我遵循了一些关于win32,创建和交互的教程,但我不确定代码如何将“Write here”编辑框连接到消息框。
#define IDC_MAIN_BUTTON 101 // Button identifier
#define IDC_MAIN_EDIT 102 // Edit box identifier
HWND hEdit;
LRESULT CALLBACK WinProc(HWND hWnd,UINT message,WPARAM wParam,LPARAM lParam);
int WINAPI WinMain(HINSTANCE hInst,HINSTANCE hPrevInst,LPSTR lpCmdLine,int nShowCmd)
{
WNDCLASSEX wClass;
ZeroMemory(&wClass,sizeof(WNDCLASSEX));
wClass.cbClsExtra=NULL;
wClass.cbSize=sizeof(WNDCLASSEX);
wClass.cbWndExtra=NULL;
wClass.hbrBackground=(HBRUSH)COLOR_WINDOW;
wClass.hCursor=LoadCursor(NULL,IDC_ARROW);
wClass.hIcon=NULL;
wClass.hIconSm=NULL;
wClass.hInstance=hInst;
wClass.lpfnWndProc=(WNDPROC)WinProc;
wClass.lpszClassName="Window Class";
wClass.lpszMenuName=NULL;
wClass.style=CS_HREDRAW|CS_VREDRAW;
if(!RegisterClassEx(&wClass))
{
int nResult=GetLastError();
MessageBox(NULL,
"Window class creation failed\r\n",
"Window Class Failed",
MB_ICONERROR);
}
HWND hWnd=CreateWindowEx(NULL,
"Window Class",
"Windows application",
WS_OVERLAPPEDWINDOW,
200,
200,
640,
480,
NULL,
NULL,
hInst,
NULL);
if(!hWnd)
{
int nResult=GetLastError();
MessageBox(NULL,
"Window creation failed\r\n",
"Window Creation Failed",
MB_ICONERROR);
}
ShowWindow(hWnd,nShowCmd);
MSG msg;
ZeroMemory(&msg,sizeof(MSG));
while(GetMessage(&msg,NULL,0,0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return 0;
}
LRESULT CALLBACK WinProc(HWND hWnd,UINT msg,WPARAM wParam,LPARAM lParam)
{
switch(msg)
{
case WM_CREATE:
{
// How does this edit box, connect to the button?
// Create an edit box
hEdit=CreateWindowEx(WS_EX_CLIENTEDGE,
"EDIT",
"",
WS_CHILD|WS_VISIBLE|
ES_MULTILINE|ES_AUTOVSCROLL|ES_AUTOHSCROLL,
50,
100,
200,
100,8
hWnd,
(HMENU)IDC_MAIN_EDIT, GetModuleHandle(NULL), NULL);
HGDIOBJ hfDefault=GetStockObject(DEFAULT_GUI_FONT);
SendMessage(hEdit, WM_SETFONT, (WPARAM)hfDefault, MAKELPARAM(FALSE,0));
SendMessage(hEdit, WM_SETTEXT, NULL, (LPARAM)"Insert text here...");
// Create a push button
HWND hWndButton=CreateWindowEx(NULL,
"BUTTON",
"OK",
WS_TABSTOP|WS_VISIBLE|
WS_CHILD|BS_DEFPUSHBUTTON,
50,
220,
100,
24,
hWnd,
(HMENU)IDC_MAIN_BUTTON, GetModuleHandle(NULL), NULL);
SendMessage(hWndButton, WM_SETFONT, (WPARAM)hfDefault, MAKELPARAM(FALSE,0));
}
break;
case WM_COMMAND:
switch(LOWORD(wParam))
{
case IDC_MAIN_BUTTON:
{
char buffer[256];
SendMessage(hEdit, WM_GETTEXT, sizeof(buffer)/sizeof(buffer[0]), reinterpret_cast<LPARAM>(buffer));
MessageBox(NULL, buffer, "Information", MB_ICONINFORMATION);
}
break;
}
break;
case WM_DESTROY:
{
PostQuitMessage(0);
return 0;
}
break;
}
return DefWindowProc(hWnd,msg,wParam,lParam);
}
我真的不确定文本框如何将其信息发送到消息框。
答案 0 :(得分:4)
关键是这三行:
char buffer[256];
SendMessage(hEdit, WM_GETTEXT, sizeof(buffer)/sizeof(buffer[0]), reinterpret_cast<LPARAM>(buffer));
MessageBox(NULL, buffer, "Information", MB_ICONINFORMATION);
WM_GETTEXT
消息执行以下操作:
将对应于窗口的文本复制到调用者提供的缓冲区中。
因此,第一次调用SendMessage
会将hEdit
窗口中的内容复制到之前创建该行的buffer
。
然后下一行将buffer
的内容写入MessageBox
答案 1 :(得分:1)
执行CreateWindowEx
时,会创建一个消息队列。然后任何人都可以使用其句柄向此窗口发送消息。
CreateWindowEx()
IDC_MAIN_EDIT
{}为proc()
。因此,当您按下按钮时,它将作为命令发送到 window-message-Queue 。这是在IDC_MAIN_EDIT
案例{{1}} :.
答案 2 :(得分:0)
文本框不会“发送其信息”。单击该按钮时,案例WM_COMMAND
将运行,并从文本框中获取内容。这是SendMessage(..., WM_GETTEXT, ...)
电话。