如何无限旋转矩形 - 仅在xaml定义中。到目前为止,我找到了一个代码但没有xaml的解决方案: http://www.codeproject.com/Articles/23257/Beginner-s-WPF-Animation-Tutorial 我这样用的是:
private void Window_Loaded_1(object sender, RoutedEventArgs e)
{
var da = new DoubleAnimation(360, 0, new Duration(TimeSpan.FromSeconds(1)));
var rt = new RotateTransform();
rect1.RenderTransform = rt;
rect1.RenderTransformOrigin = new Point(0.5, 0.5);
da.RepeatBehavior = RepeatBehavior.Forever;
rt.BeginAnimation(RotateTransform.AngleProperty, da);
}
但是我怎样才能用XAML实现这个目标呢?
答案 0 :(得分:52)
像这样的东西
<Rectangle x:Name="rect1" RenderTransformOrigin="0.5, 0.5">
<Rectangle.RenderTransform>
<!-- giving the transform a name tells the framework not to freeze it -->
<RotateTransform x:Name="noFreeze" />
</Rectangle.RenderTransform>
<Rectangle.Triggers>
<EventTrigger RoutedEvent="Loaded">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation
Storyboard.TargetProperty="(Rectangle.RenderTransform).(RotateTransform.Angle)"
To="-360" Duration="0:0:1" RepeatBehavior="Forever" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Rectangle.Triggers>
</Rectangle>
当然,您可以删除Loaded
触发器并随时运行此故事板。