList list_instance;
    cout << "1 LinkedList instance takes [" << sizeof(list_instance) << "] bytes in memory!"<< endl;
    node node_instance;
    cout << "1 node instance takes [" << sizeof(node_instance) <<"] bytes in memory !"<< endl;
    cout << "Before dynamic allocations: *check the baseline process size* and press ENTER to start allocating ..." << endl;
    std::string s;
    std::getline(std::cin, s);
    list = new (nothrow) LinkedList[index_size];
    if (!list)
    {
        cout << "Error allocating memory" << endl;
        return 1;
    }
    unsigned int some_data[] = {00, 01};
    cout << "Allocating nodes ..." << endl;
    for (unsigned int i=0; i<allocations; i++)
    {
        list[rand() % index_size].insert(some_data, some_data[1]);
    }
    unsigned long sk = ((allocations * sizeof(node_instance) + index_size*sizeof(list_instance))) >> 20;
    cout << "This process *should* consume around " << sk <<" MiB of memory, but does it ?"<< endl;
    cout << "Allocating done, *check the process size* and press ENTER to exit ..." << endl;
    std::getline(std::cin, s);
    return 0;
}