我有一个方法,我用它来创建一个单独的大位图,然后用较小的平铺图像填充:
private CGBitmapContext ExtractWriteableBitmap( RGBPaletteRecord rgbPalette, double dpi, ChartIndexFile indexFile, RasterChartFile chartFile )
{
//CGBitmapContext bitmapImage = null;
TileRecord tile;
// calc the number of tiles in each plane
int tileCountX = indexFile.TileIndexRecords.Max(ti => ti.X);
int tileCountY = indexFile.TileIndexRecords.Max(ti => ti.Y);
// create the big picture
int pixelWidth = (tileCountX + 1) * TileRecord.PixelWidth;
int pixelHeight = (tileCountY + 1) * TileRecord.PixelHight;
int intDPI = Convert.ToInt32(dpi);
intDPI = 8;
byte[] sourceArray;
RectangleF sourceRect;
// create the big picture
CGBitmapContext bitmapImage = new CGBitmapContext(IntPtr.Zero, pixelWidth, pixelHeight, intDPI, pixelWidth * 4, CGColorSpace.CreateDeviceRGB(), CGImageAlphaInfo.PremultipliedFirst);
//copy the tiles into the big picture
int index = 0;
foreach (TileIndexRecord tileIndexRecord in indexFile.TileIndexRecords)
{
// get the tile record
tile = chartFile.TileRecords[index];
// extract the byte array for the given palette
sourceArray = tile.GetBytes(rgbPalette);
unsafe {
IntPtr unmanagedPointer = Marshal.AllocHGlobal(sourceArray.Length);
Marshal.Copy(sourceArray, 0, unmanagedPointer, sourceArray.Length);
// Call unmanaged code
CGImage image = new CGImage(unmanagedPointer);
Marshal.FreeHGlobal(unmanagedPointer);
}
sourceRect = new RectangleF(0, 0, TileRecord.PixelWidth, TileRecord.PixelHight);
bitmapImage.DrawImage(new RectangleF(0,0,128,128),image);
// copy the tile image into the big picture
//bitmapImage.WritePixels(sourceRect, sourceArray, TileRecord.Stride, (tileIndexRecord.X * TileRecord.PixelWidth), (tileIndexRecord.Y * TileRecord.PixelHight));
// increment the index
index++;
}
return bitmapImage;
}
我遇到的问题是:
CGImage image = new CGImage(unmanagedPointer);
当这一行运行时,我得到以下堆栈跟踪:
at (wrapper managed-to-native) MonoTouch.CoreGraphics.CGImage.CGImageRetain (intptr) <IL 0x00023, 0xffffffff>
at MonoTouch.CoreGraphics.CGImage..ctor (intptr,bool) [0x00013] in /Developer/MonoTouch/Source/monotouch/src/shared/CoreGraphics/CGImage.cs:104
at MonoTouch.CoreGraphics.CGImage..ctor (intptr) <IL 0x00003, 0x0002b>
at Jargoon.Data.Arcs.Loader.ExtractWriteableBitmap (Jargoon.Data.Arcs.Records.RGBPaletteRecord,double,Jargoon.Data.Arcs.Raschts.ChartIndexFile,Jargoon.Data.Arcs.Raschts.RasterChartFile) [0x000db] in /Users/jacknutkins/Desktop/Jargoon/ARCSViewer/ARCSViewer/Loader.cs:587
at Jargoon.Data.Arcs.Loader.GetHiResImage (Jargoon.Data.Arcs.Records.RGBPaletteRecord) [0x00000] in /Users/jacknutkins/Desktop/Jargoon/ARCSViewer/ARCSViewer/Loader.cs:362
at ARCSViewer.ARCSViewerViewController.ViewDidLoad () [0x0001c] in /Users/jacknutkins/Desktop/Jargoon/ARCSViewer/ARCSViewer/ARCSViewerViewController.cs:36
at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) <IL 0x0004e, 0xffffffff>
at (wrapper managed-to-native) MonoTouch.UIKit.UIApplication.UIApplicationMain (int,string[],intptr,intptr) <IL 0x0009f, 0xffffffff>
at MonoTouch.UIKit.UIApplication.Main (string[],string,string) [0x00042] in /Developer/MonoTouch/Source/monotouch/src/UIKit/UIApplication.cs:29
at ARCSViewer.Application.Main (string[]) [0x00000] in /Users/jacknutkins/Desktop/Jargoon/ARCSViewer/ARCSViewer/Main.cs:17
at (wrapper runtime-invoke) <Module>.runtime_invoke_void_object (object,intptr,intptr,intptr) <IL 0x00050, 0xffffffff>
如果我设置断点并逐步执行代码,当我到达问题行时,变量具有以下状态(注意:第一次迭代时会发生此错误):
unmanagedPointer - 0xa25e00 - System.IntPtr
sourceArray - {byte[49152]} - byte[]
在进一步检查变量时,它们似乎正确填充。
谁能解释一下这里发生了什么?
我是MonoTouch开发的新手,但我有iOS和Objective-C的经验,所以如果您需要更多信息,请告诉我。
提前致谢,
Tysin
答案 0 :(得分:3)
CGImage (IntPtr)
构造函数用于为现有的ObjectiveC CGImage创建托管包装器,而不是用于从位图数据创建它。
我相信你想做这样的事情:
using (var provider = new CGDataProvider (sourceArray)) {
using (var image = new CGImage (width, height, bitsPerComponent, bitsPerPixel, bytesPerRow, colorSpace, bitmapFlags, provider, null, false, intent)) {
bitmapImage.Draw (new RectangleF(0,0,128,128),image);
}
}