我在编译新项目时遇到了一些问题。
编译器输出:
1>------ Build started: Project: IRPCore, Configuration: Debug Win32 ------
1> core.cpp
1> Creating library D:\Repo\Inter Role Play Gamemode\sa-mp-0.2-plugin-sdk\IRP\Debug\IRPCore.lib and object D:\Repo\Inter Role Play Gamemode\sa-mp-0.2-plugin-sdk\IRP\Debug\IRPCore.exp
1>core.obj : error LNK2001: unresolved external symbol "public: static class std::tr1::unordered_map<int,struct item,class std::hash<int>,struct std::equal_to<int>,class std::allocator<struct std::pair<int const ,struct item> > > core::itemCache" (?itemCache@core@@2V?$unordered_map@HUitem@@V?$hash@H@std@@U?$equal_to@H@3@V?$allocator@U?$pair@$$CBHUitem@@@std@@@3@@tr1@std@@A)
1>main.obj : error LNK2001: unresolved external symbol "public: static class std::tr1::unordered_map<int,struct item,class std::hash<int>,struct std::equal_to<int>,class std::allocator<struct std::pair<int const ,struct item> > > core::itemCache" (?itemCache@core@@2V?$unordered_map@HUitem@@V?$hash@H@std@@U?$equal_to@H@3@V?$allocator@U?$pair@$$CBHUitem@@@std@@@3@@tr1@std@@A)
1>D:\Repo\Inter Role Play Gamemode\sa-mp-0.2-plugin-sdk\IRP\Debug\IRPCore.dll : fatal error LNK1120: 1 unresolved externals
核心来自core.cpp
#include <iostream>
#include <unordered_map>
#include "core.h"
core::core(void)
{
}
core::~core(void)
{
}
void core::Item_Insert(int uid, item Item)
{
core::itemCache.insert(std::make_pair<int,item>(uid, Item));
return;
}
std::string core::convertNativeStringToString(AMX *amx, cell input)
{
char *string = NULL;
amx_StrParam(amx, input, string);
return string ? string : "";
}
我应该链接更多的lib吗?
提前致谢。
编辑:核心定义来自core.h
class core
{
public:
static std::unordered_map<int, item> itemCache;
core(void);
~core(void);
static void Item_Insert(int uid, item Item);
static std::string convertNativeStringToString(AMX *amx, cell input);
private:
};
答案 0 :(得分:5)
向core.cpp添加core::itemCache
的定义。通常,类的静态数据成员在类定义中声明,在源文件中定义。
答案 1 :(得分:3)
正如@Pete Becker所说,把它放在cpp:
的顶部std::unordered_map<int, item> core::itemCache;
除了
static std::unordered_map<int, item> itemCache;
已经在.h。