Hibernate不会删除OneToMany上的孤儿

时间:2012-09-24 15:48:39

标签: hibernate jpa-2.0 hibernate-mapping

我有以下非常简单的一对多关系:

团队有一组球员:

@Entity(name = "TEAM")
@Access(AccessType.PROPERTY)
public class Team{
    private Integer id;
    private String name;
    private Set<Player> players ;

    @Id
    @Column(name = "id")
    public Integer getId() {
        return id;
    }

    public void setId(Integer id) {
        this.id = id;
    }

    @Column(name = "team_name")
    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    @OneToMany(cascade = {CascadeType.ALL},orphanRemoval=true)
    @JoinColumn(name = "TEAM_ID")
    public Set<Player> getPlayers() {
        return players;
    }

    public void setPlayers(Set<Player> players) {
        this.players = players;
    }       
}

每个玩家都有一个独特的ID和名。

@Entity(name = "PLAYER")
@Access(AccessType.PROPERTY)
public class Player implements Serializable{

    private int id;
    private String name;

    @Id
    @Column(name = "id")
    public int getId() {
        return id;
    }
    public void setId(int id) {
        this.id = id;
    }

    @Column(name = "player_name")
    public String getName() {
        return name;
    }
    public void setName(String name) {
        this.name = name;
    }
    @Override
    public boolean equals(Object obj) {
    return id == ((Player)obj).id;
    }
    @Override
    public int hashCode() {
        return id;
    }
}

我运行一个非常简单的代码:

Team team = createTeam(3) // creates team with 3 players ids={1,2,3}
session.saveOrUpdate(team);
...

private Team createTeam(int players) {
    Team team = new Team();
    team.setName("Bears");
    team.setId(1);
    for(int i=1 ; i<=players; ++ i){
        Player player = new Player();
        player.setId(i);
        player.setName("Player"+i);
        team.addPlayer(player);
    }
    return team;
}

我按照预期得到以下内容:

  • Hibernate:从TEAM team_中选择team_.id,team_.team_name作为team2_0_,其中team_.id =?
  • Hibernate:从PLAYER player_中选择player_.id,player_.player_name作为player2_1_,其中player_.id =?
  • Hibernate:从PLAYER player_中选择player_.id,player_.player_name作为player2_1_,其中player_.id =?
  • Hibernate:从PLAYER player_中选择player_.id,player_.player_name作为player2_1_,其中player_.id =?
  • Hibernate:插入TEAM(team_name,id)值(?,?)
  • Hibernate:插入PLAYER(player_name,id)值(?,?)
  • Hibernate:插入PLAYER(player_name,id)值(?,?)
  • Hibernate:插入PLAYER(player_name,id)值(?,?)
  • Hibernate:更新PLAYER设置TEAM_ID =?其中id =? Hibernate:更新PLAYER设置TEAM_ID =?其中id =? Hibernate:更新PLAYER设置TEAM_ID =?其中id =?

然后我做:

Team team = createTeam(2) // creates team with 2 player ids={1,2}
session.saveOrUpdate(team);

并期望孤儿玩家被删除,但我得到:

  • Hibernate:从TEAM team_中选择team_.id,team_.team_name作为team2_0_,其中team_.id =?
  • Hibernate:从PLAYER player_中选择player_.id,player_.player_name作为player2_1_,其中player_.id =?
  • Hibernate:从PLAYER player_中选择player_.id,player_.player_name作为player2_1_,其中player_.id =?
  • Hibernate:更新PLAYER设置TEAM_ID = null TEAM_ID =?
  • Hibernate:更新PLAYER设置TEAM_ID =?其中id =?
  • Hibernate:更新PLAYER设置TEAM_ID =?其中id =?

让孤儿播放器(id = 3)断开但未删除... 我有什么想法吗?

3 个答案:

答案 0 :(得分:3)

如果您希望玩家被删除为删除孤儿,则需要玩家放弃对团队的引用并保存团队。

您正在做的是以下内容:

  • 创建一个新的对象团队。
  • 为球队提供3名球员
  • 坚持

之后,每个玩家行将包含一个FK团队(id = 1)。

然后代码会创建一个具有相同ID的新团队,并提供2个玩家并坚持下去。

此时,DB中仍然会有一个引用团队1的玩家。

从我的POV中,每个不同的业务对象都应该有自己的业务密钥。如果你想覆盖球队1的球员,你应该首先找回id = 1的球队,然后给球员喂球。

private Team createTeam(int players) {
    Team team = session.get(Team.class, 1);
    if (team == null) {
       team = new Team();
       team.setName("Bears");
       team.setId(1);
    }
    team.clearPlayers();

    for(int i=1 ; i<=players; ++ i){
        Player player = new Player();
        player.setId(i);
        player.setName("Player"+i);
        team.addPlayer(player);
    }
    return team;
}

// Team.java
private void clearPlayers() {
   players.clear();
}
BTW,另一个建议。不允许直接修改您的播放器,这可能导致HibernateErrors,例如我们“不要更改对集合的引用......”。而不是setPlayers(),添加addPlayer()removePlayer()

的方法
private void adddPlayer(Player player) {
   player.setTeam(this);
   players.add(player);
}

private void removePlayer(Player player) {
   player.setTeam(null);
   players.remove(player);
}

此外,一个集合是可变的,所以让getPlayers()返回一个不可修改的集合:

private Set<Player> getPlayers() {
   return Collections.unmodifiableSet(players);
}

希望这能有所启发:)

答案 1 :(得分:1)

您可以使用此标记: @ org.hibernate.annotations.Cascade(value = org.hibernate.annotations.CascadeType.DELETE_ORPHAN)。所以你得到:

@OneToMany(cascade = {CascadeType.ALL},orphanRemoval = true) @ org.hibernate.annotations.Cascade(value = org.hibernate.annotations.CascadeType.DELETE_ORPHAN)     @JoinColumn(name =“TEAM_ID”)

答案 2 :(得分:0)

在两个实体的关系中添加mappedBy属性。

在玩家中添加团队。

// in Player.java
@ManyToOne(mappedBy="players")
private Team team;

MappeedBy in Player。

//In Team.java
@OneToMany(cascade = {CascadeType.ALL},orphanRemoval=true,mappedBy="team")
    @JoinColumn(name = "TEAM_ID")
    public Set<Player> getPlayers() {
        return players;
    }

当你有1对M的关系时,孩子应该有一个父母的参考。然后hibernate在内部使用父的id作为子表中的外来函数。

您的子表将包含以下3列:

id , player_name,team_id