我想编写一个拦截用户输入并更改它的软件。在晚期的Windows 98和我们的语言不正式支持之前,程序员决定发明一种基于ASCII字符(ArmSCII)和字体的书写方法,以便我们可以用我们的语言编写。该软件只是将英语inpur改为ArmSCII中的相关字符。该计划现在已经过时了。我想写一个新的。它应该是全系统的。有什么建议我如何挂钩键盘并更改输入? C,C ++或C#无关紧要。我和所有人都很好..
答案 0 :(得分:2)
这是一个截取用户输入并将其更改为printf("ha ha, I intercepted your [%c] and changed it to [%c]\n", key, key+1);
Win32控制台C / C ++代码:
#define _WIN32_WINNT 0x0400
#pragma comment( lib, "user32.lib" )
#include <windows.h>
#include <stdio.h>
HHOOK hKeyboardHook;
__declspec(dllexport) LRESULT CALLBACK KeyboardEvent (int nCode, WPARAM wParam, LPARAM lParam)
{
DWORD SHIFT_key=0;
DWORD CTRL_key=0;
DWORD ALT_key=0;
if ((nCode == HC_ACTION) && ((wParam == WM_SYSKEYDOWN) || (wParam == WM_KEYDOWN)))
{
KBDLLHOOKSTRUCT hooked_key = *((KBDLLHOOKSTRUCT*)lParam);
DWORD dwMsg = 1;
dwMsg += hooked_key.scanCode << 16;
dwMsg += hooked_key.flags << 24;
char lpszKeyName[1024] = {0};
//lpszKeyName[0] = '[';
int i = GetKeyNameText(dwMsg, (lpszKeyName+1),0xFF) + 1;
//lpszKeyName[i] = ']';
int key = hooked_key.vkCode;
SHIFT_key = GetAsyncKeyState(VK_SHIFT);
CTRL_key = GetAsyncKeyState(VK_CONTROL);
ALT_key = GetAsyncKeyState(VK_MENU);
if (key >= 'A' && key <= 'Z')
{
if (GetAsyncKeyState(VK_SHIFT)>= 0) key +=32;
if (CTRL_key !=0 && key == 'y' )
{
MessageBox(NULL, "CTRL-y was pressed\nLaunch your app here", "H O T K E Y", MB_OK);
CTRL_key=0;
}
if (CTRL_key !=0 && key == 'q' )
{
MessageBox(NULL, "Shutting down", "H O T K E Y", MB_OK);
PostQuitMessage(0);
}
//printf("key = %c\n", key);
printf("ha ha, I intercepted your [%c] and changed it to [%c]\n", key, key+1);
SHIFT_key = 0;
CTRL_key = 0;
ALT_key = 0;
}
//printf("lpszKeyName = %s\n", lpszKeyName );
// printf("%s", lpszKeyName );
}
return CallNextHookEx(hKeyboardHook, nCode,wParam,lParam);
}
void MessageLoop()
{
MSG message;
while (GetMessage(&message,NULL,0,0))
{
TranslateMessage( &message );
DispatchMessage( &message );
}
}
DWORD WINAPI my_HotKey(LPVOID lpParm)
{
HINSTANCE hInstance = GetModuleHandle(NULL);
if (!hInstance) hInstance = LoadLibrary((LPCSTR) lpParm);
if (!hInstance) return 1;
hKeyboardHook = SetWindowsHookEx ( WH_KEYBOARD_LL, (HOOKPROC) KeyboardEvent, hInstance, NULL );
MessageLoop();
UnhookWindowsHookEx(hKeyboardHook);
return 0;
}
int main(int argc, char** argv)
{
HANDLE hThread;
DWORD dwThread;
hThread = CreateThread(NULL,NULL,(LPTHREAD_START_ROUTINE) my_HotKey, (LPVOID) argv[0], NULL, &dwThread);
//ShowWindow(FindWindowA("ConsoleWindowClass", NULL), false);
if (hThread) return WaitForSingleObject(hThread,INFINITE);
else return 1;
}