我有以下HTML页面:
<html>
<script>
var global = {};
global.obj = {
// when called this function will cause 'hello' to be output to the
// console every 1 second
repeat: function () {
setInterval(function () {
console.log('hello');
}, 1000);
}
}
global.obj.repeat();
global.obj = [];
// even after we overwrite global.obj, 'hello'
// continues to be output to the console every second
</script>
</html>
我想写一个类似于repeat的函数,除非覆盖global.obj时,setInterval将停止被调用
答案 0 :(得分:2)
你会想要使用getter / setter,Mozilla has some good docs。
您可能需要稍微调整一下:
var intervalRef = null;
var global = {objRef: {}};
global.__defineSetter__("obj", function(o) {
if (intervalRef)
clearInterval(intervalRef);
intervalRef = null;
global.objRef = o;
});
global.__defineGetter__("obj", function() {
return global.objRef;
});
global.obj = {
repeat: function () {
intervalRef = setInterval(function () {
console.log('hello');
}, 1000);
}
}
global.obj.repeat();
setTimeout(function() { //this just demonstrates that you can let it run for 5 secs before clearing the timer.
global.obj = [];
}, 5000);
我对此进行了测试,并确认其有效。
答案 1 :(得分:1)
见this小提琴:
// html
<p id="stopper">Click</p>
// js
var counter = new Object();
counter.timer = setInterval( function(){
console.log("Hello!");
}, 1000 );
$("#stopper").click(function(){
console.log("Stopping");
clearInterval(counter.timer);
});