GLFW的一个小问题(x64)

时间:2012-09-07 10:29:22

标签: c++ opengl glew glfw lnk2019

我目前正在努力将我的一些应用程序转换为C ++,为此我决定使用openGL,因为我从其他平台获得了一些经验。 但是在x64中编译这个似乎是相当麻烦的。要检查我的链接是否正常工作,我只是想编译本教程:

http://www.opengl-tutorial.org/beginners-tutorials/tutorial-1-opening-a-window/

但正如你所看到的,我惨遭失败。我已经下载并安装了:

  • freeglut
  • GLM
  • GLFW
  • GLEW

这个问题显然属于GLFW。我正在使用Visual express c ++ 2010。

我安装了这样的GLFW:

  • GLFW.dll(System32)
  • glfw.h(C:\ Program Files \ Microsoft SDKs \ Windows \ v7.1 \ Include \ gl)
  • GLFW.lib(C:\ Program Files \ Microsoft SDKs \ Windows \ v7.1 \ Lib \ x64)
  • GLFWDLL.lib(C:\ Program Files \ Microsoft SDKs \ Windows \ v7.1 \ Lib \ x64)

我的链接器:

kernel32.lib;glu32.lib;glew32.lib;GLFW.lib;GLFWDLL.lib;opengl32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)

输出:

1>------ Build started: Project: Spacecraft, Configuration: Debug x64 ------
1>  Main.cpp
1>Main.obj : error LNK2019: unresolved external symbol __imp_glfwGetWindowParam referenced in function main
1>Main.obj : error LNK2019: unresolved external symbol __imp_glfwGetKey referenced in function main
1>Main.obj : error LNK2019: unresolved external symbol __imp_glfwSwapBuffers referenced in function main
1>Main.obj : error LNK2019: unresolved external symbol __imp_glfwEnable referenced in function main
1>Main.obj : error LNK2019: unresolved external symbol __imp_glfwSetWindowTitle referenced in function main
1>Main.obj : error LNK2019: unresolved external symbol __imp_glfwTerminate referenced in function main
1>Main.obj : error LNK2019: unresolved external symbol __imp_glfwOpenWindow referenced in function main
1>Main.obj : error LNK2019: unresolved external symbol __imp_glfwOpenWindowHint referenced in function main
1>Main.obj : error LNK2019: unresolved external symbol __imp_glfwInit referenced in function main
1>c:\users\leif andreas\documents\visual studio 2010\Projects\Spacecraft\x64\Debug\Spacecraft.exe : fatal error LNK1120: 9 unresolved externals
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

最后,我的包括:

// Include standard headers
#include <stdio.h>
#include <stdlib.h>

// Include GLEW
#include <gl/glew.h>
#include <gl/glut.h>

// Include GLFW
#include <gl/glfw.h>

// Include GLM
#include <glm/glm.hpp>
using namespace glm;

0 个答案:

没有答案