所以我想在触摸屏幕时检测用户移动手指的方向 现在它正在为3个方向工作,但“向上”运动不会被调用。
这是我的代码:
@Override
public boolean onTouchEvent(MotionEvent event) {
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN: {
// store the X value when the user's finger was pressed down
downXValue = event.getX();
downYValue = event.getY();
break;
}
case MotionEvent.ACTION_UP: {
// Get the X value when the user released his/her finger
float currentX = event.getX();
float currentY = event.getY();
//check if horizontal or vertical movement was bigger
if (Math.abs(downXValue - currentX) > Math.abs(downYValue)
- currentY) {
Log.e("motionevent", "x");
// going backwards: pushing stuff to the right
if (downXValue < currentX) {
Log.e("motionevent", "right");
}
// going forwards: pushing stuff to the left
if (downXValue > currentX) {
Log.e("motionevent", "left");
}
} else {
Log.e("motionevent", "y");
if (downYValue < currentY) {
Log.e("motionevent", "up");
}
if (downYValue > currentY) {
Log.e("motionevent", "down");
}
}
break;
}
}
return true;
}
检查水平或垂直移动是否有问题?因为无论何时我做一个向上运动,右边或左边都会被召唤。下来工作正常。
答案 0 :(得分:16)
您的动作计算中有错误。我修好了,现在好了。
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN: {
// store the X value when the user's finger was pressed down
downXValue = event.getX();
downYValue = event.getY();
Log.v("", "= " + downYValue);
break;
}
case MotionEvent.ACTION_UP: {
// Get the X value when the user released his/her finger
float currentX = event.getX();
float currentY = event.getY();
// check if horizontal or vertical movement was bigger
if (Math.abs(downXValue - currentX) > Math.abs(downYValue
- currentY)) {
Log.v("", "x");
// going backwards: pushing stuff to the right
if (downXValue < currentX) {
Log.v("", "right");
}
// going forwards: pushing stuff to the left
if (downXValue > currentX) {
Log.v("", "left");
}
} else {
Log.v("", "y ");
if (downYValue < currentY) {
Log.v("", "down");
}
if (downYValue > currentY) {
Log.v("", "up");
}
}
break;
}
}
答案 1 :(得分:3)
您可以使用GestureDetector.OnGestureListener
界面提供多种方法来检测触摸事件:滚动,投掷等。
用法:
@Override
public boolean onTouchEvent(MotionEvent event) {
if (detector == null) {
detector = new GestureDetector(this);
}
return detector.onTouchEvent(event);
}
从现在起,每个事件都被识别并传递给指定的方法。