在模拟器中测试应用程序内购买时,我遇到以下崩溃:
Path: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator6.0.sdk/usr/libexec/lsd
Parent Process: launchd [166]
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000030
VM Regions Near 0x975c08c:
MALLOC_SMALL 0000000002000000-0000000004000000 [ 32.0M] rw-/rwx SM=PRV
-->
__TEXT 000000008fed8000-000000008ff0b000 [ 204K] r-x/rwx SM=COW /usr/lib/dyld
Application Specific Information:
objc_msgSend() selector name: release
iPhone Simulator 358.4, iPhone OS 6.0 (iPhone/10A403)
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 libobjc.A.dylib 0x0073509b objc_msgSend + 15
1 CoreFoundation 0x0098841c CFRelease + 108
2 MobileCoreServices 0x003f3fac _LSServer_CopyVendorIdentifier + 1320
3 MobileCoreServices 0x0040d912 _LSPluginServer_GetVendorIdentifierForAppIdentifier + 311
4 MobileCoreServices 0x004120bb _XGetVendorIdentifierForAppIdentifier + 238
5 MobileCoreServices 0x0041224d LSPlugin_server + 119
6 MobileCoreServices 0x0041e6e8 serverCallback + 154
7 CoreFoundation 0x00981c93 __CFMachPortPerform + 131
8 CoreFoundation 0x00981bf5 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 53
9 CoreFoundation 0x00981962 __CFRunLoopDoSource1 + 146
10 CoreFoundation 0x009b2bb6 __CFRunLoopRun + 2118
11 CoreFoundation 0x009b1f44 CFRunLoopRunSpecific + 276
12 CoreFoundation 0x009bdf91 CFRunLoopRun + 129
13 MobileCoreServices 0x0041e638 _LSServerMain + 360
14 lsd 0x00001aa6 0x1000 + 2726
15 lsd 0x00001a41 0x1000 + 2625
Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x96f2b926 kevent64 + 10
1 libdispatch.dylib 0x01102c2b _dispatch_mgr_invoke + 863
2 libdispatch.dylib 0x011028cc _dispatch_mgr_thread + 61
Thread 2:
0 libsystem_kernel.dylib 0x96f2b02e __workq_kernreturn + 10
1 libsystem_c.dylib 0x9ae3fccf _pthread_wqthread + 773
2 libsystem_c.dylib 0x9ae416fe start_wqthread + 30
Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x8fef2b02 ebx: 0x009883be ecx: 0x0073c2c4 edx: 0x0975c084
edi: 0x8fef2b02 esi: 0x00187d83 ebp: 0xbfffe758 esp: 0xbfffe6f8
ss: 0x00000023 efl: 0x00010282 eip: 0x0073509b cs: 0x0000001b
ds: 0x00000023 es: 0x00000023 fs: 0x00000000 gs: 0x0000000f
模拟器继续运行,但应用程序内购买不会在模拟器上运行。 手机上的相同代码可以正常运行。
此问题是新的,因为升级到Xcode 4.5.1。它曾经在以前的版本中正常工作。
是否有人遇到此问题或知道解决方案?
答案 0 :(得分:3)
直接从iOS 6.0 SDK发行说明:
对于此版本,iOS模拟器不支持测试应用程序内购买。请使用设备测试使用此功能的应用。
答案 1 :(得分:1)
确认StoreKit调用导致lsd错误。
这是我的解决方案,它使我的所有lsd错误都消失了:
#import <TargetConditionals.h>
- (Result *) whateverStoreKitCallingFunction
{
#if TARGET_IPHONE_SIMULATOR
return nil;
#else // TARGET_IPHONE_SIMULATOR
// Do whatever normal storekit calls
return "whatever";
#endif // TARGET_IPHONE_SIMULATOR
}