我正在尝试在C#中设置一个简单的桌面监控程序。我一直在寻找一个工作模型差不多一个小时,但是我找到的任何东西都会抛出异常或太复杂,调用模糊的函数。
我能够将屏幕捕获到位图实例,并且我在尝试发送它时遇到了麻烦,但此刻,程序正常运行并关闭。客户端抛出异常,因为连接未正确关闭(懒惰我!),但没有其他事情发生。没有输出文件,没有。
这是服务器的代码
using System.IO;
using System.Drawing;
using System.Drawing.Imaging;
using System.Net;
using System.Net.Sockets;
using System;
class ScreenCapture
{
public static void Main()
{
try
{
TcpListener srv = new TcpListener(IPAddress.Any, 51530);
srv.Start(1);
TcpClient client = srv.AcceptTcpClient();
NetworkStream ns = client.GetStream();
StreamWriter send = new StreamWriter(ns);
StreamReader read = new StreamReader(ns);
Rectangle screenshot;
Bitmap bitmap;
screenshot = System.Windows.Forms.Screen.PrimaryScreen.WorkingArea;
bitmap = new Bitmap(screenshot.Width, screenshot.Height, PixelFormat.Format32bppArgb);
Graphics g = Graphics.FromImage(bitmap);
g.CopyFromScreen(screenshot.Left, screenshot.Top, 0, 0, screenshot.Size);
g.Dispose();
MemoryStream m = new MemoryStream();
bitmap.Save(m, ImageFormat.Jpeg);
byte[] data = m.ToArray();
Console.WriteLine(data.ToString());
send.Write(m);
}
catch (Exception ex)
{
Console.WriteLine(ex.ToString());
Console.ReadKey();
}
}
}
这是客户的代码:
using System;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Drawing;
using System.Drawing.Imaging;
class RetrieveScreenShot
{
public static void Main()
{
try
{
TcpClient client = new TcpClient("127.0.0.1", 51530);
NetworkStream ns = client.GetStream();
Image receivedImage = Image.FromStream(ns);
receivedImage.Save("output.bmp");
ns.Close();
client.Close();
}
catch (Exception ex)
{
Console.WriteLine(ex.ToString());
Console.ReadLine();
}
}
}
答案 0 :(得分:1)
try
{
TcpListener srv = new TcpListener(IPAddress.Any, 51530);
srv.Start(1);
TcpClient client = srv.AcceptTcpClient();
NetworkStream ns = client.GetStream();
Rectangle screenshot;
Bitmap bitmap;
screenshot = System.Windows.Forms.Screen.PrimaryScreen.WorkingArea;
bitmap = new Bitmap(screenshot.Width, screenshot.Height, PixelFormat.Format32bppArgb);
Graphics g = Graphics.FromImage(bitmap);
g.CopyFromScreen(screenshot.Left, screenshot.Top, 0, 0, screenshot.Size);
g.Dispose();
MemoryStream m = new MemoryStream();
//you can also just save to network stream and skip the copy but i kept it for demo
bitmap.Save(m, ImageFormat.Jpeg);
//reset the memory stream to start of stream
m.Position = 0;
//copy memory stream to network stream
m.CopyTo(ns);
//make sure copy is completed
m.Flush();
m.Close();
//Makes sure everything is sent before closing it
ns.Flush();
//The Image.FromStream() seems to wait for the stream to be finished/closed.
client.Close();
}
catch (Exception ex)
{
Console.WriteLine(ex.ToString());
Console.ReadKey();
}
接收方的代码并没有太大改变文件扩展名。
以下答案有助于解释这些变化: https://stackoverflow.com/a/8308142/1698182