从Apple's sample code和阅读the docs,我发现无法将NSPathControl
配置为与例如NSPathControlDelegate
相似' 跳栏'在Xcode编辑器窗口中:
即。让它代表一个路径(或其他类型的层次结构),并使路径的每个组件成为一个可点击的弹出窗口来导航层次结构..?
使用{{1}}听取点击并在临时窗口中显示菜单时,是否有运气伪造此类行为?
看起来像一个普通的设计,人们甚至可以期待一些OSS实现 - 但没有这样的运气,但谷歌搜索它..
答案 0 :(得分:4)
我创建了NSPathControl的子类,以便我可以使用mouseDown:在正确的位置弹出组件单元格的上下文菜单。我还在菜单中添加了一个代表,以便按需创建更深层次的菜单。
- (void)mouseDown:(NSEvent *)event {
NSPoint point = [self convertPoint:[event locationInWindow] fromView:nil];
NSPathCell *cell = self.cell;
NSPathComponentCell *componentCell = [cell pathComponentCellAtPoint:point
withFrame:self.bounds
inView:self];
NSRect componentRect = [cell rectOfPathComponentCell:componentCell
withFrame:self.bounds
inView:self];
NSMenu *menu = [componentCell menuForEvent:event
inRect:componentRect
ofView:self];
if (menu.numberOfItems > 0) {
NSUInteger selectedMenuItemIndex = 0;
for (NSUInteger menuItemIndex = 0; menuItemIndex < menu.numberOfItems; menuItemIndex++) {
if ([[menu itemAtIndex:menuItemIndex] state] == NSOnState) {
selectedMenuItemIndex = menuItemIndex;
break;
}
}
NSMenuItem *selectedMenuItem = [menu itemAtIndex:selectedMenuItemIndex];
[menu popUpMenuPositioningItem:selectedMenuItem
atLocation:NSMakePoint(NSMinX(componentRect) - 17, NSMinY(componentRect) + 2)
inView:self];
}
}
- (NSMenu *)menuForEvent:(NSEvent *)event {
if (event.type != NSLeftMouseDown) {
return nil;
}
return [super menuForEvent:event];
}
答案 1 :(得分:2)
我稍微扩展了Stephan的答案,以适应懒洋洋地加载菜单项。我创建了一个小协议来调用菜单,而不是必须提前为每个单元格构建菜单:
NSPathControlExtended.h
@protocol NSPathControlExtendedDelegate <NSPathControlDelegate>
@required
- (NSMenu *)pathControl:(NSPathControl *)pathControl menuForCell:(NSPathComponentCell *)cell;
@end
@interface NSPathControlExtended : NSPathControl
@property (weak) id <NSPathControlExtendedDelegate> delegate;
@end
NSPathControlExtended.m
#import "NSPathControlExtended.h"
@implementation NSPathControlExtended
@synthesize delegate;
- (instancetype)initWithFrame:(NSRect)frame {
self = [super initWithFrame:frame];
if (self) {
// Initialization code here.
}
return self;
}
- (void)drawRect:(NSRect)dirtyRect {
[super drawRect:dirtyRect];
// Drawing code here.
}
- (void)mouseDown:(NSEvent *)event {
NSPoint point = [self convertPoint:[event locationInWindow] fromView:nil];
NSPathCell *cell = self.cell;
NSPathComponentCell *componentCell = [cell pathComponentCellAtPoint:point
withFrame:self.bounds
inView:self];
NSRect componentRect = [cell rectOfPathComponentCell:componentCell
withFrame:self.bounds
inView:self];
NSMenu *menu = [delegate pathControl:self menuForCell:componentCell];
if (menu.numberOfItems > 0) {
NSUInteger selectedMenuItemIndex = 0;
for (NSUInteger menuItemIndex = 0; menuItemIndex < menu.numberOfItems; menuItemIndex++) {
if ([[menu itemAtIndex:menuItemIndex] state] == NSOnState) {
selectedMenuItemIndex = menuItemIndex;
break;
}
}
NSMenuItem *selectedMenuItem = [menu itemAtIndex:selectedMenuItemIndex];
[menu popUpMenuPositioningItem:selectedMenuItem
atLocation:NSMakePoint(NSMinX(componentRect) - 17, NSMinY(componentRect) + 2)
inView:self];
}
}
- (NSMenu *)menuForEvent:(NSEvent *)event {
if (event.type != NSLeftMouseDown) {
return nil;
}
return [super menuForEvent:event];
}
@end