下面是我的c ++ DLL
// DLL.cpp : Defines the exported functions for the DLL application.
#include "stdafx.h"
//#include <stdexcept>
#include<iostream>
using namespace std;
typedef void (*FunctionPtr)(int);
void (*FunctionPtr1)(int);
extern "C" __declspec(dllexport)void Caller();
extern "C" __declspec(dllexport)void RegisterFunction(FunctionPtr func_ptr);
extern void Caller()
{
int i = 10;
FunctionPtr1(i);
}
extern void RegisterFunction(FunctionPtr func_ptr1)
{
FunctionPtr1 = func_ptr1;
}
此DLL将从c#引用函数名称并将参数传递给c#函数。 这是我的c#代码
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Runtime.InteropServices;
namespace test
{
class Program
{
[DllImport("C:/Users/10602857/Documents/Visual Studio 2010/Projects/DLL/Debug/DLL.dll", CallingConvention = CallingConvention.Cdecl)]
public static extern void Caller();
[DllImport("C:/Users/10602857/Documents/Visual Studio 2010/Projects/DLL/Debug/DLL.dll", CallingConvention = CallingConvention.Cdecl)]
public static extern fPointer RegisterFunction(fPointer aa);
static void Main(string[] args)
{
Console.WriteLine("DLL Linking");
fPointer abc = new fPointer(ping);
RegisterFunction(abc); //send address of function to DLL
Caller(); //call from DLL
}
public delegate void fPointer(int s); // point to every functions that it has void as return value and with no input parameter
public static void ping(int a)
{
Console.WriteLine("ping executed " + a);
}
public static void add1()
{
Console.WriteLine("add executed");
}
}
}
c#代码能够获得我在c ++ dll中使用的值,如下所示
int i = 10;
FunctionPtr1(i);
M得到了sedired输出,但是progrram在最后被执行了以下操作
Unhandled Exception: System.AccessViolationException: Attempted to read or write
protected memory. This is often an indication that other memory is corrupt.
at test.Program.Caller()
为什么我得到这个?
答案 0 :(得分:1)
好的,我为你编写了测试代码。 概念很简单。
您使用C ++或C编写了dll。
CLR库(托管dll)包装你的dll。
您的C#代码可以通过CLR库使用您的本机DLL。
您的原生DLL
<强> MyDll.cpp 强>
#include "stdafx.h"
#include<iostream>
using namespace std;
typedef void (*FunctionPtr)(int);
void (*FunctionPtr1)(int);
extern "C" __declspec(dllexport)void Caller();
extern "C" __declspec(dllexport)void RegisterFunction(FunctionPtr func_ptr);
extern void Caller()
{
int i = 10;
FunctionPtr1(i);
}
extern void RegisterFunction(FunctionPtr func_ptr1)
{
FunctionPtr1 = func_ptr1;
}
您的CLR库,Native Dll的包装器
<强> MyDllCLR.h 强>
#pragma once
using namespace System;
using namespace System::Runtime::InteropServices;
typedef void (*FunctionPtr2)(int);
extern "C" __declspec(dllimport)void Caller();
extern "C" __declspec(dllimport)void RegisterFunction(FunctionPtr2 func_ptr);
namespace MyDllCLR {
void MyFunc(int i);
public ref class Class
{
public:
delegate void FunctionDelegate(int i);
static FunctionDelegate^ fun;
static void Caller1()
{
Caller();
}
static void RegisterFunction1(FunctionDelegate^ f)
{
fun = f; // Wrapper MyFunc call this delegate
// this occurs runtime error and I don't know why.
// So I wrote Warpper MyFunc() method. I usually do like this.
//IntPtr p = Marshal::GetFunctionPointerForDelegate(fun);
//RegisterFunction((FunctionPtr2)(void*)p);
// Register Function Wrapper instead of user delegate.
RegisterFunction(MyFunc);
}
};
}
<强> MyDllCLR.cpp 强>
#include "stdafx.h"
#include "MyDllCLR.h"
void MyDllCLR::MyFunc(int i)
{
MyDllCLR::Class::fun(i);
}
使用Native DLL的C#代码
<强> Program.cs的强>
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace TestMyDllCLR
{
class Program
{
static void MyFunc(int i)
{
Console.WriteLine("Come on! {0}", i);
}
static void Main(string[] args)
{
MyDllCLR.Class.RegisterFunction1(MyFunc);
MyDllCLR.Class.Caller1();
}
}
}
对于Program.cs,您需要Native DLL和CLR DLL
当然,这不是实现目标的唯一途径。 :)
答案 1 :(得分:0)
很可能是你的代表
fPointer abc = new fPointer(ping);
在使用之前收集垃圾。 您需要将对委托的引用存储为类的字段,以确保它在类的生命周期中存活。
尝试在fPointer abc
之外定义main
,然后在new fPointer(ping)
内为main
分配{{1}},看看是否有帮助。
答案 2 :(得分:0)
我需要做的就是...... 只是声明我的代表是......
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void MyDelegate();