我有一个帖子,我希望传递3个参数。所以,我把它们放在一个结构中,如下所示:
struct arg
{
time_t time1;
float name1;
time_t quantum1;
};
我通过以下方式传递了参数:
arg arg1;
arg1.time1=(time_t)(int)job.peek(); //job.peek() was 3
cout<<"job time is "<<arg1.time1<<endl; //this output 3
arg1.name1=(float)(int)job.returnname(NULL); //job.returnname() was 1
cout<<"job name is "<<arg1.name1<<endl;// this output 1
arg1.quantum1=quantum; //quantum was 7
cout<<"quantum is "<<arg1.quantum1<<endl;//this output 7
pthread_create(&thread1, NULL, func3, (void*)(&arg1));
但是当我在线程本身的开头检查这些值时,它们就被更改了。
void* timer(void *argum)
{
arg *arg1= (arg*)argum;
cout<<"PROCESS "<<arg1->name1<<" HAS ENTERED THE TIMER"<<endl; //this output arg1->name1 as 1.4013e-45
cout<<"Time remaining for process is "<<arg1->time1<<endl; //this output arg1->time1 as -1218381144
cout<<"quantum is "<<arg1->quantum1<<endl; //this output arg1->quantum1 as 5
}
有人可以告诉我为什么会这样吗? 在此先感谢!!
答案 0 :(得分:2)
您不应该从函数中传递本地对象的地址(即在堆栈上创建)。您应该使用malloc
/ new
分配它。
答案 1 :(得分:2)
问题是您在堆栈上分配了arg1
,并且该内存超出了范围并在线程开始执行之前重用。使用malloc
或new
在堆上分配arg对象,并且在完成后不要忘记取消分配它,通常是在您创建的线程中。