我有一个包含所有小部件的MainWindow类,我有一个MyClass类,我想访问放置在主窗口(MainWindow类)中的所有小部件。我怎样才能做到这一点?我尝试这样做(下面的代码) - 但它给了我一堆错误:
MyClass.h:4: error: 'Ui' has not been declared
MyClass.h:4: error: expected `)' before '*' token
MyClass.h:6: error: 'Ui' has not been declared
MyClass.h:6: error: ISO C++ forbids declaration of 'MainWindow' with no type
MyClass.h:6: error: expected ';' before '*' token
这个由QtCreator创建的MainWindow - 它是由Qt Creator创建的标准GUI窗口。
// -=-=-=-=-=-=-=-=-=-=[ MyClass.h ]=-=-=-=-=-=-=-=-=-=-=-=-=-
#include "MainWindow.h"
class MyClass {
public:
MyClass( Ui::MainWindow *ui );
private:
Ui::MainWindow *ui;
};
// -=-=-=-=-=-=-=-=-=-=[ MyClass.cpp ]=-=-=-=-=-=-=-=-=-=-=-=-=-
#include "MyClass.h"
MyClass::MyClass( Ui::MainWindow *ui ){
this->myUI = ui; // myUI is desclared as: Ui::MainWindow *myUI
}
// -=-=-=-=-=-=-=-=-=-=[ MainWindow.h ]=-=-=-=-=-=-=-=-=-=-=-=-=-
....
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow {
Q_OBJECT
private:
Ui::MainWindow *ui; // this has done by Qt Creator
public:
MyClass *myClass;
}
// -=-=-=-=-=-=-=-=-=-=[ MainWindow.cpp ]=-=-=-=-=-=-=-=-=-=-=-=-=-
#include "MainWindow.h"
MainWindow::MainWindow( QWidget *parent ): QMainWindow( parent ), ui( new Ui::MainWindow ) {
ui->setupUi( this );
myClass = new MyClass( ui ); // my attempt
}
更新 米色下面的评论中有用的代码。它工作正常。但不是在我的情况下:(当我尝试从任何类(而不是从MainWindow.h)声明MyClass时:
// - = - = - = - = - = - = - = - = - = - = [MyGLWidget.h] = - = - = - = - = - = - = - = - = - = - = - = - = -
#include "MyClass.h"
class MyGLWidget : public QGLWidget {
Q_OBJECT
public:
MyClass *myClass;
}
它不起作用:
myclass.h:9: error: 'Ui' has not been declared
myclass.h:9: error: expected `)' before '*' token
myclass.h:12: error: 'Ui' has not been declared
myclass.h:12: error: ISO C++ forbids declaration of 'MainWindow' with no type
myclass.h:12: error: expected ';' before '*' token
但为什么呢?我在MyClass.h中声明了“ui_mainwindow.h”。
答案 0 :(得分:3)
MyClass标头必须包含用户界面编译器生成的头文件。在您的情况下,它被称为ui_mainwindow.h。 MyClass的构造函数将获取Ui :: MainWindow参数并将其保存在私有成员变量中。
在MainWindow的构造函数中,您可以使用MainWindow ui初始化MyClass成员变量。
// - = - = - = - = - = - = - = - = - = - = [[myclass.h] = - = - = - = - = - = - = - = - = - = - = - = - = -
#include <ui_mainwindow.h>
class MyClass
{
public:
MyClass(Ui::MainWindow *ui);
private:
Ui::MainWindow *myUi;
};
// - = - = - = - = - = - = - = - = - = - = [myclass.cpp] = - = - = - = - = - = - = - = - = - = - = - = - = -
MyClass::MyClass(Ui::MainWindow *ui)
{
// Save the MainWindow-ui as private member of MyClass
this->myUi = ui;
}
// - = - = - = - = - = - = - = - = - = - = [MainWindow.h] = - = - = - = - = - = - = - = - = - = - = - = - = -
#include <QMainWindow>
#include "myclass.h"
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
private:
Ui::MainWindow *ui;
MyClass *myClass; // myClass member dont't has to be public
};
// - = - = - = - = - = - = - = - = - = - = [MainWindow.cpp] = - = - = - = - = - = - = - = - = - = - = - = - = -
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
// Initialize MyClass with the MainWindow-ui
myClass = new MyClass(ui);
}
MainWindow::~MainWindow()
{
delete myClass;
delete ui;
}