我正在为触摸屏应用创建一个屏幕键盘,其中shift切换整个键盘上的大写和小写按钮。
c#中的代码正在运行,但我不知道如何根据我的自定义属性更改按钮的内容值和命令参数,该属性在boam值上更改为xaml。
<local:KeyboardButton Grid.Row="0" Grid.Column="2" Grid.ColumnSpan="2" Command="{Binding AddText}" Content ="{Binding local:KeyboardButton.SelectedKey}" LowerCaseKey="`" UpperCasekey="¬"/>
这就是我目前对于XAML中的每个按钮(忽略内容,因为我一直在抓住这里的吸管),想法是shift键将切换LowerCaseKey和UpperCaseKey属性之间的Content和CommandParameter
答案 0 :(得分:2)
也许你可以用风格和触发器实现你的目标:
<Button Grid.Row="0" Grid.Column="2" Grid.ColumnSpan="2" Command="{Binding AddText}" x:Name="AButton">
<Button.Resources>
<Style TargetType="Button">
<Setter Property="Content" Value="{Binding Path=LowerCaseKey, ElementName=AButton}" />
<Setter Property="CommandParameter" Value="{Binding Path=LowerCaseKey, ElementName=AButton}" />
<Style.Triggers>
<DataTrigger Binding="{Binding IsUpperCase}" Value="true">
<Setter Property="Content" Value="{Binding Path=UpperCasekey, ElementName=AButton}" />
<Setter Property="CommandParameter" Value="{Binding Path=UpperCasekey, ElementName=AButton}" />
</DataTrigger>
</Style.Triggers>
</Style>
</Button.Resources>
</Button>
答案 1 :(得分:1)
自定义控制:
using System.Windows;
using System.Windows.Controls;
namespace Test
{
public class KeyboardButton : Button
{
public static readonly DependencyProperty SelectedKeyProperty = DependencyProperty.Register("SelectedKey", typeof(string),
typeof(KeyboardButton), new FrameworkPropertyMetadata(string.Empty, FrameworkPropertyMetadataOptions.AffectsArrange));
public static readonly DependencyProperty IsUpperCaseProperty = DependencyProperty.Register("IsUpperCase", typeof(bool),
typeof(KeyboardButton), new FrameworkPropertyMetadata(false));
static KeyboardButton()
{
DefaultStyleKeyProperty.OverrideMetadata(typeof(KeyboardButton), new FrameworkPropertyMetadata(typeof(KeyboardButton)));
}
public string SelectedKey
{
get { return (string)GetValue(SelectedKeyProperty); }
set { SetValue(SelectedKeyProperty, value); }
}
public string LowerCaseKey
{
get;
set;
}
public string UpperCaseKey
{
get;
set;
}
public bool IsUpperCase
{
get { return (bool)GetValue(IsUpperCaseProperty); }
set { SetValue(IsUpperCaseProperty, value); }
}
}
}
Themes \ Generic.xaml(Themes文件夹中的文件Generic.xaml)
<ResourceDictionary
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:Test">
<Style TargetType="{x:Type local:KeyboardButton}" BasedOn="{StaticResource {x:Type Button}}">
<Setter Property="Content" Value="{Binding LowerCaseKey, Mode=OneTime, RelativeSource={RelativeSource Self}}"/>
<Style.Triggers>
<Trigger Property="IsUpperCase" Value="true">
<Setter Property="Content" Value="{Binding UpperCaseKey, Mode=OneTime, RelativeSource={RelativeSource Self}}"/>
</Trigger>
</Style.Triggers>
</Style>
</ResourceDictionary>
请勿在AssemblyInfo.cs中忘记这一点:
[assembly: ThemeInfo(
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
//(used if a resource is not found in the page,
// or application resource dictionaries)
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
//(used if a resource is not found in the page,
// app, or any theme specific resource dictionaries)
)]