我有模板类“工厂”。原型工厂如下:
template <class T>
class Factory
{
public:
Factory();
~Factory();
//few more functions & data-members
private:
//few more functions & data-members
};
在main()中,我在 -
中制作了多种类型的工厂int main()
{
typedef Factory<int> IntFactory ;
IntFactory A = IntFactory();
typedef Factory<float> FloatFactory ;
FloatFactory B = FloatFactory();
//Complex is some user defined class
typedef Factory<Complex> ComplexFactory ;
ComplexFactory C = ComplexFactory();
//Point3D is a user defined class
typedef Factory<Point3D> Point3DFactory ;
Point3DFactory D = Point3DFactory();
//I may have several such initializations.
}
问题是如何根据需要制作对象A,B,C,D的数组 迭代它们?
答案 0 :(得分:1)
我认为你能做的最好的事情,(在我的头顶而未经过测试)是:
class FactoryBase
{
public:
virtual ~FactoryBase() = 0;
};
template <class T>
class Factory : public FactoryBase
{
//...
};
int main()
{
std::vector<FactoryBase*> factories;
factories.push_back(new Factory<int>);
factories.push_back(new Factory<Complex>);
//... Make sure you delete these. Better yet, use a smart pointer.
return 0;
}
注意vector
个指针,所有push_back(new ...)
内容都非常容易受到异常和泄漏的影响......
答案 1 :(得分:1)
(如果您不想使用基类方法,则另一种选择)
typedef boost::variant<IntFactory, FloatFactory, ...> FactoryType;
std::vector<FactoryType> vFactories;
然后使用访问者执行和方法......
关联variant的文档。
答案 2 :(得分:0)
有很多方法可以做你想做的事......每个人都有利有弊...... 如果您在编译时知道所有实例,这种方法可以正常工作:
<强>含强>
#include <boost/fusion/algorithm/iteration/for_each.hpp>
#include <boost/fusion/container/vector.hpp>
<强>函子强>
struct do_whatever
{
template<typename T>
void operator()(T& t) const
{
...
}
};
向量的实例化和迭代
boost::fusion::vector<IntFactory, FloatFactory, ComplexFactory, Point3DFactory> vv(A, B, C, D);
boost::fusion::for_each(vv, do_whatever());