我需要使用动力学来使用锚点转换一个图像。我找到了这个例子: http://www.html5canvastutorials.com/labs/html5-canvas-drag-and-drop-resize-and-invert-images/
然后我需要保存一个图像 - yoda图像(id:myImg)并发送到Web服务。我在保存部分遇到了麻烦。
有人可以帮忙吗?我不确定一切是否正确,因为我在btnsave时遇到此错误 - 对象#Class没有方法'replace'index.html:187
<!DOCTYPE HTML>
<html>
<head>
<style>
body {
margin: 0px;
padding: 0px;
}
canvas {
border: 1px solid #9C9898;
}
</style>
<script src="js/jquery-1.7.1.min.js" type="text/javascript"></script>
<script src="http://www.html5canvastutorials.com/libraries/kinetic-v4.0.0.js"></script>
<script>
function update(group, activeAnchor) {
var topLeft = group.get(".topLeft")[0];
var topRight = group.get(".topRight")[0];
var bottomRight = group.get(".bottomRight")[0];
var bottomLeft = group.get(".bottomLeft")[0];
var image = group.get(".image")[0];
// update anchor positions
switch (activeAnchor.getName()) {
case "topLeft":
topRight.attrs.y = activeAnchor.attrs.y;
bottomLeft.attrs.x = activeAnchor.attrs.x;
break;
case "topRight":
topLeft.attrs.y = activeAnchor.attrs.y;
bottomRight.attrs.x = activeAnchor.attrs.x;
break;
case "bottomRight":
bottomLeft.attrs.y = activeAnchor.attrs.y;
topRight.attrs.x = activeAnchor.attrs.x;
break;
case "bottomLeft":
bottomRight.attrs.y = activeAnchor.attrs.y;
topLeft.attrs.x = activeAnchor.attrs.x;
break;
}
image.setPosition(topLeft.attrs.x, topLeft.attrs.y);
var width = topRight.attrs.x - topLeft.attrs.x;
var height = bottomLeft.attrs.y - topLeft.attrs.y;
if(width && height) {
image.setSize(width, height);
}
}
function addAnchor(group, x, y, name) {
var stage = group.getStage();
var layer = group.getLayer();
var anchor = new Kinetic.Circle({
x: x,
y: y,
stroke: "#666",
fill: "#ddd",
strokeWidth: 2,
radius: 8,
name: name,
draggable: true
});
anchor.on("dragmove", function() {
update(group, this);
layer.draw();
});
anchor.on("mousedown touchstart", function() {
group.setDraggable(false);
this.moveToTop();
});
anchor.on("dragend", function() {
group.setDraggable(true);
layer.draw();
});
// add hover styling
anchor.on("mouseover", function() {
var layer = this.getLayer();
document.body.style.cursor = "pointer";
this.setStrokeWidth(4);
layer.draw();
});
anchor.on("mouseout", function() {
var layer = this.getLayer();
document.body.style.cursor = "default";
this.setStrokeWidth(2);
layer.draw();
});
group.add(anchor);
}
function loadImages(sources, callback) {
var images = {};
var loadedImages = 0;
var numImages = 0;
for(var src in sources) {
numImages++;
}
for(var src in sources) {
images[src] = new Image();
images[src].onload = function() {
if(++loadedImages >= numImages) {
callback(images);
}
};
images[src].src = sources[src];
}
}
function initStage(images) {
var stage = new Kinetic.Stage({
container: "container",
width: 578,
height: 400
});
var darthVaderGroup = new Kinetic.Group({
x: 270,
y: 100,
draggable: true
});
var yodaGroup = new Kinetic.Group({
x: 100,
y: 110,
draggable: true
});
var layer = new Kinetic.Layer();
/*
* go ahead and add the groups
* to the layer and the layer to the
* stage so that the groups have knowledge
* of its layer and stage
*/
layer.add(darthVaderGroup);
layer.add(yodaGroup);
stage.add(layer);
// darth vader
var darthVaderImg = new Kinetic.Image({
x: 0,
y: 0,
image: images.darthVader,
width: 200,
height: 138,
name: "image"
});
darthVaderGroup.add(darthVaderImg);
addAnchor(darthVaderGroup, 0, 0, "topLeft");
addAnchor(darthVaderGroup, 200, 0, "topRight");
addAnchor(darthVaderGroup, 200, 138, "bottomRight");
addAnchor(darthVaderGroup, 0, 138, "bottomLeft");
darthVaderGroup.on("dragstart", function() {
this.moveToTop();
});
// yoda
var yodaImg = new Kinetic.Image({
x: 0,
y: 0,
image: images.yoda,
width: 93,
height: 104,
name: "image",
id: "myImg"
});
yodaGroup.add(yodaImg);
addAnchor(yodaGroup, 0, 0, "topLeft");
addAnchor(yodaGroup, 93, 0, "topRight");
addAnchor(yodaGroup, 93, 104, "bottomRight");
addAnchor(yodaGroup, 0, 104, "bottomLeft");
yodaGroup.on("dragstart", function() {
this.moveToTop();
});
stage.draw();
$("#btnSave").click(function () {
var image = stage.get("#myImg")[0];
image = image.replace('data:image/png;base64,', '');
$.ajax({
type: 'POST',
url: domain + '/Services/WS.asmx/UploadImage',
data: '{ "imageData" : "' + image + '" }',
contentType: 'application/json; charset=utf-8',
dataType: 'json',
success: function (msg) {
alert(msg.d);
}
});
});
}
window.onload = function() {
var sources = {
darthVader: "http://www.html5canvastutorials.com/demos/assets/darth-vader.jpg",
yoda: "http://www.html5canvastutorials.com/demos/assets/yoda.jpg"
};
loadImages(sources, initStage);
};
</script>
</head>
<body onmousedown="return false;">
<div id="container"></div>
<input type="button" id="btnSave" name="btnSave" value="Save the canvas to server" />
</body>
</html>
答案 0 :(得分:1)
您可能需要对所有内容进行字符串化,
例如:
$.ajax({
type: "POST",
contentType: "application/json; charset=utf-8",
url: "/WS/SaveObject.asmx/fSaveToDB"),
data: JSON.stringify({ _obj: this }),
dataType: "json"
});
我之前遇到了一个很大的问题,在我将其字符串化后开始工作