如何将两个测试合并为一个RSpec

时间:2012-09-04 03:37:00

标签: ruby rspec

最后两个测试都单独工作......但是当两者都设置为运行(非待定)时,我会遇到问题。

问题:我可以创建一个将两者合并为一的测试吗?这看起来怎么样?(是的,我是rspec的新手)

require_relative '../spec_helper'

# the universe is vast and infinite....and...it is empty
describe "tic tac toe game" do
  context "the game class" do

    before (:each) do
      player_h = Player.new("X")
      player_c = Player.new("O")
      @game = Game.new(player_h, player_c)
    end

   it "method drawgrid must return a 3x3 game grid" do
      @game.drawgrid.should eq("\na #{$thegrid[:a1]}|#{$thegrid[:a2]}|#{$thegrid[:a3]} \n----------\nb #{$thegrid[:b1]}|#{$thegrid[:b2]}|#{$thegrid[:b3]} \n----------\nc #{$thegrid[:c1]}|#{$thegrid[:c2]}|#{$thegrid[:c3]} \n----------\n  1 2 3 \n")
      @game.drawgrid
   end
   #FIXME - last two test here - how to merge into one?
   it "play method must display 3x3 game grid" do
      STDOUT.should_receive(:puts).and_return("\na #{$thegrid[:a1]}|#{$thegrid[:a2]}|#{$thegrid[:a3]} \n----------\nb #{$thegrid[:b1]}|#{$thegrid[:b2]}|#{$thegrid[:b3]} \n----------\nc #{$thegrid[:c1]}|#{$thegrid[:c2]}|#{$thegrid[:c3]} \n----------\n  1 2 3 \n").with("computer move")
      @game.play
    end
    it "play method must display 3x3 game grid" do
      STDOUT.should_receive(:puts).with("computer move")
      @game.play
    end
  end
end

这里的信息只是包含播放方法的代码

require_relative "player"
#
#Just a Tic Tac Toe game class
class Game
  #create players
  def initialize(player_h, player_c)
    #bring into existence the board and the players
    @player_h = player_h
    @player_c = player_c
    #value hash for the grid lives here
    $thegrid = {
        :a1=>" ", :a2=>" ", :a3=>" ",
        :b1=>" ", :b2=>" ", :b3=>" ",
        :c1=>" ", :c2=>" ", :c3=>" "
    }
    #make a global var for drawgrid which is used by external player class
    $gamegrid = drawgrid

  end
  #display grid on console
  def drawgrid

    board = "\n"
    board << "a #{$thegrid[:a1]}|#{$thegrid[:a2]}|#{$thegrid[:a3]} \n"
    board << "----------\n"
    board << "b #{$thegrid[:b1]}|#{$thegrid[:b2]}|#{$thegrid[:b3]} \n"
    board << "----------\n"
    board << "c #{$thegrid[:c1]}|#{$thegrid[:c2]}|#{$thegrid[:c3]} \n"
    board << "----------\n"
    board << "  1 2 3 \n"
    return board

  end
  #start the game
  def play
    #draw the board
    puts drawgrid
    #external call to player class
    @player = @player_c.move_computer("O")
  end
end

player_h = Player.new("X")
player_c = Player.new("O")


game = Game.new(player_h, player_c)
game.play

更新 - 测试错误输出 只是为了完整起见....这是运行rspec spec ...

的完整输出
    gideon@thefonso ~/Documents/ca_ruby/rubytactoe (now-with-rspec)$ rspec spec

    a  | |  
    ----------
    b  | |  
    ----------
    c  | |  
    ----------
      1 2 3 
    computer move

    tic tac toe game
      the game class
        method drawgrid must return a 3x3 game grid

    An error occurred in an after(:each) hook
      RSpec::Mocks::MockExpectationError: (#<IO:0x007f948406fcf0>).puts(any args)
        expected: 1 time
        received: 0 times
      occurred at /Users/gideon/Documents/ca_ruby/rubytactoe/spec/game_spec.rb:18:in `block (3 levels) in <top (required)>'

        play method must display 3x3 game grid (FAILED - 1)

    An error occurred in an after(:each) hook
      RSpec::Mocks::MockExpectationError: (#<IO:0x007f948406fcf0>).puts("computer move")
        expected: 1 time
        received: 0 times
      occurred at /Users/gideon/Documents/ca_ruby/rubytactoe/spec/game_spec.rb:22:in `block (3 levels) in <top (required)>'

        play method must display 3x3 game grid (FAILED - 2)

    tic tac toe game
      the player class
        must have a human player X
        must have a computer player O

    Failures:

      1) tic tac toe game the game class play method must display 3x3 game grid
         Failure/Error: STDOUT.should_receive(:puts).and_return("\na #{$thegrid[:a1]}|#{$thegrid[:a2]}|#{$thegrid[:a3]} \n----------\nb #{$thegrid[:b1]}|#{$thegrid[:b2]}|#{$thegrid[:b3]} \n----------\nc #{$thegrid[:c1]}|#{$thegrid[:c2]}|#{$thegrid[:c3]} \n----------\n  1 2 3 \n").with("computer move")
         NoMethodError:
           undefined method `with' for #<Proc:0x007f9484341168>
         # ./spec/game_spec.rb:18:in `block (3 levels) in <top (required)>'

      2) tic tac toe game the game class play method must display 3x3 game grid
         Failure/Error: @game.play
           #<IO:0x007f948406fcf0> received :puts with unexpected arguments
             expected: ("computer move")
                  got: ("\na  | |  \n----------\nb  | |  \n----------\nc  | |  \n----------\n  1 2 3 \n")
         # ./lib/game.rb:37:in `puts'
         # ./lib/game.rb:37:in `play'
         # ./spec/game_spec.rb:23:in `block (3 levels) in <top (required)>'

    Finished in 0.00457 seconds
    5 examples, 2 failures

    Failed examples:

    rspec ./spec/game_spec.rb:17 # tic tac toe game the game class play method must display 3x3 game grid
    rspec ./spec/game_spec.rb:21 # tic tac toe game the game class play method must display 3x3 game grid
    gideon@thefonso ~/Documents/ca_ruby/rubytactoe (now-with-rspec)$ 

1 个答案:

答案 0 :(得分:1)

问题应该包括你得到的“问题”的;他们帮助诊断出了什么问题。

这是 的答案,之后有一个警告;还有其他方法。

it "play method must display 3x3 game grid" do
  STDOUT.should_receive(:puts).with("\na #{$thegrid[:a1]}|#{$thegrid[:a2]}|#{$thegrid[:a3]} \n----------\nb #{$thegrid[:b1]}|#{$thegrid[:b2]}|#{$thegrid[:b3]} \n----------\nc #{$thegrid[:c1]}|#{$thegrid[:c2]}|#{$thegrid[:c3]} \n----------\n  1 2 3 \n").twice.ordered
  STDOUT.should_receive(:puts).with("computer move").once.ordered

  @game.play
  @game.play
end

警告:你现在测试的方式将无法维持。我可能继续沿着移动测试期间检查输出的路径,而不是单独测试输出,但是隔离移动机制,以便你可以检查一个数组值,或者一个标志,指示谁移动它是,依此类推。

您还需要决定是否确实要测试顺序移动,而不是移动计算逻辑。顺序移动需要如上所述的刺激性测试结构,或强制执行测试顺序,或以其他方式确保移动顺序正确。

重新考虑一下,特别是你正在测试什么,以及什么时候,这可能更有意义。