提升:需要的示例:超时

时间:2012-10-04 12:30:17

标签: boost timeout boost-asio

我已经很久没有成功了。

想象一下,你的主要功能有点像这样:

bool running = true;
int i = 0;
//waitHandler();
while(running)
    i++;

现在我想添加并调用一个计时器,它将运行设置为false, 什么时候到期。

void waitHandler(){ 

    boost::asio::io_service timerService;

    //create and bind the timer
    boost::asio::deadline_timer timer(timerService,
    boost::posix_time::milliseconds(2000));
    timer.wait();

    running = true;
    cout<<"WaitHandler triggered"<<endl;
}

当然这不起作用(当你取消评论上面的评论时), 因为计时器会阻塞主线程。 该怎么办,如果我想要在没有阻止主要功能的情况下拥有此功能。

修改

//transfer some error message
void set_result(boost::system::error_code* a, boost::system::error_code b,deadline_timer &timer)
  {
     a->assign(b.value(),b.category());
  } 


 template<class SOCKET>
 void read_with_timeout(SOCKET & sock, unsigned int delay,
     const asio::mutable_buffers_1& buffers)
  {       
      //create error messages
      boost::system::error_code timer_result; 
      boost::system::error_code read_result; 

      //initialize timer
      deadline_timer timer(sock.get_io_service());        
      timer.expires_from_now(boost::posix_time::milliseconds(delay));
      timer.async_wait(boost::bind(set_result, &timer_result, _1,boost::ref(timer)));       

      //initialize receive mechanism
      sock.async_receive(buffers, boost::bind(set_result, &read_result, _1,boost::ref(timer)));    
      sock.get_io_service().reset();

      //should run for one handler
      while (sock.get_io_service().run_one())    
      {      
          if (read_result.value()==0){ //zero stands for, that the message was received properly.            
              timer.cancel();
              //cout<<"Message received: => Timer cancelled => RETURN!"<<endl;
              return;
          }

          if(timer.expires_from_now().total_milliseconds() <=0){                
              sock.cancel();                
              //cout<<"Timeout => Socket cancelled => RETURN!"<<endl;         
              return;
          }
      }   
 } 

如上所述,这几乎表明了所希望的行为,但也存在一些问题:

  1. 为什么即使使用run_one,也可以触发定时器的处理程序和接收的处理程序
  2. 当接收到0个字节时,为什么接收也会触发。对我来说听起来没什么收到的,而且这个功能应该等待吗?
  3. 这是正确的方法 - 正如我所说,我希望收到或超时。 (比如pinging)
  4. 实际上pakets收到错误的顺序,因为它们出现在Wireshark中 - 我想它与async_receive有关,它不会真正等待收到的消息,但只是接受了函数调用前的缓冲区。

    怎么办?

4 个答案:

答案 0 :(得分:4)

你正在使它变得比它需要的复杂得多。此网站上有piles of questions处理超时,Boost.Asio网站上有fantastic example。 async_tcp_client示例中的注释有一个很好的ASCII图解释了这个场景

