使用gcc编译win32项目时如何链接到库?

时间:2012-09-29 08:32:27

标签: c windows winapi gcc

我正在尝试在Win 7上使用gcc编译一个基本的hello word winform应用程序。

代码是这样的:

/*

  WINHELLO.C

  "Hello, world!", Win32 style.

*/

#include <windows.h>

LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);


/*  WinMain(), our entry point  */

int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
           LPSTR szCmdLine, int iCmdShow) {
    static char szAppName[] = "winhello";
    HWND        hwnd;
    MSG         msg;
    WNDCLASSEX  wndclass;


    /*  Fill in WNDCLASSEX struct members  */

    wndclass.cbSize         = sizeof(wndclass);
    wndclass.style          = CS_HREDRAW | CS_VREDRAW;
    wndclass.lpfnWndProc    = WndProc;
    wndclass.cbClsExtra     = 0;
    wndclass.cbWndExtra     = 0;
    wndclass.hInstance      = hInstance;
    wndclass.hIcon          = LoadIcon(NULL, IDI_APPLICATION);
    wndclass.hIconSm        = LoadIcon(NULL, IDI_APPLICATION);
    wndclass.hCursor        = LoadCursor(NULL, IDC_ARROW);
    wndclass.hbrBackground  = (HBRUSH) GetStockObject(WHITE_BRUSH);
    wndclass.lpszClassName  = szAppName;
    wndclass.lpszMenuName   = NULL;


    /*  Register a new window class with Windows  */

    RegisterClassEx(&wndclass);


    /*  Create a window based on our new class  */

    hwnd = CreateWindow(szAppName, "Hello, world!",
            WS_OVERLAPPEDWINDOW,
            CW_USEDEFAULT, CW_USEDEFAULT,
            CW_USEDEFAULT, CW_USEDEFAULT,
            NULL, NULL, hInstance, NULL);


    /*  Show and update our window  */

    ShowWindow(hwnd, iCmdShow);
    UpdateWindow(hwnd);


    /*  Retrieve and process messages until we get WM_QUIT  */

    while ( GetMessage(&msg, NULL, 0, 0) ) {
    TranslateMessage(&msg);    /*  for certain keyboard messages  */
    DispatchMessage(&msg);     /*  send message to WndProc        */
    } 


    /*  Exit with status specified in WM_QUIT message  */

    return msg.wParam;
}


/*  Window procedure  */

LRESULT CALLBACK WndProc(HWND hwnd, UINT iMsg, WPARAM wParam, LPARAM lParam) {
    PAINTSTRUCT ps;
    HDC         hdc;


    /*  Switch according to what type of message we have received  */

    switch ( iMsg ) {
    case WM_PAINT:

    /*  We receive WM_PAINT every time window is updated  */

    hdc = BeginPaint(hwnd, &ps);
    TextOut(hdc, 100, 100, "Hello, world!", 13);
    EndPaint(hwnd, &ps);
    return 0;

    case WM_DESTROY:

    /*  Window has been destroyed, so exit cleanly  */

    PostQuitMessage(0);
    return 0;
    }


    /*  Send any messages we don't handle to default window procedure  */

    return DefWindowProc(hwnd, iMsg, wParam, lParam);
}

我给编译器的命令是gcc C:\Users\Bobby\Desktop\myfile.c

好吧,它寻找图书馆:

C:\Users\Bobby\desktop>gcc C:\Users\Bobby\Desktop\myfile.c
C:\Users\Bobby\AppData\Local\Temp\ccT0bq97.o:myfile.c:(.text+0x88): undefined reference to `GetStockObject@4'
C:\Users\Bobby\AppData\Local\Temp\ccT0bq97.o:myfile.c:(.text+0x1db): undefined reference to `TextOutA@20'
collect2: ld returned 1 exit status
PS C:\Users\Scruffy\desktop> .\build.bat

C:\Users\Bobby\desktop>gcc C:\Users\Bobby\Desktop\myfile.c -I Gdi32.lib
C:\Users\Bobby\AppData\Local\Temp\ccylV5js.o:myfile.c:(.text+0x88): undefined reference to `GetStockObject@4'
C:\Users\Bobby\AppData\Local\Temp\ccylV5js.o:myfile.c:(.text+0x1db): undefined reference to `TextOutA@20'
collect2: ld returned 1 exit status
PS C:\Users\Bobby\desktop> C:\MinGW\

我做了一些谷歌搜索,我发现第一个GetStockObject@4在一个名为Gdi32.lib的文件中。所以我搜索了我的硬盘并通过MinGW无法找到它。 Lib在哪里找到这个函数以及链接到它的方法是什么?另外我想我必须链接到TextOutA@20

2 个答案:

答案 0 :(得分:9)

在这种情况下,您应该使用-mwindows子系统选项,而不是明确地链接到GDI32:

gcc -Wall -mwindows winhello.c -o winhello.exe

注意:

gcc等。首选.lib上的.a文件,所以你应该一直在寻找libgdi32.a。您仍然可以通过将文件名作为参数来链接:

gcc src.c /path/to/example1.lib /path/to/libexample2.a

或使用.a文件的-l选项:

gcc src.c /path/to/example1.lib -L/path/to -lexample2

答案 1 :(得分:0)

Windows DLL需要所谓的导入库,以便链接器解析对其导出函数的引用。 Microsoft使用Windows SDK提供导入库,包括 Gdi32.lib 。不应将此文件部署到最终用户。