我有一个EditText数组,我想禁用每次点击它时出现的标准键盘Android。
这些是我正在使用的零件代码:
InputMethodManager imm = (InputMethodManager)getSystemService(
Context.INPUT_METHOD_SERVICE);
for (i=0;i<dim*dim;i++){
imm.hideSoftInputFromWindow(value[i].getWindowToken(), 0);
value[i].setOnTouchListener(this);
value[i].setOnClickListener(this);
value[i].setOnFocusChangeListener(this);
}
编辑:
我用这些代码行创建了一个新类:
import android.content.Context;
import android.util.AttributeSet;
import android.widget.EditText;
public class KeyboardControlEditText extends EditText {
private boolean mShowKeyboard = false;
public void setShowKeyboard(boolean value) {
mShowKeyboard = value;
}
// This constructor has to be overriden
public KeyboardControlEditText(Context context, AttributeSet attrs) {
super(context, attrs);
}
// Now tell the VM whether or not we are a text editor
@Override
public boolean onCheckIsTextEditor() {
return mShowKeyboard;
}
}
在OnCreate的主要课程中:
for (i=0;i<dim*dim;i++){
((KeyboardControlEditText) value[i]).setShowKeyboard(false);
value[i].setOnTouchListener(this);
value[i].setOnClickListener(this);
}
答案 0 :(得分:5)
您需要为此创建自己的EditText
课程。然后,覆盖默认onCheckIsTextEditor
并返回false
。
public class NoKeyboardEditText extends EditText {
// This constructor has to be overriden
public NoKeyboardEditText(Context context, AttributeSet attrs) {
super(context, attrs);
}
// Now tell the VM that we are not a text editor
@Override
public boolean onCheckIsTextEditor() {
return false;
}
}
确保使用正确的名称替换新EditText
。例如,如果您的包是com.example.widget
,则您需要使用<com.example.widget.NoKeyboardEditText ... />
。
如果你需要它是动态的,你可以变得更加漂亮:
public class KeyboardControlEditText extends EditText {
private boolean mShowKeyboard = false;
public void setShowKeyboard(boolean value) {
mShowKeyboard = value;
}
// This constructor has to be overriden
public KeyboardControlEditText(Context context, AttributeSet attrs) {
super(context, attrs);
}
// Now tell the VM whether or not we are a text editor
@Override
public boolean onCheckIsTextEditor() {
return mShowKeyboard;
}
}
这样,您可以调用((KeyboardControlEditText) myEditText).setShowKeyboard(false);
在运行时更改它。