我希望能够捕获双键按下(例如Char T)以进行一些特殊处理。我希望按键发生得足够快,不能被解释为两次单独的按下,就像双击一样。 我有什么想法可以实现这个目标吗?
答案 0 :(得分:19)
当按键被击中时,请记下时间。然后将其与您记下最后时间点击的时间进行比较。
如果差异在您的阈值范围内,请将其视为双倍。否则,不要。粗略的例子:
var delta = 500;
var lastKeypressTime = 0;
function KeyHandler(event)
{
if ( String.fromCharCode(event.charCode).toUpperCase()) == 'T' )
{
var thisKeypressTime = new Date();
if ( thisKeypressTime - lastKeypressTime <= delta )
{
doDoubleKeypress();
// optional - if we'd rather not detect a triple-press
// as a second double-press, reset the timestamp
thisKeypressTime = 0;
}
lastKeypressTime = thisKeypressTime;
}
}
答案 1 :(得分:10)
在按键事件发生时设置为true的变量(可能是first_press
),并启动一个计时器,在一段时间后将变量重置为false(无论你希望它们按下多快)钥匙)。
在你的按键事件中,如果该变量为真,那么你可以双击。
示例:
var first_press = false;
function key_press() {
if(first_press) {
// they have already clicked once, we have a double
do_double_press();
first_press = false;
} else {
// this is their first key press
first_press = true;
// if they don't click again in half a second, reset
window.setTimeout(function() { first_press = false; }, 500);
}
}
答案 2 :(得分:0)
我知道现在回答还为时已晚,但是这里介绍了我是如何实现的:
let pressed;
let lastPressed;
let isDoublePress;
const handleDoublePresss = key => {
console.log(key.key, 'pressed two times');
}
const timeOut = () => setTimeout(() => isDoublePress = false, 500);
const keyPress = key => {
pressed = key.keyCode;
if (isDoublePress && pressed === lastPressed) {
isDoublePress = false;
handleDoublePresss(key);
} else {
isDoublePress = true;
timeOut();
}
lastPressed = pressed;
}
window.onkeyup = key => keyPress(key);