我想实现一种基于用户输入旋转UIButton的方法。在第一次输入时,它应向左旋转45度。在第二次输入时,它应该从第一次旋转后停止的位置旋转另外45度。
但是在开始第二个动画之前,按钮会回到原来的位置。以下是我使用的方法。
- (void)spinLayer:(CALayer *)inLayer duration:(CFTimeInterval)inDuration
direction:(int)direction
{
CABasicAnimation* rotationAnimation;
// Rotate about the z axis
rotationAnimation =
[CABasicAnimation animationWithKeyPath:@"transform.rotation.z"];
// Rotate 360 degress, in direction specified
rotationAnimation.toValue = [NSNumber numberWithFloat: M_PI * 1/2 * direction];
// Perform the rotation over this many seconds
rotationAnimation.duration = inDuration;
rotationAnimation.removedOnCompletion = NO;
rotationAnimation.fillMode = kCAFillModeForwards;
// Set the pacing of the animation
rotationAnimation.timingFunction =
[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];
// Add animation to the layer and make it so
[inLayer addAnimation:rotationAnimation forKey:@"rotationAnimation"];
}