// This class manages socket timeouts by applying the concept of a deadline.
// Some asynchronous operations are given deadlines by which they must complete.
// Deadlines are enforced by an "actor" that persists for the lifetime of the
// client object:
//
//  +----------------+
//  |                |
//  | check_deadline |<---+
//  |                |    |
//  +----------------+    | async_wait()
//              |         |
//              +---------+
//
// If the deadline actor determines that the deadline has expired, the socket
// is closed and any outstanding operations are consequently cancelled.
//
// Connection establishment involves trying each endpoint in turn until a
// connection is successful, or the available endpoints are exhausted. If the
// deadline actor closes the socket, the connect actor is woken up and moves to
// the next endpoint.
//
//  +---------------+
//  |               |
//  | start_connect |<---+
//  |               |    |
//  +---------------+    |
//           |           |
//  async_-  |    +----------------+
// connect() |    |                |
//           +--->| handle_connect |
//                |                |
//                +----------------+
//                          :
// Once a connection is     :
// made, the connect        :
// actor forks in two -     :
//                          :
// an actor for reading     :       and an actor for
// inbound messages:        :       sending heartbeats:
//                          :
//  +------------+          :          +-------------+
//  |            |<- - - - -+- - - - ->|             |
//  | start_read |                     | start_write |<---+
//  |            |<---+                |             |    |
//  +------------+    |                +-------------+    | async_wait()
//          |         |                        |          |
//  async_- |    +-------------+       async_- |    +--------------+
//   read_- |    |             |       write() |    |              |
//  until() +--->| handle_read |               +--->| handle_write |
//               |             |                    |              |
//               +-------------+                    +--------------+
//
// The input actor reads messages from the socket, where messages are delimited
// by the newline character. The deadline for a complete message is 30 seconds.
//
// The heartbeat actor sends a heartbeat (a message that consists of a single
// newline character) every 10 seconds. In this example, no deadline is applied
// message sending.
//

您应该努力在您的应用程序中实现类似的设计。没有必要像你在问题中发布的那样编写read_with_timeout()函数来喋喋不休。使用async_read()async_write()async_wait()就足以为您提供所需的功能。

我认为你的混淆部分出现在线程上。不要考虑它,首先要理解基本概念。您将需要使用单个线程(调用main())和单个io_service来启动。之后,您可以浏览more advanced concepts。如果您尝试将此代码集成到更大的应用程序中,那完全是一个不同的问题。

学习proactor design pattern也可能对您有所帮助。

答案 1 :(得分:1)

您可以在单独的线程中执行io_service::run(并以某种方式同步对running的访问权限)或在io_service循环内手动取消while循环,使用{ {3}} - 适用于您的情况。

答案 2 :(得分:0)

我找到了某种解决方案。即使有些事我不明白,我也很满意。

//transfer some error message
void set_result(boost::system::error_code* a, boost::system::error_code b,deadline_timer &timer)
  {
     a->assign(b.value(),b.category());
  } 


 template<class SOCKET>
 void read_with_timeout(SOCKET & sock, unsigned int delay,
     const asio::mutable_buffers_1& buffers)
  {       
      //create error messages
      boost::system::error_code timer_result; 
      boost::system::error_code read_result; 

      //initialize timer
      deadline_timer timer(sock.get_io_service());        
      timer.expires_from_now(boost::posix_time::milliseconds(delay));
      timer.async_wait(boost::bind(set_result, &timer_result, _1,boost::ref(timer)));       

      //initialize receive mechanism
      sock.async_receive(buffers, boost::bind(set_result, &read_result, _1,boost::ref(timer)));    
      sock.get_io_service().reset();

      //should run for one handler
      while (sock.get_io_service().run_one())    
      {      
          if (read_result.value()==0){ //zero stands for, that the message was received properly.            
              timer.cancel();
              //cout<<"Message received: => Timer cancelled => RETURN!"<<endl;
              return;
          }

          if(timer.expires_from_now().total_milliseconds() <=0){                
              sock.cancel();                
              //cout<<"Timeout => Socket cancelled => RETURN!"<<endl;         
              return;
          }
      }   
 } 

这实际上适用于我的案例,取自http://lists.boost.org/Archives/boost/2007/04/120339.php 由此主题引用:How to set a timeout on blocking sockets in boost asio?

我刚刚将其改编为Boost 1.51。

有些事情仍然模糊不清,比如说。

  • io_service.run_one实际上仍会触发更多事件处理程序,即使它只应该触发一个。
  • 还有来自计时器的事件,我根本不感兴趣。我只想抓住超时而不是其他东西。 (我不知道为什么还有其他的东西)

无论如何,我的问题到目前为止已经解决了。

答案 3 :(得分:-1)

您必须在自己的线程上生成计时器,然后确保保护正在运行的变量不受并发访问的影响。