我有一个C#BHO设置一个钩子,以便我可以跟踪IE何时获得焦点:
public class BHO : IObjectWithSite, IOleCommandTarget
{
delegate void WinEventDelegate(IntPtr hWinEventHook,
uint eventType, IntPtr hwnd, int idObject,
int idChild, uint dwEventThread, uint dwmsEventTime);
const uint WINEVENT_OUTOFCONTEXT = 0;
const uint EVENT_SYSTEM_FOREGROUND = 3;
[DllImport("user32.dll")]
static extern bool UnhookWinEvent(IntPtr hWinEventHook);
[DllImport("user32.dll")]
static extern IntPtr SetWinEventHook(uint eventMin,
uint eventMax, IntPtr hmodWinEventProc,
WinEventDelegate lpfnWinEventProc, uint idProcess,
uint idThread, uint dwFlags);
private static IntPtr m_hhook;
............
m_hhook = SetWinEventHook(EVENT_SYSTEM_FOREGROUND,
EVENT_SYSTEM_FOREGROUND, IntPtr.Zero,
WinEventProc, 0, 0, WINEVENT_OUTOFCONTEXT);
............
void WinEventProc(IntPtr hWinEventHook, uint eventType,
IntPtr hwnd, int idObject, int idChild,
uint dwEventThread, uint dwmsEventTime)
{
}
它工作了一段时间然后IE崩溃“尝试读取或写入受保护的内存。这通常表明其他内存已损坏”
请注意,即使WinEventProc中没有任何内容,它也会崩溃(如上所示)。如果我没有设置钩子,它永远不会崩溃。
有什么想法吗?
答案 0 :(得分:2)
您的回调代表可能正在使用GC。而不是使用自动委托创建功能,创建一个显式的,然后将其传递给SetWinEventHook,然后将其保存在实例成员中,直到完成它为止。
代码可能类似于:
// In the class...
WinEventDelegate m_wineventprocDelegate;
// When you register the hook...
m_wineventprocDelegate = new winEventDelegate(WinEventProc);
// Pass in the delegate instead of WinEventProc
m_hhook = SetWinEventHook(EVENT_SYSTEM_FOREGROUND,
EVENT_SYSTEM_FOREGROUND, IntPtr.Zero,
m_wineventprocDelegate, 0, 0, WINEVENT_OUTOFCONTEXT);
让成员引用委托使其不被收集。