我希望DialogFragment
在我被解雇时输入editQuantity
中输入的值。
但我没有办法让它发挥作用。我可以通过将值传递到intent
来执行此操作,但这会破坏当前活动的进度。
除了通过intent
之外还有什么方法可以让我回报价值吗?
package com.example.myprojectname;
import android.app.AlertDialog;
import android.app.Dialog;
import android.content.DialogInterface;
import android.content.Intent;
import android.content.DialogInterface.OnClickListener;
import android.os.Bundle;
import android.support.v4.app.DialogFragment;
import android.text.InputType;
import android.util.Log;
import android.widget.EditText;
public class QuantityDialogFragment extends DialogFragment implements OnClickListener {
private EditText editQuantity;
@Override
public Dialog onCreateDialog(Bundle savedInstanceState) {
editQuantity = new EditText(getActivity());
editQuantity.setInputType(InputType.TYPE_CLASS_NUMBER);
return new AlertDialog.Builder(getActivity())
.setTitle(R.string.app_name)
.setMessage("Please Enter Quantity")
.setPositiveButton("OK", this)
.setNegativeButton("CANCEL", null)
.setView(editQuantity)
.create();
}
@Override
public void onClick(DialogInterface dialog, int position) {
String value = editQuantity.getText().toString();
Log.d("Quantity: ", value);
dialog.dismiss();
}
}
答案 0 :(得分:49)
假设您要将结果转发给调用Activity :)请尝试以下代码片段:
public class QuantityDialogFragment extends DialogFragment implements OnClickListener {
private EditText editQuantity;
@Override
public Dialog onCreateDialog(Bundle savedInstanceState) {
editQuantity = new EditText(getActivity());
editQuantity.setInputType(InputType.TYPE_CLASS_NUMBER);
return new AlertDialog.Builder(getActivity()).setTitle(R.string.app_name).setMessage("Please Enter Quantity")
.setPositiveButton("OK", this).setNegativeButton("CANCEL", null).setView(editQuantity).create();
}
@Override
public void onClick(DialogInterface dialog, int position) {
String value = editQuantity.getText().toString();
Log.d("Quantity: ", value);
MainActivity callingActivity = (MainActivity) getActivity();
callingActivity.onUserSelectValue(value);
dialog.dismiss();
}
}
并在您的活动中添加:
public class MainActivity extends FragmentActivity {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
QuantityDialogFragment dialog = new QuantityDialogFragment();
dialog.show(getSupportFragmentManager(), "Dialog");
}
/**
* callback method from QuantityDialogFragment, returning the value of user
* input.
*
* @param selectedValue
*/
public void onUserSelectValue(String selectedValue) {
// TODO add your implementation.
}
}
答案 1 :(得分:4)
进一步考虑这个想法,我在对话框中创建了一个监听器接口,并在主要活动中实现了它。
public interface OnDialogResultListener {
public abstract void onPositiveResult(String value);
public abstract void onNegativeResult();
}
public void setOnDialogResultListener(OnDialogResultListener listener) {
this.onDialogResultListener = listener;
}
在覆盖onCancel(DialogInterface)
和onPositiveResult(String)
内调用onNegativeResult(),您希望对话框返回值。
注意:在调用dismiss()
后不要忘记onPositiveResult()
对话框,否则对话框窗口将保持打开状态。
然后在主活动中,您可以为对话框创建一个监听器,如下所示:
QuantityDialogFragment dialog = new QuantityDialogFragment();
dialog.setOnDialogResultListener(new QuantityDialogFragment.OnDialogResultListener() {
@Override
public void onPositiveResult(String value) {
//Do something...
}
@Override
public void onNegativeResult() {
//Do something...
}
});
这将使您的对话更容易在以后重复使用。